📄 rader.h
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// Rader.h : main header file for the RADER application
//
#if !defined(AFX_RADER_H__18D3AE64_515D_11D2_AE4C_0000214A0AF3__INCLUDED_)
#define AFX_RADER_H__18D3AE64_515D_11D2_AE4C_0000214A0AF3__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
//typedef DWORD UNDATA;
//typedef unsigned short UNDATA;
typedef BYTE UNDATA;
/////////////////////////////////////////////////////////////////////////////
// CRaderApp:
// See Rader.cpp for the implementation of this class
//
class CRaderApp : public CWinApp
{
public:
CString m_szAppPath;
CString GetAppPath();
CRaderApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRaderApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CRaderApp)
afx_msg void OnAppAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RADER_H__18D3AE64_515D_11D2_AE4C_0000214A0AF3__INCLUDED_)
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