ghash.h

来自「Gambit 是一个游戏库理论软件」· C头文件 代码 · 共 89 行

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//// $Source: /home/gambit/CVS/gambit/sources/base/ghash.h,v $// $Date: 2002/08/26 05:49:57 $// $Revision: 1.3 $//// DESCRIPTION:// Declaration of hash table class//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef GHASH_H#define GHASH_H#include "base.h"template <class K, class T> class HashTable {private:  int m_numBuckets;  gList<K> *m_keyBucket;  gList<T> *m_valueBucket;  int ValidatedHash(const K &) const;  virtual int Hash(const K &) const = 0;  // The derived classes need to define this function to do clean ups when  // a T type member is being removed.  virtual void DeleteAction(T) = 0;  // these two are here for copy protection  HashTable(const HashTable<K, T> &);  HashTable<K, T> &operator=(const HashTable<K, T> &);protected:  // CONSTRUCTOR  HashTable(unsigned int);public:  class BadKey : public gException {  public:    virtual ~BadKey() { }    gText Description(void) const { return "Bad key passed to HashTable"; }  };  class InternalError : public gException {  private:    gText m_message;      public:    InternalError(const gText &p_message) : m_message(p_message) { }    virtual ~InternalError() { }    gText Description(void) const { return m_message; }  };  // DESTRUCTOR  virtual ~HashTable();  int NumBuckets(void) const { return m_numBuckets; }  int IsDefined(K) const;  void Define(K, T);  T Remove(K);  void Remove(T);  T operator()(K) const;  T &operator()(K);  const gList<K> *Key(void) const { return m_keyBucket; }  const gList<T> *Value(void) const { return m_valueBucket; }  // This function should be called in the destructor of decendents classes  void Flush(void);};#endif  // GHASH_H

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