📄 _clrmap.h
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//-------------------------------------------------------------------------/*Copyright (C) 1996, 2003 - 3D Realms EntertainmentThis file is NOT part of Duke Nukem 3D version 1.5 - Atomic EditionHowever, it is either an older version of a file that is, or issome test code written during the development of Duke Nukem 3D.This file is provided purely for educational interest.Duke Nukem 3D is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms*///-------------------------------------------------------------------------#ifndef _clrmap_private_#define _clrmap_private_#ifdef __cplusplusextern "C" {#endif#define GRAPHICSDISPLAY 0typedef struct { double y,i,q; } yiq_t;typedef struct { double x,y,z; } xyz_t;typedef struct { double l,u,v; } luv_t;typedef struct { double h,s,v; } hsv_t;#define ColorDistortion(dy,di,dq) \ ( \ ((dy)*(dy)) +\ ((di)*(di)) +\ ((dq)*(dq)) \ )/*#define ColorDistortion(dy,di,dq) \ ( \ (0.2125*(dy)*(dy)) +\ (0.7154*(di)*(di)) +\ (0.0721*(dq)*(dq)) \ )#define IntensityDistortion(dy,di,dq) \ ( \ (0.2989*(dy)*(dy)) +\ (0.5866*(di)*(di)) +\ (0.1144*(dq)*(dq)) \ )#define ColorDistortion(dy,di,dq) \ ( \ ((dy)*(dy)) +\ ((di)*(di)) +\ ((dq)*(dq)) \ )#define ColorDistortion(dy,di,dq) \ ( \ (0.2125*0.2125*(dy)*(dy)) +\ (0.7154*0.7154*(di)*(di)) +\ (0.0721*0.0721*(dq)*(dq)) \ )#define ColorDistortion(dy,di,dq) \ ( \ (0.2989*0.2989*(dy)*(dy)) +\ (0.5866*0.5866*(di)*(di)) +\ (0.1144*0.1144*(dq)*(dq)) \ )*/#define MAXDISTORTION (ColorDistortion(255.0,255.0,255.0))#ifdef __cplusplus};#endif#endif
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