📄 nfgciter.h
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//// $Source: /home/gambit/CVS/gambit/sources/game/nfgciter.h,v $// $Date: 2002/08/26 05:50:09 $// $Revision: 1.2 $//// DESCRIPTION:// Interface to normal form contingency iterator//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef NFGCITER_H#define NFGCITER_H#include "base/base.h"#include "nfplayer.h"class StrategyProfile;//// This class is useful for iterating around the normal form. This iterator// allows the user choose to hold some players' strategies constant while// iterating over the other players' strategies. This is useful, for example,// in displaying a 2D window into the n-D space of strategy profiles as in// the normal form display code. The constructor takes the normal form to// work on and a gBlock<int> containing the numbers of players the user wants// to hold constant. The iteration is based on an index that goes from 1 to// the total number of possible contingencies in increments of 1.//class NfgContIter {friend class NfgIter;private: NFSupport support; gArray<int> current_strat; Nfg *N; StrategyProfile profile; gBlock<int> frozen, thawed; public: NfgContIter(const NFSupport &s); ~NfgContIter(); void First(void); void Freeze(const gBlock<int> &); void Freeze(int); inline void Freeze(const NFPlayer* p) { Freeze(p->GetNumber()); } void Thaw(int); // These next two only work on frozen strategies void Set(int pl, int num); void Set(const Strategy *); int Next(int pl); const StrategyProfile &Profile(void) const; gArray<int> Get(void) const; void Get(gArray<int> &t) const; int NextContingency(void); long GetIndex(void) const; NFOutcome *GetOutcome(void) const; void SetOutcome(NFOutcome *); void Dump(gOutput &) const;};#endif // NFGCITER_H
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