📄 fire.c
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/***************************************************************************** * fire test program for cc65. * * * * (w)2002 by groepaz/hitmen * * * * Cleanup and porting by Ullrich von Bassewitz. * * * *****************************************************************************//* sync page-flipping to vertical blank *///#define DOVSYNC#include <stdlib.h>#include <string.h> /* for memset */#include <time.h>#include <conio.h>#if defined(__C64__)# define BUFFER 0x0400# define SCREEN1 0xE000# define SCREEN2 0xE400# define CHARSET 0xE800# define COLORRAM 0xD800# define outb(addr,val) (*(addr)) = (val)# define inb(addr) (*(addr))#elif defined(__C128__)# define SCREEN1 0xE000# define SCREEN2 0xE400# define CHARSET 0xE800# define COLORRAM 0xD800# define outb(addr,val) (*(addr)) = (val)# define inb(addr) (*(addr))#elif defined(__CBM510__)# define BUFFER 0xF800# define SCREEN1 0xF000# define SCREEN2 0xF400# define CHARSET 0xE000# define COLORRAM 0xD400# define outb(addr,val) pokebsys ((unsigned)(addr), val)# define inb(addr) peekbsys ((unsigned)(addr))#endif/* Values for the VIC address register to switch between the two pages */#define PAGE1 ((SCREEN1 >> 6) & 0xF0) | ((CHARSET >> 10) & 0x0E)#define PAGE2 ((SCREEN2 >> 6) & 0xF0) | ((CHARSET >> 10) & 0x0E)/* Use static local variables for speed */#pragma staticlocals (1);#ifdef DOVSYNC# define waitvsync() while(VIC.ctrl1 < 0x80) {}#else# define waitvsync()#endifstatic void makechar (void){ char *font; static const unsigned char bittab[8] = { 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80 }; unsigned char i, ii, b; int c; int s,bc; gotoxy (0, 1); for (font = (char*)CHARSET; font != (char*)(CHARSET+(1*8)); ++font) { *font = 0x00; } for (font = (char*)(CHARSET+(64*8)); font != (char*)(CHARSET+(256*8)); ++font) { *font = 0xff; } for (c = 0; c < 0x40; ++c) { s = c; bc = 0; for (i = 0; i < 8; i++){ b = 0; for (ii = 0; ii < 8; ii++) { bc += s; if (bc > 0x3f) { bc = bc - 0x40; b += bittab[(ii + (i & 1)) & 0x7]; } } ((unsigned char*)CHARSET + (1 * 8)) [(c * 8) + i] = b; } if ((c & 0x07) == 0) { cputc ('.'); } }}static void fire (unsigned screenbase){ register char* screen; register char* buffer; register char c; screen = (char*) screenbase; buffer = (char*) BUFFER; while (buffer != (char*) (BUFFER + (24 * 40))) { c = (buffer[40-1] + buffer[40-1] + buffer[40] + buffer[41]) / 4; if (c > 2) { c -= 3; } *screen = *buffer = c; ++screen; ++buffer; } screen = (char*) (screenbase + (23 * 40)); buffer = (char*) (BUFFER + (23 * 40)); for(; buffer != (char*)(BUFFER+(25*40)); ++screen, ++buffer) { *screen = *buffer = 0x30 + (inb (&SID.noise) >> 4); }}int main (void){ unsigned char border; unsigned char background; unsigned char text; unsigned char v; clock_t t; unsigned long f = 0; unsigned long sec; unsigned sec10; unsigned long fps; unsigned fps10; int i;#if defined(__C64__) unsigned char block;#endif#if defined(__C128__) unsigned char block; unsigned char initflag; unsigned char graphflag;#endif /* Noise on channel 3 for random numbers */ outb (&SID.v3.freq, 0xffff); outb (&SID.v3.ctrl, 0x80); clrscr (); cprintf ("Making charset, mompls"); makechar (); /* Set the border and background colors */ border = bordercolor (COLOR_BLACK); background = bgcolor (COLOR_BLACK); text = textcolor (COLOR_BLACK); clrscr (); for(i = 0; i != 0x400; i++) { *((char *)(i + BUFFER)) = 0; *((char *)(i + SCREEN1)) = 0; *((char *)(i + SCREEN2)) = 0; outb ((char*)(i + COLORRAM), COLOR_YELLOW); }#if defined(__C64__) || defined(__C128__) /* Move the VIC 16K block */ block = inb (&CIA2.pra); outb (&CIA2.pra, (block & 0xFC) | ((SCREEN1 >> 14) ^ 0x03));#endif#if defined(__C128__) /* Save and change some flags, so that kernal/basic interupt handler will * not interfere with our routine. */ initflag = *(unsigned char*) 0xA04; *(unsigned char*) 0xA04 &= 0xFE; graphflag = *(unsigned char*) 0xD8; *(unsigned char*) 0xD8 = 0xFF;#endif /* Remember the VIC address register */ v = inb (&VIC.addr); /* Run the demo until a key was hit */ t = clock (); while (!kbhit()) { /* Build page 1, then make it visible */ fire (SCREEN1); waitvsync (); outb (&VIC.addr, PAGE1); /* Build page 2, then make it visible */ fire (SCREEN2); waitvsync (); outb (&VIC.addr, PAGE2); /* Count frames */ f += 2; } t = clock() - t; /* Switch back the VIC screen */ outb (&VIC.addr, v);#if defined(__C64__) || defined(__C128__) /* Move back the VIC 16K block */ outb (&CIA2.pra, block);#endif#if defined(__C128__) /* Restore the flags */ *(unsigned char*) 0xA04 = initflag; *(unsigned char*) 0xD8 = graphflag;#endif /* Fetch the character from the keyboard buffer and discard it */ (void) cgetc(); /* Reset screen colors */ bordercolor (border); bgcolor (background); textcolor (text); clrscr (); /* Calculate stats */ sec = (t * 10) / CLK_TCK; sec10 = sec % 10; sec /= 10; fps = (f * (CLK_TCK * 10)) / t; fps10 = fps % 10; fps /= 10; /* Output stats */ gotoxy (0, 0); cprintf ("time : %lu.%us", sec, sec10); gotoxy (0, 1); cprintf ("frames: %lu", f); gotoxy (0, 2); cprintf ("fps : %lu.%u", fps, fps10); /* Wait for a key, then end */ cputsxy (0, 4, "Press any key when done..."); (void) cgetc (); /* Done */ return EXIT_SUCCESS;}
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