📄 allocring.h
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// This may look like C code, but it is really -*- C++ -*-/* Copyright (C) 1989 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu)This file is part of the GNU C++ Library. This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version. This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE. See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*/#ifndef _AllocRing_h#ifdef __GNUG__#pragma interface#endif#define _AllocRing_h 1/* An AllocRing holds the last n malloc'ed strings, reallocating/reusing one only when the queue wraps around. It thus guarantees that the last n allocations are intact. It is useful for things like I/O formatting where reasonable restrictions may be made about the number of allowable live allocations before auto-deletion.*/class AllocRing{ struct AllocQNode { void* ptr; int sz; }; AllocQNode* nodes; int n; int current; int find(void* p);public: AllocRing(int max); ~AllocRing(); void* alloc(int size); int contains(void* ptr); void clear(); void free(void* p);};#endif
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