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📄 list.h

📁 OpenVPN is a robust and highly flexible tunneling application that uses all of the encryption, authe
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/* *  OpenVPN -- An application to securely tunnel IP networks *             over a single TCP/UDP port, with support for SSL/TLS-based *             session authentication and key exchange, *             packet encryption, packet authentication, and *             packet compression. * *  Copyright (C) 2002-2004 James Yonan <jim@yonan.net> * *  This program is free software; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program (see the file COPYING included with this *  distribution); if not, write to the Free Software Foundation, Inc., *  59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */#ifndef LIST_H#define LIST_H/* * This code is a fairly straightforward hash * table implementation using Bob Jenkins' * hash function. * * Hash tables are used in OpenVPN to keep track of * client instances over various key spaces. */#if P2MP/* define this to enable special list test mode *//*#define LIST_TEST*/#include "basic.h"#include "thread.h"#include "buffer.h"#define hashsize(n) ((uint32_t)1<<(n))#define hashmask(n) (hashsize(n)-1)struct hash_element{  void *value;  const void *key;  unsigned int hash_value;  struct hash_element *next;};struct hash_bucket{  //MUTEX_DEFINE (mutex);  struct hash_element * volatile list;};struct hash{  int n_buckets;  int n_elements;  int mask;  uint32_t iv;  uint32_t (*hash_function)(const void *key, uint32_t iv);  bool (*compare_function)(const void *key1, const void *key2); /* return true if equal */  struct hash_bucket *buckets;};struct hash *hash_init (const int n_buckets,			uint32_t (*hash_function)(const void *key, uint32_t iv),			bool (*compare_function)(const void *key1, const void *key2));void hash_free (struct hash *hash);bool hash_add (struct hash *hash, const void *key, void *value, bool replace);struct hash_element *hash_lookup_fast (struct hash *hash,				       struct hash_bucket *bucket,				       const void *key,				       uint32_t hv);bool hash_remove_fast (struct hash *hash,		       struct hash_bucket *bucket,		       const void *key,		       uint32_t hv);void hash_remove_by_value (struct hash *hash, void *value, bool autolock);struct hash_iterator{  struct hash *hash;  int bucket_index;  struct hash_bucket *bucket;  struct hash_element *elem;  struct hash_element *last;  bool bucket_marked;  bool autolock;  int bucket_index_start;  int bucket_index_end;};void hash_iterator_init_range (struct hash *hash,			       struct hash_iterator *hi,			       bool autolock,			       int start_bucket,			       int end_bucket);void hash_iterator_init (struct hash *hash, struct hash_iterator *iter, bool autolock);struct hash_element *hash_iterator_next (struct hash_iterator *hi);void hash_iterator_delete_element (struct hash_iterator *hi);void hash_iterator_free (struct hash_iterator *hi);uint32_t hash_func (const uint8_t *k, uint32_t length, uint32_t initval);uint32_t void_ptr_hash_function (const void *key, uint32_t iv);bool void_ptr_compare_function (const void *key1, const void *key2);#ifdef LIST_TESTvoid list_test (void);#endifstatic inline uint32_thash_value (const struct hash *hash, const void *key){  return (*hash->hash_function)(key, hash->iv);}static inline inthash_n_elements (const struct hash *hash){  return hash->n_elements;}static inline inthash_n_buckets (const struct hash *hash){  return hash->n_buckets;}static inline struct hash_bucket *hash_bucket (struct hash *hash, uint32_t hv){  return &hash->buckets[hv & hash->mask];}static inline voidhash_bucket_lock (struct hash_bucket *bucket){  //mutex_lock (&bucket->mutex);}static inline voidhash_bucket_unlock (struct hash_bucket *bucket){  //mutex_unlock (&bucket->mutex);}static inline void *hash_lookup_lock (struct hash *hash, const void *key, uint32_t hv){  void *ret = NULL;  struct hash_element *he;  struct hash_bucket *bucket = &hash->buckets[hv & hash->mask];  //mutex_lock (&bucket->mutex);  he = hash_lookup_fast (hash, bucket, key, hv);  if (he)    ret = he->value;  //mutex_unlock (&bucket->mutex);  return ret;}static inline void *hash_lookup (struct hash *hash, const void *key){  return hash_lookup_lock (hash, key, hash_value (hash, key));}/* NOTE: assumes that key is not a duplicate */static inline voidhash_add_fast (struct hash *hash,	       struct hash_bucket *bucket,	       const void *key,	       uint32_t hv,	       void *value){  struct hash_element *he;  ALLOC_OBJ (he, struct hash_element);  he->value = value;  he->key = key;  he->hash_value = hv;  he->next = bucket->list;  bucket->list = he;  ++hash->n_elements;}static inline boolhash_remove (struct hash *hash, const void *key){  uint32_t hv;  struct hash_bucket *bucket;  bool ret;  hv = hash_value (hash, key);  bucket = &hash->buckets[hv & hash->mask];  //mutex_lock (&bucket->mutex);  ret = hash_remove_fast (hash, bucket, key, hv);  //mutex_unlock (&bucket->mutex);  return ret;}#endif /* P2MP */#endif /* LIST */

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