📄 video.h
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#if !defined(AFX_VIDEO_H__CF39CDE4_501B_11D5_AC5B_5254AB167712__INCLUDED_)
#define AFX_VIDEO_H__CF39CDE4_501B_11D5_AC5B_5254AB167712__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Video.h : header file
//
#include "card.h"
//#include "Preview.h"
class CPreview;
/////////////////////////////////////////////////////////////////////////////
// CVideo dialog
class CVideo : public CDialog
{
// Construction
public:
CVideo(class CWnd* pParent, CCard *pCard); // standard constructor
// Dialog Data
//{{AFX_DATA(CVideo)
enum { IDD = IDD_VIDEO };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVideo)
public:
virtual BOOL Create();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
private:
int nXBorder, nYBorder, nYHeader;
int nXScreen, nYScreen;
CCard *m_pCard;
void DoOverlay();
int m_Channel;
int m_OverlayMode;
CPreview* m_pParent;
public:
void SetChannel(int nChannel);
void SetOverlayMode(int nMode);
protected:
// Generated message map functions
//{{AFX_MSG(CVideo)
virtual void OnOK();
virtual BOOL OnInitDialog();
afx_msg void OnClose();
afx_msg void OnPaint();
afx_msg void OnWindowPosChanging(WINDOWPOS FAR* lpwndpos);
afx_msg void OnWindowPosChanged(WINDOWPOS FAR* lpwndpos);
afx_msg void OnActivate(UINT nState, CWnd *pWndOther, BOOL bMinimized);
afx_msg void OnSize(UINT nType, int cx, int cy);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VIDEO_H__CF39CDE4_501B_11D5_AC5B_5254AB167712__INCLUDED_)
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