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📄 cryptlib.h

📁 hashish-1.1b加密算法库c++
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	{		for (; begin != end; ++begin)			std::iter_swap(begin, begin + GenerateWord32(0, end-begin-1));	}#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY	byte GetByte() {return GenerateByte();}	unsigned int GetBit() {return GenerateBit();}	word32 GetLong(word32 a=0, word32 b=0xffffffffL) {return GenerateWord32(a, b);}	word16 GetShort(word16 a=0, word16 b=0xffff) {return (word16)GenerateWord32(a, b);}	void GetBlock(byte *output, unsigned int size) {GenerateBlock(output, size);}#endif};//! returns a reference that can be passed to functions that ask for a RNG but doesn't actually use itRandomNumberGenerator & NullRNG();class WaitObjectContainer;//! interface for objects that you can wait forclass Waitable{public:	//! maximum number of wait objects that this object can return	virtual unsigned int GetMaxWaitObjectCount() const =0;	//! put wait objects into container	virtual void GetWaitObjects(WaitObjectContainer &container) =0;	//! wait on this object	/*! same as creating an empty container, calling GetWaitObjects(), and calling Wait() on the container */	bool Wait(unsigned long milliseconds);};//! interface for buffered transformations/*! BufferedTransformation is a generalization of BlockTransformation,	StreamTransformation, and HashTransformation.	A buffered transformation is an object that takes a stream of bytes	as input (this may be done in stages), does some computation on them, and	then places the result into an internal buffer for later retrieval.  Any	partial result already in the output buffer is not modified by further	input.	If a method takes a "blocking" parameter, and you	pass "false" for it, the method will return before all input has been processed if	the input cannot be processed without waiting (for network buffers to become available, for example).	In this case the method will return true	or a non-zero integer value. When this happens you must continue to call the method with the same	parameters until it returns false or zero, before calling any other method on it or	attached BufferedTransformation. The integer return value in this case is approximately	the number of bytes left to be processed, and can be used to implement a progress bar.	For functions that take a "propagation" parameter, propagation != 0 means pass on the signal to attached	BufferedTransformation objects, with propagation decremented at each step until it reaches 0.	-1 means unlimited propagation.	\nosubgrouping*/class BufferedTransformation : public Algorithm, public Waitable{public:	// placed up here for CW8	static const std::string NULL_CHANNEL;	// the empty string ""	BufferedTransformation() : Algorithm(false) {}	//! return a reference to this object	/*! This function is useful for passing a temporary BufferedTransformation object to a 		function that takes a non-const reference. */	BufferedTransformation& Ref() {return *this;}	//!	\name INPUT	//@{		//! input a byte for processing		unsigned int Put(byte inByte, bool blocking=true)			{return Put(&inByte, 1, blocking);}		//! input multiple bytes		unsigned int Put(const byte *inString, unsigned int length, bool blocking=true)			{return Put2(inString, length, 0, blocking);}		//! input a 16-bit word		unsigned int PutWord16(word16 value, ByteOrder order=BIG_ENDIAN_ORDER, bool blocking=true);		//! input a 32-bit word		unsigned int PutWord32(word32 value, ByteOrder order=BIG_ENDIAN_ORDER, bool blocking=true);		//! request space which can be written into by the caller, and then used as input to Put()		/*! \param size is requested size (as a hint) for input, and size of the returned space for output */		/*! \note The purpose of this method is to help avoid doing extra memory allocations. */		virtual byte * CreatePutSpace(unsigned int &size) {size=0; return NULL;}		virtual bool CanModifyInput() const {return false;}		//! input multiple bytes that may be modified by callee		unsigned int PutModifiable(byte *inString, unsigned int length, bool blocking=true)			{return PutModifiable2(inString, length, 0, blocking);}		bool MessageEnd(int propagation=-1, bool blocking=true)			{return !!Put2(NULL, 0, propagation < 0 ? -1 : propagation+1, blocking);}		unsigned int PutMessageEnd(const byte *inString, unsigned int length, int propagation=-1, bool blocking=true)			{return Put2(inString, length, propagation < 0 ? -1 : propagation+1, blocking);}		//! input multiple bytes for blocking or non-blocking processing		/*! \param messageEnd means how many filters to signal MessageEnd to, including this one */		virtual unsigned int Put2(const byte *inString, unsigned int length, int messageEnd, bool blocking) =0;		//! input multiple bytes that may be modified by callee for blocking or non-blocking processing		/*! \param messageEnd means how many filters to signal MessageEnd to, including this one */		virtual unsigned int PutModifiable2(byte *inString, unsigned int length, int messageEnd, bool blocking)			{return Put2(inString, length, messageEnd, blocking);}		//! thrown by objects that have not implemented nonblocking input processing		struct BlockingInputOnly : public NotImplemented			{BlockingInputOnly(const std::string &s) : NotImplemented(s + ": Nonblocking input is not implemented by this object.") {}};	//@}	//!	