📄 display.cpp
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// Display.cpp : Defines the entry point for the DLL application.
//
#include "stdafx.h"
#include "apierr.h"
#include "display.h"
extern int Dllcnt;
BOOL APIENTRY DllMain( HANDLE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
// The DLL is being loaded for the first time by a given process.
// Perform per-process initialization here. If the initialization
// is successful, return TRUE; if unsuccessful, return FALSE.
// In this DLL, we want to initialize a critical section used
// by one of its exported functions, DLLFunction2().
// InitializeCriticalSection(&gCriticalSection);
Dllcnt++;
init_apierr();
OutputDebugString("Display dll load\n");
break;
case DLL_PROCESS_DETACH:
Dllcnt--;
exit_apierr();
// The DLL is being unloaded by a given process. Do any
// per-process clean up here, such as undoing what was done in
// DLL_PROCESS_ATTACH. The return value is ignored.
//LoadDllCnt--;
OutputDebugString("Display dll exit\n");
break;
case DLL_THREAD_ATTACH:
// A thread is being created in a process that has already loaded
// this DLL. Perform any per-thread initialization here. The
// return value is ignored.
break;
case DLL_THREAD_DETACH:
// A thread is exiting cleanly in a process that has already
// loaded this DLL. Perform any per-thread clean up here. The
// return value is ignored.
break;
}
return TRUE;
}
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