📄 gdpvect.imp
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//// $Source: /home/gambit/CVS/gambit/sources/math/gdpvect.imp,v $// $Date: 2002/08/26 05:50:02 $// $Revision: 1.3 $//// DESCRIPTION:// Implementation of doubly-partitioned vector class//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#include "math/gdpvect.h"//--------------------------------------------------------------------------// gDPVector<T>: Private and protected member functions//--------------------------------------------------------------------------template <class T>int gDPVector<T>::sum(int part, const gPVector<int> &v) const{ int s = 0; gArray<int> len(v.Lengths()); for (int j = 1; j <= len[part]; j++) s += v(part, j); return s;}template <class T> void gDPVector<T>::setindex(void){ int index = 1; for (int i = 1; i <= dvlen.Length(); i++) { dvptr[i] = svptr + index - 1; dvidx[i] = index; index += dvlen[i]; }}template <class T> bool gDPVector<T>::Check(const gDPVector<T> &v) const{ for (int i = 1; i <= dvlen.Length(); i++) if (dvlen[i] != v.dvlen[i]) return false; return true;} //--------------------------------------------------------------------------// gDPVector<T>: Constructors, destructor, and constructive operators//--------------------------------------------------------------------------template <class T> gDPVector<T>::gDPVector(void) : dvptr(0){ }template <class T> gDPVector<T>::gDPVector(const gPVector<int> &sig) : gPVector<T>((gArray<int>)sig), dvlen(sig.Lengths().Length()), dvidx(sig.Lengths().Length()){ dvptr = new T **[dvlen.Length()]; dvptr -= 1; for (int i = 1; i <= dvlen.Length(); i++) dvlen[i] = sig.Lengths()[i]; setindex();}template <class T> gDPVector<T>::gDPVector(const gVector<T> &val, const gPVector<int> &sig) : gPVector<T>(val, sig), dvlen(sig.Lengths().Length()), dvidx(sig.Lengths().Length()){ dvptr = new T **[dvlen.Length()]; dvptr -= 1; for (int i = 1; i <= dvlen.Length(); i++) dvlen[i] = sig.Lengths()[i]; setindex();}template <class T> gDPVector<T>::gDPVector(const gDPVector<T> &v) : gPVector<T>(v), dvlen(v.dvlen), dvidx(v.dvidx){ dvptr = new T **[dvlen.Length()]; dvptr -= 1; setindex();}template <class T> gDPVector<T>::~gDPVector(){ if (dvptr) delete [] (dvptr + 1);}template <class T> gDPVector<T> &gDPVector<T>::operator=(const gDPVector<T> &v){ if (!Check(v)) throw BadDim(); gPVector<T>::operator=(v); return *this;}template <class T> gDPVector<T> &gDPVector<T>::operator=(const gPVector<T> &v){ gPVector<T>::operator=(v); return *this;}template <class T> gDPVector<T> &gDPVector<T>::operator=(const gVector<T> &v){ gPVector<T>::operator=(v); return *this;}template <class T> gDPVector<T> &gDPVector<T>::operator=(T c){ gPVector<T>::operator=(c); return *this;}//--------------------------------------------------------------------------// gDPVector<T>: Operator definitions//--------------------------------------------------------------------------template <class T> T &gDPVector<T>::operator()(int a, int b, int c){ if (dvlen.First() > a || a > dvlen.Last()) throw BadIndex(); if (1 > b || b > dvlen[a]) throw BadIndex(); if (1 > c || c > svlen[dvidx[a] + b - 1]) throw BadIndex(); return dvptr[a][b][c];}template <class T> const T &gDPVector<T>::operator()(int a, int b, int c) const{ if (dvlen.First() > a || a > dvlen.Last()) throw BadIndex(); if (1 > b || b > dvlen[a]) throw BadIndex(); if (1 > c || c > svlen[dvidx[a] + b - 1]) throw BadIndex(); return dvptr[a][b][c];}template <class T>gDPVector<T> gDPVector<T>::operator+(const gDPVector<T> &v) const{ if (!Check(v)) throw BadDim(); gDPVector<T> tmp(*this); tmp.gPVector<T>::operator+=(v); return tmp;}template <class T>gDPVector<T> &gDPVector<T>::operator+=(const gDPVector<T> &v){ if (!Check(v)) throw BadDim(); gPVector<T>::operator+=(v); return *this;}template <class T> gDPVector<T> gDPVector<T>::operator-(void) const{ gDPVector<T> tmp(*this); for (int i = First(); i <= Last(); i++) tmp[i] = -tmp[i]; return tmp;}template <class T>gDPVector<T> gDPVector<T>::operator-(const gDPVector<T> &v) const{ if (!Check(v)) throw BadDim(); gDPVector<T> tmp(*this); tmp.gPVector<T>::operator-=(v); return tmp;}template <class T>gDPVector<T> &gDPVector<T>::operator-=(const gDPVector<T> &v){ if (!Check(v)) throw BadDim(); gPVector<T>::operator-=(v); return *this;}template <class T> T gDPVector<T>::operator*(const gDPVector<T> &v) const{ if (!Check(v)) throw BadDim(); return (*this).gPVector<T>::operator*(v);}template <class T> gDPVector<T> &gDPVector<T>::operator*=(const T &c){ gPVector<T>::operator*=(c); return *this;}template <class T> gDPVector<T> gDPVector<T>::operator/(const T &c) const{ gDPVector<T> tmp(*this); tmp = tmp.gPVector<T>::operator/(c); return tmp;}template <class T> bool gDPVector<T>::operator==(const gDPVector<T> &v) const{ if (!Check(v)) throw BadDim(); return gPVector<T>::operator==(v);}template <class T> bool gDPVector<T>::operator!=(const gDPVector<T> &v) const{ return !(*this == v);}//-------------------------------------------------------------------------// gDPVector<T>: General data access//-------------------------------------------------------------------------template <class T>void gDPVector<T>::CopySubRow(int row, int col, const gDPVector<T> &v){ if (!Check(v)) throw BadDim(); if (dvlen.First() > row || row > dvlen.Last()) throw BadIndex(); if (1 > col || col > dvlen[row]) throw BadIndex(); for (int i = 1; i <= svlen[dvidx[row]+col-1]; i++) dvptr[row][col][i] = v.dvptr[row][col][i];}template <class T> const gArray<int> &gDPVector<T>::DPLengths(void) const{ return dvlen;}//--------------------------------------------------------------------------// gDPVector<T>: Output functions//--------------------------------------------------------------------------template <class T> void gDPVector<T>::Dump(gOutput &f) const{ for (int i = 1; i <= dvlen.Length(); i++) { f << "{ "; for (int j = 1; j <= dvlen[i]; j++) { f << "{ "; for (int k = 1; k <= svlen[dvidx[i] + j - 1]; k++) f << (*this)(i, j, k) << ' '; f << "}"; } f << " }"; }}template <class T> gOutput &operator<<(gOutput &f, const gDPVector<T> &v){ v.Dump(f); return f;}
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