changelog

来自「Gambit 是一个游戏库理论软件」· 代码 · 共 94 行

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2002-10-01  Ted Turocy  <arbiter@econ.tamu.edu>	* gui/numberedit.cc: By default, first key overwrites contents;	accept '.' as first key	* gui/dleditbehav.cc, gui/dleditmixed.cc: General fixup of feel for	editing; use NumberEditor in grid.2002-09-30  Ted Turocy  <arbiter@econ.tamu.edu>	* This begins work on 0.97.0.3	* nash/behavsol.cc: Fixups for some of the property-computing	logic; earlier version was causing a conflict in gFact.	* gui/newgame.(cc,h): Bug fix for crash when no player was selected	in the player list, and the number of strategies was changed.	* gui/?fgoutcome.cc: Bug fix: make sure to add line to grid prior	to setting cell editor when creating new outcome via pressing Enter2002-09-24  Ted Turocy  <arbiter@econ.tamu.edu>	* gui/?fgprofile.cc, gui/?fgoutcome.cc: Changed context menu items to	include words "outcome" and "profile"; improves clarity, avoids GTK	problem where CTL-N was displayed as shortcut for "New".2002-09-22  Ted Turocy  <arbiter@econ.tamu.edu>	* gui/efgshow.cc; gui/dleditmove.cc: Bug fixes to adding and removing	actions in edit move dialog.2002-09-14  Ted Turocy  <arbiter@econ.tamu.edu>	* gui/dl?fgnash.(cc,h): Improving formatting and presentation of	Nash equilibrium algorithm dialogs; also, changed stopping lambda for	QreSolve to 1000000000.	* gui/efgshow.(cc,h), gui/efglayout.(cc,h), gui/treewin.(cc,h):	Implemented simple cut-and-paste operations for subtrees.2002-09-12  Ted Turocy  <arbiter@econ.tamu.edu>	* gui/?fgoutcome.cc, gui/numberedit.cc: Added NumberEditor to payoffs	for new outcomes; modified NumberEditor to select text on editing.	* gui/nfgshow.cc: Update strategy lists in contingency choice 	dropdowns in navigation window when support edited.2002-09-10  Ted Turocy  <arbiter@econ.tamu.edu>	* nash/*, gcl/solfunc.cc, gui/efgprofile.cc, gui/nfgprofile.cc: 	Replaced algorithm enum with text identifiers; fixes bug in which some	profiles' creators were not correctly identified (labeled as "User" instead).	* gui/?fgshow.*: Keep profile lists synchronized on profile delete.	* gui/nfgtable.(cc,h), gui/nfgshow.cc: Various largely cosmetic	changes to improve display of normal form.	2002-09-09  Ted Turocy  <arbiter@econ.tamu.edu>	* gui/dl*.cc: Center all dialogs on parent.2002-09-08  Ted Turocy  <arbiter@econ.tamu.edu>	* gui/gambit.cc: Remember working directory from last file load;	added informative wildcards to open dialog.	* nash/eliap.cc, nash/nliap.cc, gui/dlefgnash.cc, gui/dlnfgnash.cc:	Added try/catch block to catch user-break and return computed	equilibria; updated parameters and default settings in GUI.	* gui/efgprofile.(cc,h), gui/nfgprofile.(cc,h), gui/efgshow.(cc,h),	gui/nfgshow.(cc,h), gui/dlreport.(cc,h), gui/efgconst.h,	gui/nfgconst.h: Added basic report functionality for profiles.2002-09-05  Ted Turocy  <arbiter@econ.tamu.edu>	* gui/nfgshow.cc: Fixed failure to refresh profile window after	deleting profile.  Caused particularly bad things when deleting	last profile.	* gui/dlnfgnash.(cc,h): Last strategy name edit was lost when	changing the player dropdown.	* gui/efgshow.(cc,h), gui/efgoutcome.cc, gui/nfgshow.(cc,h),	gui/nfgoutcome.cc: Cosmetic fix so that new outcomes have displayed	payoffs; added automatic generation of unique outcome labels.	* gui/gambit.cc: Uncommented code to load files off command line;	extended to load any number of files, not just one.

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