📄 dlnfgstrategies.h
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//// $Source: /home/gambit/CVS/gambit/sources/gui/dlnfgstrategies.h,v $// $Date: 2002/09/05 20:20:17 $// $Revision: 1.2.2.1 $//// DESCRIPTION:// Dialog to inspect and edit normal form strategies//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef DLNFGSTRATEGIES_H#define DLNFGSTRATEGIES_Hclass dialogStrategies : public wxDialog {private: const Nfg &m_nfg; wxChoice *m_player; wxListBox *m_strategyList; wxTextCtrl *m_strategyName; gBlock<gArray<gText> > m_strategyNames; int m_lastPlayer, m_lastStrategy; // Event handlers void OnPlayerChanged(wxCommandEvent &); void OnStrategyChanged(wxCommandEvent &); void OnOK(wxCommandEvent &);public: // Lifecycle dialogStrategies(wxWindow *, const Nfg &); // Data access (only valid when ShowModal() returns with wxID_OK) const gText &GetStrategyName(int pl, int st) const { return m_strategyNames[pl][st]; } DECLARE_EVENT_TABLE()};#endif // DLNFGSTRATEGIES_H
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