📄 wxstatus.h
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//// $Source: /home/gambit/CVS/gambit/sources/wxgcl/wxstatus.h,v $// $Date: 2002/08/27 18:59:59 $// $Revision: 1.2 $//// DESCRIPTION:// Status display window//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef WXSTATUS_H#define WXSTATUS_H#include "wx/wx.h"#include "wx/progdlg.h"#include "base/gstatus.h"class wxStatus : public wxProgressDialog, public gStatus {protected: int m_width, m_prec; char m_represent; bool m_sig; int m_value; public: wxStatus(wxWindow *, const gText &); virtual ~wxStatus(); // functions for gOutput int GetWidth(void) const { return m_width; } gOutput &SetWidth(int p_width) { m_width = p_width; return *this; } int GetPrec(void) const { return m_prec; } gOutput &SetPrec(int p_prec) { m_prec = p_prec; return *this; } gOutput &SetExpMode(void) { m_represent = 'e'; return *this; } gOutput &SetFloatMode(void) { m_represent = 'f'; return *this; } char GetRepMode(void) const { return m_represent; } gOutput &operator<<(int x); gOutput &operator<<(unsigned int x); gOutput &operator<<(bool x); gOutput &operator<<(long x); gOutput &operator<<(char x); gOutput &operator<<(double x); gOutput &operator<<(long double x); gOutput &operator<<(float x); gOutput &operator<<(const char *x); gOutput &operator<<(const void *x); bool IsValid(void) const { return true; } // functions for gProgress virtual void SetProgress(double p); virtual void SetProgress(double, const gText &); // functions for gSignal virtual void SetSignal(void) { m_sig = true; } virtual void Get(void) const; virtual void Reset(void) { m_sig = false; }};#endif // WXSTATUS_H
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