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📄 basis.h

📁 Gambit 是一个游戏库理论软件
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//// $Source: /home/gambit/CVS/gambit/sources/numerical/basis.h,v $// $Date: 2002/09/26 17:50:51 $// $Revision: 1.1.2.1 $//// DESCRIPTION:// Declaration of basis class for tableaus//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef BASIS_H#define BASIS_H#include "base/base.h"#include "math/gvector.h"#include "math/gmatrix.h"//---------------------------------------------------------------------------// Class Basis//---------------------------------------------------------------------------class Basis {private:  gBlock<int> basis;        // current members of basis (neg for slacks)  gBlock<int> cols;         // location of col in basis (0 if not in basis)  gBlock<int> slacks;       // location of slacks in basis  gArray<bool> colBlocked;    gArray<bool> rowBlocked;  bool IsBasisIdent;public:    class BadIndex : public gException  {    public:      virtual ~BadIndex();      gText Description(void) const;    };  //-------------------------------------------  // Constructors, Destructor, Operators  //-------------------------------------------    Basis(int first, int last, int firstlabel, int lastlabel);  Basis(const Basis &);  virtual ~Basis();    Basis& operator=(const Basis&);  //------------------------------  // Public Members  //------------------------------    int First() const;         // First basis index  int Last() const;          // Last  basis index  int MinCol() const;    // First Column label  int MaxCol() const;     // Last Column label  bool IsRegColumn( int col ) const;  bool IsSlackColumn( int col ) const;   //remove outindex, insert label, return outlabel  int Pivot(int outindex, int col);   // return true iff label is a Basis member  bool Member(int label) const;  // finds Basis index corresponding to label number,  int Find(int label) const;  // finds label of variable corresponding to Basis index  int Label(int index) const;  // marks/unmarks label to block it from entering basis  void Mark(int label);  void UnMark(int label);  // returns true if label is blocked from entering basis  bool IsBlocked(int label) const;  // Check if Basis is Ident  virtual void CheckBasis();  // returns whether the basis is the identity matrix  bool IsIdent();  void Dump(gOutput &) const;};#endif // BASIS_H

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