📄 framepreview.h
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#if !defined(AFX_FRAMEPREVIEW_H__0FCE48E0_9B89_491F_B126_C0AA0899B160__INCLUDED_)
#define AFX_FRAMEPREVIEW_H__0FCE48E0_9B89_491F_B126_C0AA0899B160__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FramePreview.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFramePreview window
class CFramePreview : public CWnd
{
// Construction
public:
CFramePreview();
HBITMAP m_hBmp;
CBitmap *m_pBitmap;
CString m_strImagePath;
CRect rect;
CSize m_sizeDest;
CSize m_sizeSource;
CDC *m_pdcMem;
int oldx,oldy,s,d;
bool recover;
bool bCursor;
HCURSOR m_hCursorZoom;
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFramePreview)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CFramePreview();
void InvaidImage();
// Generated message map functions
protected:
//{{AFX_MSG(CFramePreview)
afx_msg void OnPaint();
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FRAMEPREVIEW_H__0FCE48E0_9B89_491F_B126_C0AA0899B160__INCLUDED_)
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