📄 types.h
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//-------------------------------------------------------------------------/*Copyright (C) 1996, 2003 - 3D Realms EntertainmentThis file is NOT part of Duke Nukem 3D version 1.5 - Atomic EditionHowever, it is either an older version of a file that is, or issome test code written during the development of Duke Nukem 3D.This file is provided purely for educational interest.Duke Nukem 3D is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms*///-------------------------------------------------------------------------#ifndef _types_public#define _types_public#ifdef __cplusplusextern "C" {#endif//***************************************************************************//// Global Data Types (For portability)////***************************************************************************typedef unsigned char uint8;typedef uint8 byte;typedef signed char int8;typedef unsigned short int uint16;typedef uint16 word;typedef short int int16;typedef unsigned long uint32;typedef long int32;typedef uint32 dword;typedef int32 fixed;typedef int32 boolean;typedef float float32;typedef double float64;typedef long double float128;typedef float64 appfloat;#define MAXINT32 0x7fffffff#define MININT32 -0x80000000#define MAXUINT32 0xffffffff#define MINUINT32 0#define MAXINT16 0x7fff#define MININT16 -0x8000#define MAXUINT16 0xffff#define MINUINT16 0//***************************************************************************//// boolean values////***************************************************************************#define true ( 1 == 1 )#define false ( ! true )//***************************************************************************//// BYTE ACCESS MACROS////***************************************************************************// WORD macros#define Int16_HighByte( x ) ( (uint8) ((x)>>8) )#define Int16_LowByte( x ) ( (uint8) ((x)&0xff) )// DWORD macros#define Int32_4Byte( x ) ( (uint8) ((x)>>24)&0xff )#define Int32_3Byte( x ) ( (uint8) (((x)>>16)&0xff) )#define Int32_2Byte( x ) ( (uint8) (((x)>>8)&0xff) )#define Int32_1Byte( x ) ( (uint8) ((x)&0xff) )#ifdef __NeXT__#define stricmp strcasecmp#define strcmpi strcasecmp#endif#ifdef __cplusplus};#endif#endif
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