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📄 random.h

📁 game duke3d source
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//-------------------------------------------------------------------------/*Copyright (C) 1996, 2003 - 3D Realms EntertainmentThis file is NOT part of Duke Nukem 3D version 1.5 - Atomic EditionHowever, it is either an older version of a file that is, or issome test code written during the development of Duke Nukem 3D.This file is provided purely for educational interest.Duke Nukem 3D is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms*///-------------------------------------------------------------------------#ifndef _random_public#define _random_public#ifdef __cplusplusextern "C" {#endifvoid  InitializeRandomNumberGenerator ( void );int32 GetRandomNumberSeed ( void );#if RANDOMNUMBERTESTbyte    GameRandom ( char * string );#define GameRandomNumber( string )   GameRandom(string)#elsebyte    GameRandom ( void );#define GameRandomNumber(string)   GameRandom()#endifbyte    Random ( void );#define RandomNumber   Randomvoid    SetRandomNumberIndex ( int32 i );int32   GetRandomNumberIndex ( void );#ifdef __cplusplus};#endif#endif

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