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📁 Gambit 是一个游戏库理论软件
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Building Gambit on un*ces:--------------------------On un*ces, Gambit is configured and built with the standard autotoolsmechanism:./configuremakesumake installNote that we do most of our development on Linux, so it is possible theconfigure script is not doing enough checking for things that happen on other Linux flavors.  If you encounter compile problems, please reportthem to us at gambit (at) hss (dot) caltech (dot) edu, or the gambit-devel mailing list, so we can address them.Command-line options are available to modify the configuration process;do `./configure --help` for information.  By default, Gambit is installed in /usr/local.  You can modify this bythe --prefix option.  For example, if you wanted to install it in youruser account, you might do./configure --prefix=/home/mylogin/gambitThe graphical interface would then be in /home/mylogin/gambit/bin/gambit,and so forth.  (Obviously, you can omit the 'su' in this case.)Gambit requires wxWindows 2.3.2 or higher to build.  However, we recommendbuilding with wxWindows 2.3.3, since it improves a number of things withregard to using the grids for editing.  This primarily affects the outcomeswindow and profile editing dialogs.If wxWindows it isn't installed in a standard place (e.g., /usr or/usr/local), you'll need to tell configure where to find it with the--with-wx-prefix=PREFIX option, for example:./configure --with-wx-prefix=/home/mylogin/wxTechnically, wxWindows 2.3.x is "unstable"; however, the features usedby Gambit seem to be stable enough to justify its use.  A new microversionof Gambit will be released when wxWindows goes to 2.4.x (stable).Finally, note that we work almost exclusively with the wxGTK version ofwxWindows.  There's no reason why one couldn't use the Motif/Lesstif versionin principle, but it is untested.  If you have success (or failure)with the wxMotif version, please also let us know.Building Gambit on Windows:---------------------------The Gambit distribution provides makefiles for Borland C++ 5.5.1.These are in borland.mak in the sources directory and its subdirectories.To build Gambit, you'll need to create a file sources/makedef.bcc topoint to your wxWindows installation and your Borland compiler installation.For example, if you have wxWindows built in C:\WX2 and the compiler inC:\BORLAND\BCC55, and you have the Gambit sources unpacked in C:\GAMBIT,you would create a file C:\GAMBIT\SOURCES\MAKEDEF.BCC with the contentsWXDIR = C:\WX2BCCDIR = C:\BORLAND\BCC55Your system will doubtless vary; we do recommend installing both of thesein paths that have no spaces in the directory names.  Additionally, youshould make sure the compiler binary is in your PATH (e.g., $(BCCDIR)\BINin the example above).Once you're set up, runmake -f borlandin the sources directory, which will recursively call the borland.makmakefiles in the subdirectories.  Assuming everything builds OK, thegraphical interface will be in sources/gui/gambit.exe, and wxGCL willbe in sources/wxgcl/wxgcl.exe.We don't know if Gambit will build with other compilers, though wewould graciously accept a contribution of makefiles and/or fixes forother compilers. 

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