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📄 dleditmove.h

📁 Gambit 是一个游戏库理论软件
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//// $Source: /home/gambit/CVS/gambit/sources/gui/dleditmove.h,v $// $Date: 2002/08/27 20:29:26 $// $Revision: 1.3 $//// DESCRIPTION:// Dialog for viewing and editing properties of a move//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef DLEDITMOVE_H#define DLEDITMOVE_Hclass dialogEditMove : public wxDialog {private:  Infoset *m_infoset;  wxChoice *m_player;  wxTextCtrl *m_infosetName, *m_actionName, *m_actionProb;  wxString m_actionProbValue;  wxListBox *m_actionList;  wxButton *m_addBeforeButton, *m_addAfterButton, *m_deleteButton;  gBlock<gText> m_actionNames;  gBlock<gNumber> m_actionProbs;  gBlock<Action *> m_actions;  int m_lastSelection;  // Event handlers  void OnActionChanged(wxCommandEvent &);  void OnAddActionBefore(wxCommandEvent &);  void OnAddActionAfter(wxCommandEvent &);  void OnDeleteAction(wxCommandEvent &);  void OnOK(wxCommandEvent &);public:  // Lifecycle  dialogEditMove(wxWindow *p_parent, Infoset *p_infoset);  // Data access (only valid when ShowModal() returns with wxID_OK)  wxString GetInfosetName(void) const { return m_infosetName->GetValue(); }  int GetPlayer(void) const { return (m_player->GetSelection() + 1); }  int NumActions(void) const { return m_actions.Length(); }  const gBlock<Action *> &GetActions(void) const { return m_actions; }  gText GetActionName(int p_act) const { return m_actionNames[p_act]; }  gNumber GetActionProb(int p_act) const { return m_actionProbs[p_act]; }  DECLARE_EVENT_TABLE()};#endif   // DLEDITMOVE_H

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