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📄 dlnfgproperties.h

📁 Gambit 是一个游戏库理论软件
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//// $Source: /home/gambit/CVS/gambit/sources/gui/dlnfgproperties.h,v $// $Date: 2002/08/27 20:29:29 $// $Revision: 1.2 $//// DESCRIPTION:// Dialog for viewing and editing properties of a normal form game//// This file is part of Gambit// Copyright (c) 2002, The Gambit Project//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//#ifndef DLNFGPROPERTIES_H#define DLNFGPROPERTIES_H#include "wx/notebook.h"class dialogNfgProperties : public wxDialog {private:  Nfg &m_nfg;  wxNotebook *m_notebook;  // Event handlers  void OnOK(wxCommandEvent &);public:  // Lifecycle  dialogNfgProperties(wxWindow *p_parent, Nfg &p_nfg, const wxString &);  // Data access (only valid when ShowModal() returns with wxID_OK)  wxString GetGameTitle(void) const;  wxString GetComment(void) const;  int NumPlayers(void) const;  wxString GetPlayerName(int pl) const;  DECLARE_EVENT_TABLE()};#endif  // DLEFGPROPERTIES_H

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