📄 efgqre.h
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//// $Source: /home/gambit/CVS/gambit/sources/nash/efgqre.h,v $// $Date: 2002/08/27 18:29:38 $// $Revision: 1.5 $//// DESCRIPTION:// Trace a branch of the agent QRE correspondence//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef EFGQRE_H#define EFGQRE_H#include "efgalgorithm.h"//// Computes a branch of the agent logistic quantal response equilibrium // correspondence.//// Currently, only starting from the centroid at lambda = 0 is supported.// Eventually, starting from a Nash equilibrium at lambda = infinity will// be added.//class efgQre : public efgNashAlgorithm {private: double m_maxLam, m_stepSize; bool m_fullGraph;public: efgQre(void); virtual ~efgQre() { } double GetMaxLambda(void) const { return m_maxLam; } void SetMaxLambda(double p_maxLam) { m_maxLam = p_maxLam; } double GetStepSize(void) const { return m_stepSize; } void SetStepSize(double p_stepSize) { m_stepSize = p_stepSize; } bool GetFullGraph(void) const { return m_fullGraph; } void SetFullGraph(bool p_fullGraph) { m_fullGraph = p_fullGraph; } gText GetAlgorithm(void) const { return "Qre"; } gList<BehavSolution> Solve(const EFSupport &, gStatus &);};#endif // EFGQRE_H
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