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📄 lemke.h

📁 Gambit 是一个游戏库理论软件
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//// $Source: /home/gambit/CVS/gambit/sources/nash/lemke.h,v $// $Date: 2002/09/10 14:27:41 $// $Revision: 1.4.2.1 $//// DESCRIPTION:// Compute Nash equilibria via Lemke-Howson algorithm//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef LEMKE_H#define LEMKE_H#include "lhtab.h"#include "nfgalgorithm.h"template <class T> class nfgLcp : public nfgNashAlgorithm  {private:  int m_stopAfter, m_maxDepth;  int AddBfs(LHTableau<T> &, gList<BFS<T> > &);  gList<MixedSolution> AddSolutions(const NFSupport &,				    const gList<BFS<T> > &, const T &);  void AllLemke(const NFSupport &, int, LHTableau<T> &B, gList<BFS<T> > &,		int depth, gStatus &);  public:  nfgLcp(void);  virtual ~nfgLcp() { }    int StopAfter(void) const { return m_stopAfter; }  void SetStopAfter(int p_stopAfter) { m_stopAfter = p_stopAfter; }  int MaxDepth(void) const { return m_maxDepth; }  void SetMaxDepth(int p_maxDepth) { m_maxDepth = p_maxDepth; }  gText GetAlgorithm(void) const { return "Lcp[NFG]"; }  gList<MixedSolution> Solve(const NFSupport &, gStatus &);};#endif    // LEMKE_H

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