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📄 debug4g.h

📁 game duke3d source
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//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2003 - 3D Realms Entertainment

This file is NOT part of Duke Nukem 3D version 1.5 - Atomic EditionHowever, it is either an older version of a file that is, or issome test code written during the development of Duke Nukem 3D.This file is provided purely for educational interest.Duke Nukem 3D is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
*/
//-------------------------------------------------------------------------

#ifndef __DEBUG4G__
#define	__DEBUG4G__

#include <stdarg.h>

#ifdef __cplusplus
extern "C" {
#endif

#ifdef NDEBUG
 #define dassert(__ignore) ((void)0)
#else
 extern void __dassert( char *, char *, int );
 #define dassert(expr)   ((expr)?(void)0:__dassert(#expr,__FILE__,__LINE__))
#endif

void dprintf_clrscr( void );
void dprintf_newline( void );
void dprintf_do( const char *__msg );
int dprintf( const char *__format, ... );
int dprintfxy( int x, int y, const char *__format, ... );

#ifdef __cplusplus
}
#endif

#endif // __DEBUG4G__

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