\name WAITING	//@{		unsigned int GetMaxWaitObjectCount() const;		void GetWaitObjects(WaitObjectContainer &container);	//@}	//!	\name SIGNALS	//@{		virtual void IsolatedInitialize(const NameValuePairs &parameters) {throw NotImplemented("BufferedTransformation: this object can't be reinitialized");}		virtual bool IsolatedFlush(bool hardFlush, bool blocking) =0;		virtual bool IsolatedMessageSeriesEnd(bool blocking) {return false;}		//! initialize or reinitialize this object		virtual void Initialize(const NameValuePairs &parameters=g_nullNameValuePairs, int propagation=-1);		//! flush buffered input and/or output		/*! \param hardFlush is used to indicate whether all data should be flushed			\note Hard flushes must be used with care. It means try to process and output everything, even if			there may not be enough data to complete the action. For example, hard flushing a HexDecoder would			cause an error if you do it after inputing an odd number of hex encoded characters.			For some types of filters, for example ZlibDecompressor, hard flushes can only			be done at "synchronization points". These synchronization points are positions in the data			stream that are created by hard flushes on the corresponding reverse filters, in this			example ZlibCompressor. This is useful when zlib compressed data is moved across a			network in packets and compression state is preserved across packets, as in the ssh2 protocol.		*/		virtual bool Flush(bool hardFlush, int propagation=-1, bool blocking=true);		//! mark end of a series of messages		/*! There should be a MessageEnd immediately before MessageSeriesEnd. */		virtual bool MessageSeriesEnd(int propagation=-1, bool blocking=true);		//! set propagation of automatically generated and transfered signals		/*! propagation == 0 means do not automaticly generate signals */		virtual void SetAutoSignalPropagation(int propagation) {}		//!		virtual int GetAutoSignalPropagation() const {return 0;}public:#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY		void Close() {MessageEnd();}#endif	//@}	//!	\name RETRIEVAL OF ONE MESSAGE	//@{		//! returns number of bytes that is currently ready for retrieval		/*! All retrieval functions return the actual number of bytes			retrieved, which is the lesser of the request number and			MaxRetrievable(). */		virtual unsigned long MaxRetrievable() const;		//! returns whether any bytes are currently ready for retrieval		virtual bool AnyRetrievable() const;		//! try to retrieve a single byte		virtual unsigned int Get(byte &outByte);		//! try to retrieve multiple bytes		virtual unsigned int Get(byte *outString, unsigned int getMax);		//! peek at the next byte without removing it from the output buffer		virtual unsigned int Peek(byte &outByte) const;		//! peek at multiple bytes without removing them from the output buffer		virtual unsigned int Peek(byte *outString, unsigned int peekMax) const;		//! try to retrieve a 16-bit word		unsigned int GetWord16(word16 &value, ByteOrder order=BIG_ENDIAN_ORDER);		//! try to retrieve a 32-bit word		unsigned int GetWord32(word32 &value, ByteOrder order=BIG_ENDIAN_ORDER);		//! try to peek at a 16-bit word		unsigned int PeekWord16(word16 &value, ByteOrder order=BIG_ENDIAN_ORDER);		//! try to peek at a 32-bit word		unsigned int PeekWord32(word32 &value, ByteOrder order=BIG_ENDIAN_ORDER);		//! move transferMax bytes of the buffered output to target as input		unsigned long TransferTo(BufferedTransformation &target, unsigned long transferMax=ULONG_MAX, const std::string &channel=NULL_CHANNEL)			{TransferTo2(target, transferMax, channel); return transferMax;}		//! discard skipMax bytes from the output buffer		virtual unsigned long Skip(unsigned long skipMax=ULONG_MAX);		//! copy copyMax bytes of the buffered output to target as input		unsigned long CopyTo(BufferedTransformation &target, unsigned long copyMax=ULONG_MAX, const std::string &channel=NULL_CHANNEL) const			{return CopyRangeTo(target, 0, copyMax, channel);}		//! copy copyMax bytes of the buffered output, starting at position (relative to current position), to target as input		unsigned long CopyRangeTo(BufferedTransformation &target, unsigned long position, unsigned long copyMax=ULONG_MAX, const std::string &channel=NULL_CHANNEL) const			{unsigned long i = position; CopyRangeTo2(target, i, i+copyMax, channel); return i-position;}#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY		unsigned long MaxRetrieveable() const {return MaxRetrievable();}#endif	//@}	//!	\name RETRIEVAL OF MULTIPLE MESSAGES	//@{		//!		virtual unsigned long TotalBytesRetrievable() const;		//! number of times MessageEnd() has been received minus messages retrieved or skipped		virtual unsigned int NumberOfMessages() const;		//! returns true if NumberOfMessages() > 0		virtual bool AnyMessages() const;		//! start retrieving the next message		/*!			