📄 dlnewgame.h
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//// $Source: /home/gambit/CVS/gambit/sources/gui/dlnewgame.h,v $// $Date: 2002/09/30 17:36:32 $// $Revision: 1.2.2.1 $//// DESCRIPTION:// Dialog to create a new game//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef DLNEWGAME_H#define DLNEWGAME_H#include "base/gblock.h"#include "wx/spinctrl.h"class dialogNewGame : public wxDialog {private: wxRadioBox *m_gameType; wxSpinCtrl *m_numPlayers, *m_numStrategies; wxListBox *m_strategyList; gBlock<int> m_strategies; int m_lastPlayer; wxCheckBox *m_createOutcomes; // Event handlers void OnGameType(wxCommandEvent &); void OnNumPlayers(wxSpinEvent &); void OnStrategy(wxCommandEvent &); void OnNumStrategies(wxSpinEvent &);public: // Lifecycle dialogNewGame(wxWindow *p_parent); // Data access (only valid when ShowModal() returns with wxID_OK) bool CreateEfg(void) const { return (m_gameType->GetSelection() == 0); } int NumPlayers(void) const { return m_numPlayers->GetValue(); } // Only valid if CreateEfg() returns false const gArray<int> &NumStrategies(void) const { return m_strategies; } bool CreateOutcomes(void) const { return m_createOutcomes->GetValue(); } DECLARE_EVENT_TABLE()};#endif // DLNEWGAME_H
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