⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 grarray.h

📁 Gambit 是一个游戏库理论软件
💻 H
字号:
//// $Source: /home/gambit/CVS/gambit/sources/base/grarray.h,v $// $Date: 2002/08/26 05:49:58 $// $Revision: 1.3 $//// DESCRIPTION:// Rectangular array base class//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef GRARRAY_H#define GRARRAY_H#include "gmisc.h"#include "gstream.h"template <class T> class gArray;template <class T> class gRectArray    {  protected:    int minrow, maxrow, mincol, maxcol;    T **data;  public:    class BadIndex : public gException  {       public:        virtual ~BadIndex()  { }        gText Description(void) const;    };    class BadDim : public gException  {      public:        virtual ~BadDim()   { }	gText Description(void) const;    };       // CONSTRUCTORS, DESTRUCTOR, CONSTRUCTIVE OPERATORS    gRectArray(void);    gRectArray(unsigned int nrows, unsigned int ncols);    gRectArray(int minr, int maxr, int minc, int maxc);    gRectArray(const gRectArray<T> &);    virtual ~gRectArray();    gRectArray<T> &operator=(const gRectArray<T> &);       // GENERAL DATA ACCESS    int NumRows(void) const;    int NumColumns(void) const;    int MinRow(void) const;    int MaxRow(void) const;    int MinCol(void) const;    int MaxCol(void) const;    virtual void Dump(gOutput &) const;           // INDEXING OPERATORS    T &operator()(int r, int c);    const T &operator()(int r, int c) const;       // ROW AND COLUMN ROTATION OPERATORS    void RotateUp(int lo, int hi);    void RotateDown(int lo, int hi);    void RotateLeft(int lo, int hi);    void RotateRight(int lo, int hi);       // ROW MANIPULATION FUNCTIONS    void SwitchRow(int, gArray<T> &);    void SwitchRows(int, int);    void GetRow(int, gArray<T> &) const;    void SetRow(int, const gArray<T> &);       // COLUMN MANIPULATION FUNCTIONS    void SwitchColumn(int, gArray<T> &);    void SwitchColumns(int, int);    void GetColumn(int, gArray<T> &) const;    void SetColumn(int, const gArray<T> &);      // TRANSPOSE    gRectArray<T>       Transpose()         const;    // originally protected functions, moved to permit compilation    // should be moved back eventually      // RANGE CHECKING FUNCTIONS      // check for correct row index    bool CheckRow(int row) const;      // check row vector for correct column boundaries    bool CheckRow(const gArray<T> &) const;      // check for correct column index    bool CheckColumn(int col) const;      // check column vector for correct row boundaries    bool CheckColumn(const gArray<T> &) const;      // check row and column indices    bool Check(int row, int col) const;      // check matrix for same row and column boundaries    bool CheckBounds(const gRectArray<T> &) const;};template <class T> gOutput &operator<<(gOutput &, const gRectArray<T> &);#endif   // GRARRAY_H

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -