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📄 gpolyctr.h

📁 Gambit 是一个游戏库理论软件
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//// $Source: /home/gambit/CVS/gambit/sources/poly/gpolyctr.h,v $// $Date: 2002/08/27 17:29:46 $// $Revision: 1.2 $//// DESCRIPTION:// Declaration of specialized containers for polynomials//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef GPOLYCTR_H#define GPOLYCTR_H#include "gpoly.h"template <class T> class gPolyArray  {  protected:    int mindex, maxdex;    gPoly<T> **data;  public:    gPolyArray(const gSpace *, const term_order *, int len = 0);    gPolyArray(const gSpace *, const term_order *, int lo, int hi);    gPolyArray(const gPolyArray<T> &);    virtual ~gPolyArray();    gPolyArray<T> &operator=(const gPolyArray<T> &);    int Length(void) const;    int First(void) const;    int Last(void) const;    const gPoly<T> &operator[](int index) const;    gPoly<T> &operator[](int index);    virtual void Dump(gOutput &) const;};template <class T> class gPolyBlock : public gPolyArray<T>   {  private:    int InsertAt(const gPoly<T> &t, int where);  public:    gPolyBlock(const gSpace *, const term_order *, int len = 0);    gPolyBlock(const gSpace *, const term_order *, int lo, int hi);    gPolyBlock(const gPolyBlock<T> &);    virtual ~gPolyBlock();    gPolyBlock<T> &operator=(const gPolyBlock<T> &);    bool operator==(const gPolyBlock<T> &b) const;    bool operator!=(const gPolyBlock<T> &b) const;    int Append(const gPoly<T> &);    int Insert(const gPoly<T> &, int);    gPoly<T> Remove(int);    int Find(const gPoly<T> &) const;    int Contains(const gPoly<T> &t) const;    void Flush(void);};#endif    // GPOLYCTR_H

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