📄 buttonst.h
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#if !defined(AFX_BUTTONST_H__9BEB8AEB_F91A_45DE_A8FB_1781D12822A0__INCLUDED_)
#define AFX_BUTTONST_H__9BEB8AEB_F91A_45DE_A8FB_1781D12822A0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ButtonST.h : header file
//
//#define ST_LIKEIE
//#define ST_USE_MEMDC
/////////////////////////////////////////////////////////////////////////////
// CButtonST window
class CButtonST : public CButton
{
// Construction
public:
CButtonST();
enum{ST_ALIGN_HORIZ,ST_ALIGN_VERT};
// Attributes
public:
HICON m_hIconIn;
HICON m_hIconOut;
// Operations
public:
int m_nAlign;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CButtonST)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
virtual BOOL PreTranslateMessage(MSG* pMsg);
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
protected:
virtual void PreSubclassWindow();
virtual LRESULT DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CButtonST();
// Generated message map functions
protected:
//{{AFX_MSG(CButtonST)
afx_msg void OnCaptureChanged(CWnd *pWnd);
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
BOOL GetDefault();
void SetTooltipText(CString *spText,BOOL bActivate=TRUE);
void ActivateTooltip(BOOL bEnable=TRUE);
void SetFlatFocus(BOOL bDrawFlatFocus,BOOL bRepaint=FALSE);
BOOL GetFlatFocus();
void SetDefaultActiveFgColor(BOOL bRepaint=TRUE);
void SetActiveFgColor(COLORREF crNew,BOOL bRepaint=FALSE);
const COLORREF GetActiveFgColor();
void SetDefaultActiveBgColor(BOOL bRepaint=TRUE);
void SetActiveBgColor(COLORREF crNew,BOOL bRepaint=FALSE);
const COLORREF GetActiveBgColor();
void SetDefaultInactiveFgColor(BOOL bRepaint=TRUE);
void SetInactiveFgColor(COLORREF crNew,BOOL bRepaint=FALSE);
const COLORREF GetInactiveFgColor();
void SetDefaultInactiveBgColor(BOOL bRepaint=TRUE);
void SetInactiveBgColor(COLORREF crNew,BOOL bRepaint=FALSE);
const COLORREF GetInactiveBgColor();
void SetShowText(BOOL bShow=TRUE);
BOOL GetShowText();
void SetAlign(int nAlign);
int GetAlign();
void SetFlat(BOOL bState=TRUE);
BOOL GetFlat();
void DrawBorder(BOOL bEnable=TRUE);
void SetIcon(UINT nIconInId,UINT nIconOutId);
private:
void DrawTheIcon(CDC *pDC,CString *title,RECT *rcItem,CRect *captionRect,BOOL IsPressed,BOOL IsDisable);
void InitToolTip();
BOOL m_bShowText;
BOOL m_bDrawBorder;
BOOL m_bIsFlat;
BOOL m_MouseOnButton;
BOOL m_bDrawFlatFocus;
BOOL m_bIsDefault;
// BOOL bIsDisabled;
CToolTipCtrl m_ToolTip;
BYTE m_cyIcon;
BYTE m_cxIcon;
CDC m_dcBK;
CBitmap m_bmpBk;
// CBitmap *m_pbmpOldBk;
BOOL m_bDrawTransparent;
BOOL m_IsDefault;
COLORREF m_crInactiveBg;
COLORREF m_crInactiveFg;
COLORREF m_crActiveBg;
COLORREF m_crActiveFg;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BUTTONST_H__9BEB8AEB_F91A_45DE_A8FB_1781D12822A0__INCLUDED_)
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