📄 dlnfgnash.h
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//// $Source: /home/gambit/CVS/gambit/sources/gui/dlnfgnash.h,v $// $Date: 2002/09/14 19:45:52 $// $Revision: 1.3.2.1 $//// DESCRIPTION:// Dialog for selecting algorithms to compute Nash equilibria//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef DLNFGNASH_H#define DLNFGNASH_H#include "wx/treectrl.h"#include "base/gmap.h"#include "nash/nfgalgorithm.h"class panelNfgNashAlgorithm;class dialogNfgNash : public wxDialog {private: wxTreeCtrl *m_algorithmTree; wxPanel *m_currentPanel; wxBoxSizer *m_algPanelSizer; gOrdMap<wxTreeItemId, panelNfgNashAlgorithm *> m_algorithms; // Private auxiliary functions int LoadAlgorithms(const Nfg &); // Event handlers void OnSelectionChanging(wxTreeEvent &); void OnItemCollapsing(wxTreeEvent &);public: // Lifecycle dialogNfgNash(wxWindow *, const NFSupport &); // Data access (only valid when ShowModal() returns with wxID_OK) nfgNashAlgorithm *GetAlgorithm(void) const; DECLARE_EVENT_TABLE()};#endif // DLNFGNASH_H
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