📄 producerthread.cppevent
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/************************************************************************
* 版权所有 (C)2003,windcao(曹建峰)
* 作 者: 曹建峰
* 完成日期: 2004年1月9日
* 修改日期 版本号 修改人 修改内容
************************************************************************/
// ProducerThread.cpp : implementation file
//
#include "stdafx.h"
#include "P_C.h"
#include "ProducerThread.h"
#include "P_CDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CProducerThread
IMPLEMENT_DYNCREATE(CProducerThread, CWinThread)
CProducerThread::CProducerThread(void* hParent)
:m_pParentDlg(hParent)
{
// this->m_pParent
}
CProducerThread::CProducerThread()
{
}
CProducerThread::~CProducerThread()
{
}
BOOL CProducerThread::InitInstance()
{
// TODO: perform and per-thread initialization here
return TRUE;
}
int CProducerThread::ExitInstance()
{
// TODO: perform any per-thread cleanup here
return CWinThread::ExitInstance();
}
BEGIN_MESSAGE_MAP(CProducerThread, CWinThread)
//{{AFX_MSG_MAP(CProducerThread)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CProducerThread message handlers
int CProducerThread::Run()
{
// TODO: Add your specialized code here and/or call the base class
CP_CDlg *pDlg;
pDlg=(CP_CDlg*)m_pParentDlg;
CMutex *pMutex;
CEvent *pFull;
CEvent *pEmpty;
pFull=new CEvent(false,false,"BufFull");
pEmpty=new CEvent(false,false,"BufEmpty");
pMutex =new CMutex(false,"PC_Mutex");
CSingleLock mutexLock(pMutex);//,FullLock(pFull ),EmptyLock(pEmpty);
// CSemaphore* m_pSemaphoreEmpty;
// CSemaphore* m_pSemaphoreFull;
// CMutex *m_pMutex;
// m_pSemaphoreFull =new CSemaphore(1,1,"SemaphoreFull");
// m_pSemaphoreEmpty =new CSemaphore(0,1,"SemaphoreEmpty");
// m_pMutex =new CMutex(false,"PC_Mutex");//
//CSingleLock mutexLock(m_pMutex),FullLock(m_pSemaphoreFull ),EmptyLock(m_pSemaphoreEmpty );
for(int i=0;i<100000;i++)
{
//EmptyLock.Lock();
::WaitForSingleObject(pEmpty,INFINITE);
mutexLock.Lock();
pDlg->m_sBuf.Format("%0.10d",i);
mutexLock.Unlock();
pEmpty->ResetEvent();
///pFull->SetEvent();
//FullLock.Unlock();
//pDlg->UpdateData(false);
}
// this->m_pActiveWnd->MessageBox("pr");
return CWinThread::Run();
}
void CProducerThread::KillSelf()
{
if(this->m_hThread)
{
VERIFY( ::CloseHandle( m_hThread ) );
}
this->SetThreadPriority(THREAD_PRIORITY_ABOVE_NORMAL);
// delete this;
}
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