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📄 makefile.in

📁 Gambit 是一个游戏库理论软件
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# Makefile.in generated automatically by automake 1.4 from Makefile.am# Copyright (C) 1994, 1995-8, 1999 Free Software Foundation, Inc.# This Makefile.in is free software; the Free Software Foundation# gives unlimited permission to copy and/or distribute it,# with or without modifications, as long as this notice is preserved.# This program is distributed in the hope that it will be useful,# but WITHOUT ANY WARRANTY, to the extent permitted by law; without# even the implied warranty of MERCHANTABILITY or FITNESS FOR A# PARTICULAR PURPOSE.SHELL = @SHELL@srcdir = @srcdir@top_srcdir = @top_srcdir@VPATH = @srcdir@prefix = @prefix@exec_prefix = @exec_prefix@bindir = @bindir@sbindir = @sbindir@libexecdir = @libexecdir@datadir = @datadir@sysconfdir = @sysconfdir@sharedstatedir = @sharedstatedir@localstatedir = @localstatedir@libdir = @libdir@infodir = @infodir@mandir = @mandir@includedir = @includedir@oldincludedir = /usr/includeDESTDIR =pkgdatadir = $(datadir)/@PACKAGE@pkglibdir = $(libdir)/@PACKAGE@pkgincludedir = $(includedir)/@PACKAGE@top_builddir = ../..ACLOCAL = @ACLOCAL@AUTOCONF = @AUTOCONF@AUTOMAKE = @AUTOMAKE@AUTOHEADER = @AUTOHEADER@INSTALL = @INSTALL@INSTALL_PROGRAM = @INSTALL_PROGRAM@ $(AM_INSTALL_PROGRAM_FLAGS)INSTALL_DATA = @INSTALL_DATA@INSTALL_SCRIPT = @INSTALL_SCRIPT@transform = @program_transform_name@NORMAL_INSTALL = :PRE_INSTALL = :POST_INSTALL = :NORMAL_UNINSTALL = :PRE_UNINSTALL = :POST_UNINSTALL = :CC = @CC@CXX = @CXX@GUI_LIBS = @GUI_LIBS@MAKEINFO = @MAKEINFO@PACKAGE = @PACKAGE@RANLIB = @RANLIB@VERSION = @VERSION@WX_CFLAGS = @WX_CFLAGS@WX_CONFIG = @WX_CONFIG@WX_CXXFLAGS = @WX_CXXFLAGS@WX_LIBS = @WX_LIBS@YACC = @YACC@bin_PROGRAMS = gambitAM_CPPFLAGS = -I$(top_srcdir)/sourcesgambit_SOURCES =  	dlabout.cc 	dlabout.h 	dleditbehav.cc 	dleditbehav.h 	dleditcont.cc 	dleditcont.h 	dleditefg.cc 	dleditefg.h 	dleditmixed.cc 	dleditmixed.h 	dleditmove.cc 	dleditmove.h 	dleditnode.cc 	dleditnode.h 	dlefgcolor.cc 	dlefgcolor.h 	dlefgdelete.cc 	dlefgdelete.h 	dlefglayout.cc 	dlefglayout.h 	dlefglegend.cc 	dlefglegend.h 	dlefgnash.cc 	dlefgnash.h 	dlefgreveal.cc 	dlefgreveal.h 	dlelimbehav.cc 	dlelimbehav.h 	dlelimmixed.cc 	dlelimmixed.h 	dlinsertmove.cc 	dlinsertmove.h 	dlnewgame.cc 	dlnewgame.h 	dlnfgnash.cc 	dlnfgnash.h 	dlnfgproperties.cc 	dlnfgproperties.h 	dlnfgqre.cc 	dlnfgqre.h 	dlnfgstrategies.cc 	dlnfgstrategies.h 	dlqrefile.cc 	dlqrefile.h 	dlreport.cc 	dlreport.h 	dlspinctrl.cc 	dlspinctrl.h 	efgconst.h 	efglayout.cc 	efglayout.h 	efgnavigate.cc 	efgnavigate.h 	efgoutcome.cc 	efgoutcome.h 	efgprint.cc 	efgprint.h 	efgprofile.cc 	efgprofile.h 	efgshow.cc 	efgshow.h 	efgsupport.cc 	efgsupport.h 	gambit.cc 	gambit.h 	nfgconst.h 	nfgnavigate.cc 	nfgnavigate.h 	nfgoutcome.cc 	nfgoutcome.h 	nfgprint.cc 	nfgprint.h 	nfgprofile.cc 	nfgprofile.h 	nfgshow.cc 	nfgshow.h 	nfgsupport.cc 	nfgsupport.h 	nfgtable.cc 	nfgtable.h 	numberedit.cc 	numberedit.h 	treedraw.cc 	treedraw.h 	treewin.cc 	treewin.h 	valnumber.cc 	valnumber.h 	wxstatus.cc 	wxstatus.h gambit_LDADD =          $(GUI_LIBS) 	$(top_builddir)/sources/nash/libnash.a 	$(top_builddir)/sources/game/libgame.a 	$(top_builddir)/sources/poly/libpoly.a 	$(top_builddir)/sources/pelican/libpelican.a 	$(top_builddir)/sources/numerical/libnumerical.a 	$(top_builddir)/sources/math/libmath.a 	$(top_builddir)/sources/base/libbase.aEXTRA_DIST = borland.mak gambit.rcmkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirsCONFIG_CLEAN_FILES = PROGRAMS =  $(bin_PROGRAMS)DEFS = @DEFS@ -I. -I$(srcdir) CPPFLAGS = @CPPFLAGS@LDFLAGS = @LDFLAGS@LIBS = @LIBS@gambit_OBJECTS =  dlabout.o dleditbehav.o dleditcont.o dleditefg.o \dleditmixed.o dleditmove.o dleditnode.o dlefgcolor.o dlefgdelete.o \dlefglayout.o dlefglegend.o dlefgnash.o dlefgreveal.o dlelimbehav.o \dlelimmixed.o dlinsertmove.o dlnewgame.o dlnfgnash.o dlnfgproperties.o \dlnfgqre.o dlnfgstrategies.o dlqrefile.o dlreport.o dlspinctrl.o \efglayout.o efgnavigate.o efgoutcome.o efgprint.o efgprofile.o \efgshow.o efgsupport.o gambit.o nfgnavigate.o nfgoutcome.o nfgprint.o \nfgprofile.o nfgshow.o nfgsupport.o nfgtable.o numberedit.o treedraw.o \treewin.o valnumber.o wxstatus.ogambit_DEPENDENCIES =  $(top_builddir)/sources/nash/libnash.a \$(top_builddir)/sources/game/libgame.a \$(top_builddir)/sources/poly/libpoly.a \$(top_builddir)/sources/pelican/libpelican.a \$(top_builddir)/sources/numerical/libnumerical.a \$(top_builddir)/sources/math/libmath.a \$(top_builddir)/sources/base/libbase.agambit_LDFLAGS = CXXFLAGS = @CXXFLAGS@CXXCOMPILE = $(CXX) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS)CXXLD = $(CXX)CXXLINK = $(CXXLD) $(AM_CXXFLAGS) $(CXXFLAGS) $(LDFLAGS) -o $@CFLAGS = @CFLAGS@COMPILE = $(CC) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)CCLD = $(CC)LINK = $(CCLD) $(AM_CFLAGS) $(CFLAGS) $(LDFLAGS) -o $@DIST_COMMON =  Makefile.am Makefile.inDISTFILES = $(DIST_COMMON) $(SOURCES) $(HEADERS) $(TEXINFOS) $(EXTRA_DIST)TAR = gtarGZIP_ENV = --bestSOURCES = $(gambit_SOURCES)OBJECTS = $(gambit_OBJECTS)all: all-redirect.SUFFIXES:.SUFFIXES: .S .c .cc .o .s$(srcdir)/Makefile.in: Makefile.am $(top_srcdir)/configure.in $(ACLOCAL_M4) 	cd $(top_srcdir) && $(AUTOMAKE) --gnu --include-deps sources/gui/MakefileMakefile: $(srcdir)/Makefile.in  $(top_builddir)/config.status	cd $(top_builddir) \	  && CONFIG_FILES=$(subdir)/$@ CONFIG_HEADERS= $(SHELL) ./config.statusmostlyclean-binPROGRAMS:clean-binPROGRAMS:	-test -z "$(bin_PROGRAMS)" || rm -f $(bin_PROGRAMS)distclean-binPROGRAMS:maintainer-clean-binPROGRAMS:install-binPROGRAMS: $(bin_PROGRAMS)	@$(NORMAL_INSTALL)	$(mkinstalldirs) $(DESTDIR)$(bindir)	@list='$(bin_PROGRAMS)'; for p in $$list; do \	  if test -f $$p; then \	    echo "  $(INSTALL_PROGRAM) $$p $(DESTDIR)$(bindir)/`echo $$p|sed 's/$(EXEEXT)$$//'|sed '$(transform)'|sed 's/$$/$(EXEEXT)/'`"; \	     $(INSTALL_PROGRAM) $$p $(DESTDIR)$(bindir)/`echo $$p|sed 's/$(EXEEXT)$$//'|sed '$(transform)'|sed 's/$$/$(EXEEXT)/'`; \	  else :; fi; \	doneuninstall-binPROGRAMS:	@$(NORMAL_UNINSTALL)	list='$(bin_PROGRAMS)'; for p in $$list; do \	  rm -f $(DESTDIR)$(bindir)/`echo $$p|sed 's/$(EXEEXT)$$//'|sed '$(transform)'|sed 's/$$/$(EXEEXT)/'`; \	done.c.o:	$(COMPILE) -c $<.s.o:	$(COMPILE) -c $<.S.o:	$(COMPILE) -c $<mostlyclean-compile:	-rm -f *.o core *.coreclean-compile:distclean-compile:	-rm -f *.tab.cmaintainer-clean-compile:gambit: $(gambit_OBJECTS) $(gambit_DEPENDENCIES)	@rm -f gambit	$(CXXLINK) $(gambit_LDFLAGS) $(gambit_OBJECTS) $(gambit_LDADD) $(LIBS).cc.o:	$(CXXCOMPILE) -c $<tags: TAGSID: $(HEADERS) $(SOURCES) $(LISP)	list='$(SOURCES) $(HEADERS)'; \	unique=`for i in $$list; do echo $$i; done | \	  awk '    { files[$$0] = 1; } \	       END { for (i in files) print i; }'`; \	here=`pwd` && cd $(srcdir) \	  && mkid -f$$here/ID $$unique $(LISP)TAGS:  $(HEADERS) $(SOURCES)  $(TAGS_DEPENDENCIES) $(LISP)	tags=; \	here=`pwd`; \	list='$(SOURCES) $(HEADERS)'; \	unique=`for i in $$list; do echo $$i; done | \	  awk '    { files[$$0] = 1; } \	       END { for (i in files) print i; }'`; \	test -z "$(ETAGS_ARGS)$$unique$(LISP)$$tags" \	  || (cd $(srcdir) && etags $(ETAGS_ARGS) $$tags  $$unique $(LISP) -o $$here/TAGS)mostlyclean-tags:clean-tags:distclean-tags:	-rm -f TAGS IDmaintainer-clean-tags:distdir = $(top_builddir)/$(PACKAGE)-$(VERSION)/$(subdir)subdir = sources/guidistdir: $(DISTFILES)	@for file in $(DISTFILES); do \	  d=$(srcdir); \	  if test -d $$d/$$file; then \	    cp -pr $$d/$$file $(distdir)/$$file; \	  else \	    test -f $(distdir)/$$file \	    || ln $$d/$$file $(distdir)/$$file 2> /dev/null \	    || cp -p $$d/$$file $(distdir)/$$file || :; \	  fi; \	donedlabout.o: dlabout.cc dlabout.h ../../sources/bitmaps/gambit.xpmdleditbehav.o: dleditbehav.cc ../../sources/nash/behavsol.h \	../../sources/base/base.h ../../sources/base/gmisc.h \	../../sources/base/gstream.h ../../sources/base/gtext.h \	../../sources/base/garray.h ../../sources/base/gblock.h \	../../sources/base/glist.h ../../sources/base/gslist.h \	../../sources/base/gtree.h ../../sources/base/grarray.h \	../../sources/base/grblock.h ../../sources/base/gstack.h \	../../sources/base/gmap.h ../../sources/base/gpool.h \	../../sources/base/gwatch.h ../../sources/math/gnumber.h \	../../sources/math/rational.h ../../sources/math/integer.h \	../../sources/game/behav.h ../../sources/math/gdpvect.h \	../../sources/math/gpvector.h ../../sources/math/gvector.h \	../../sources/math/double.h ../../sources/math/gmatrix.h \	../../sources/game/efstrat.h ../../sources/base/gstatus.h \	../../sources/base/gsignal.h ../../sources/base/gprogres.h \

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