📄 enum.h
字号:
//// $Source: /home/gambit/CVS/gambit/sources/nash/enum.h,v $// $Date: 2002/09/10 14:27:40 $// $Revision: 1.4.2.1 $//// DESCRIPTION:// Compute Nash equilibria via Mangasarian's algorithm//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.////// Enum implements the procedure described in // Mangasarian, O. L., "Equilibrium points of bimatrix games", // SIAM 12 (1964): 778-780 for finding all extreme points of // the Nash equilibrium components of a two person game. // #ifndef ENUM_H#define ENUM_H#include "nfgalgorithm.h"template <class T> class nfgEnumMixed : public nfgNashAlgorithm {private: int m_stopAfter; bool m_cliques; // Private auxiliary functions bool EqZero(const T &) const;public: nfgEnumMixed(void); virtual ~nfgEnumMixed() { } int StopAfter(void) const { return m_stopAfter; } void SetStopAfter(int p_stopAfter) { m_stopAfter = p_stopAfter; } bool Cliques(void) const { return m_cliques; } void SetCliques(bool p_cliques) { m_cliques = p_cliques; } gText GetAlgorithm(void) const { return "EnumMixed[NFG]"; } gList<MixedSolution> Solve(const NFSupport &, gStatus &);};#endif // ENUM_H
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -