framepreview.h

来自「是本人编写的串行通信的程序」· C头文件 代码 · 共 63 行

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63
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#if !defined(AFX_FRAMEPREVIEW_H__0FCE48E0_9B89_491F_B126_C0AA0899B160__INCLUDED_)
#define AFX_FRAMEPREVIEW_H__0FCE48E0_9B89_491F_B126_C0AA0899B160__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FramePreview.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CFramePreview window

class CFramePreview : public CWnd
{
// Construction
public:
	CFramePreview();
    HBITMAP m_hBmp;
	CBitmap *m_pBitmap;
	CString m_strImagePath;
	CRect rect;
	CSize m_sizeDest;
	CSize m_sizeSource;
	CDC *m_pdcMem;
	int oldx,oldy,s,d;
	bool recover;
	bool bCursor;
	HCURSOR m_hCursorZoom;
// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CFramePreview)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CFramePreview();
    void InvaidImage();
	// Generated message map functions
protected:
	//{{AFX_MSG(CFramePreview)
	afx_msg void OnPaint();
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_FRAMEPREVIEW_H__0FCE48E0_9B89_491F_B126_C0AA0899B160__INCLUDED_)

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