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<head><title>Macromedia Authorware - Flash Asset Xtra Command Reference: flashToStage</title>

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<font face="Arial, Helvetica, sans-serif" size="+1"><b>flashToStage</b></font><br>&nbsp;
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<td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Syntax</b></font> </td>
<td valign="top"><code>result:=CallSprite(@"</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">IconTitle</font><code>", #flashToStage, </code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">point</font><code>)</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"></font><br>&nbsp;</td>
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<td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Type</b></font> </td>
<td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">Method</font><br>&nbsp;</td>
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<td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Description</b>&nbsp;</font></td>
<td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">This method returns the coordinate in Authorware's Presentation window that corresponds to a specified coordinate in a Flash movie sprite. The method accepts both the Flash movie coordinate and returns the Authorware Presentation window coordinate as point values; for example, </font><code>Point(300,300)</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">.</font><p>

<font face="Geneva, Arial, Helvetica, sans-serif" size="-1">Flash movie coordinates are measured in Flash movie pixels, which are determined by a movie's original size when it was created in Flash. For the purposes of calculating Flash movie coordinates, point(0,0) of a Flash movie is always at its upper-left corner. (The sprite icon's </font><code>originPoint</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"> property isn't used to calculate movie coordinates; it's used only for rotation and scaling.)</font><p>

<font face="Geneva, Arial, Helvetica, sans-serif" size="-1">The </font><code>FlashToStage</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"> and the corresponding </font><code>stageToFlash</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"> methods are helpful for determining which Flash movie coordinate is directly over a Presentation window coordinate. When a Flash movie is positioned in the Presentation window, its upper-left corner, expressed as point(0,0), won't always be at the upper-left corner of Authorware's Presentation window, which is also expressed as point(0,0). As a Flash sprite is stretched, its </font><code>scaleMode</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"> property will affect the way its coordinates shift over the Presentation window. Also, Flash movies can be scaled and rotated, further complicating the task of matching coordinates. The </font><code>FlashToStage</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"> and </font><code>stageToFlash</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"> methods make it possible to determine with a high degree of accuracy which coordinate in a Flash movie is directly over a coordinate in Authorware's Presentation window.</font><br>&nbsp;</td>
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<td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Example</b>&nbsp;</font></td>
<td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">This statement returns the Presentation window coordinates of the upper-left corner of the Flash movie sprite.</font><p>

<pre>
result:=CallSprite(@"Flash Icon", #flashToStage, Point(0,0))
</pre>
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<td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Related&nbsp;Functions</b></font> </td>
<td valign="top"><code><a href="awflash249.html">stageToFlash</a></code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"> method</font><p>

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