📄 commandresource.cs
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using System;
namespace CodeTemplate
{
/// <summary>
/// Summary description for CommandResource.
/// </summary>
internal struct CommandResource
{
public CommandResource(String progID, String commandName, String buttonText, String toolTip)
{
this.ProgID = progID;
this.CommandName = commandName;
this.ButtonText = buttonText;
this.ToolTip = toolTip;
this.IsMSOButton = true;
this.BitmapID = 0;
this.KeyBind = "";
}
public CommandResource(String progID, String commandName, String buttonText, String toolTip, Int32 bitmapID, Boolean isMSOButton):
this(progID, commandName, buttonText, toolTip)
{
this.BitmapID = bitmapID;
this.IsMSOButton = isMSOButton;
}
public CommandResource(String progID, String commandName, String buttonText, String toolTip, Int32 bitmapID, Boolean isMSOButton, String keyBind):
this(progID, commandName, buttonText, toolTip, bitmapID, isMSOButton)
{
this.KeyBind = keyBind;
}
public readonly String ProgID;
public readonly String CommandName;
public readonly String ButtonText;
public readonly String ToolTip;
public readonly Boolean IsMSOButton;
public readonly Int32 BitmapID;
public readonly String KeyBind;
public String FullCommand
{
get { return this.ProgID + "." + this.CommandName; }
}
}
}
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