Returns false if no more messages exist or this message 			is not completely retrieved.		*/		virtual bool GetNextMessage();		//! skip count number of messages		virtual unsigned int SkipMessages(unsigned int count=UINT_MAX);		//!		unsigned int TransferMessagesTo(BufferedTransformation &target, unsigned int count=UINT_MAX, const std::string &channel=NULL_CHANNEL)			{TransferMessagesTo2(target, count, channel); return count;}		//!		unsigned int CopyMessagesTo(BufferedTransformation &target, unsigned int count=UINT_MAX, const std::string &channel=NULL_CHANNEL) const;		//!		virtual void SkipAll();		//!		void TransferAllTo(BufferedTransformation &target, const std::string &channel=NULL_CHANNEL)			{TransferAllTo2(target, channel);}		//!		void CopyAllTo(BufferedTransformation &target, const std::string &channel=NULL_CHANNEL) const;		virtual bool GetNextMessageSeries() {return false;}		virtual unsigned int NumberOfMessagesInThisSeries() const {return NumberOfMessages();}		virtual unsigned int NumberOfMessageSeries() const {return 0;}	//@}	//!	\name NON-BLOCKING TRANSFER OF OUTPUT	//@{		//! .		virtual unsigned int TransferTo2(BufferedTransformation &target, unsigned long &byteCount, const std::string &channel=NULL_CHANNEL, bool blocking=true) =0;		virtual unsigned int CopyRangeTo2(BufferedTransformation &target, unsigned long &begin, unsigned long end=ULONG_MAX, const std::string &channel=NULL_CHANNEL, bool blocking=true) const =0;		unsigned int TransferMessagesTo2(BufferedTransformation &target, unsigned int &messageCount, const std::string &channel=NULL_CHANNEL, bool blocking=true);		unsigned int TransferAllTo2(BufferedTransformation &target, const std::string &channel=NULL_CHANNEL, bool blocking=true);	//@}	//!	\name CHANNELS	//@{		struct NoChannelSupport : public NotImplemented			{NoChannelSupport() : NotImplemented("BufferedTransformation: this object doesn't support multiple channels") {}};		unsigned int ChannelPut(const std::string &channel, byte inByte, bool blocking=true)			{return ChannelPut(channel, &inByte, 1, blocking);}		unsigned int ChannelPut(const std::string &channel, const byte *inString, unsigned int length, bool blocking=true)			{return ChannelPut2(channel, inString, length, 0, blocking);}		unsigned int ChannelPutModifiable(const std::string &channel, byte *inString, unsigned int length, bool blocking=true)			{return ChannelPutModifiable2(channel, inString, length, 0, blocking);}		unsigned int ChannelPutWord16(const std::string &channel, word16 value, ByteOrder order=BIG_ENDIAN_ORDER, bool blocking=true);		unsigned int ChannelPutWord32(const std::string &channel, word32 value, ByteOrder order=BIG_ENDIAN_ORDER, bool blocking=true);		bool ChannelMessageEnd(const std::string &channel, int propagation=-1, bool blocking=true)			{return !!ChannelPut2(channel, NULL, 0, propagation < 0 ? -1 : propagation+1, blocking);}		unsigned int ChannelPutMessageEnd(const std::string &channel, const byte *inString, unsigned int length, int propagation=-1, bool blocking=true)			{return ChannelPut2(channel, inString, length, propagation < 0 ? -1 : propagation+1, blocking);}		virtual byte * ChannelCreatePutSpace(const std::string &channel, unsigned int &size);		virtual unsigned int ChannelPut2(const std::string &channel, const byte *begin, unsigned int length, int messageEnd, bool blocking);		virtual unsigned int ChannelPutModifiable2(const std::string &channel, byte *begin, unsigned int length, int messageEnd, bool blocking);		virtual void ChannelInitialize(const std::string &channel, const NameValuePairs &parameters=g_nullNameValuePairs, int propagation=-1);		virtual bool ChannelFlush(const std::string &channel, bool hardFlush, int propagation=-1, bool blocking=true);		virtual bool ChannelMessageSeriesEnd(const std::string &channel, int propagation=-1, bool blocking=true);		virtual void SetRetrievalChannel(const std::string &channel);	//@}	//!	\name ATTACHMENT	/*! Some BufferedTransformation objects (e.g. Filter objects)		allow other BufferedTransformation objects to be attached. When		this is done, the first object instead of buffering its output,		sents that output to the attached object as input. The entire		attachment chain is deleted when the anchor object is destructed.	*/	//@{		//! returns whether this object allows attachment		virtual bool Attachable() {return false;}		//! returns the object immediately attached to this object or NULL for no attachment		virtual BufferedTransformation *AttachedTransformation() {assert(!Attachable()); return 0;}		//!		virtual const BufferedTransformation *AttachedTransformation() const			{return const_cast<BufferedTransformation *>(this)->AttachedTransformation();}		//! delete the current attachment chain and replace it with newAttachment		virtual void Detach(BufferedTransformation *newAttachment = 0)			{assert(!Attachable()); throw NotImplemented("BufferedTransformation: this object is not attachable");}		//! add newAttachment to the end of attachment chain

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