📄 capturwndbmpdlg.cpp
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// CapturWndBmpDlg.cpp : implementation file
//
#include "stdafx.h"
#include "BinFile.h"
#include "CapturWndBmp.h"
#include "CapturWndBmpDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCapturWndBmpDlg dialog
CCapturWndBmpDlg::CCapturWndBmpDlg(CWnd* pParent /*=NULL*/)
: CDialog(CCapturWndBmpDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCapturWndBmpDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CCapturWndBmpDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCapturWndBmpDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CCapturWndBmpDlg, CDialog)
//{{AFX_MSG_MAP(CCapturWndBmpDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_CAPTURE, OnButtonCapture)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCapturWndBmpDlg message handlers
BOOL CCapturWndBmpDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CCapturWndBmpDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CCapturWndBmpDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CCapturWndBmpDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CCapturWndBmpDlg::OnButtonCapture()
{
CDC *pDC;
pDC=GetDC();
//***********************************************
//will captutre current active window
WndToBmp(pDC,"CaptureWnd.bmp");
ReleaseDC(pDC);
}
BOOL CCapturWndBmpDlg::WndToBmp(CDC *pDC, CString szFile)
{
//*****This Function is wriiten by Shailesh Kanzariya....***********
//it will capture wnd and save into bmp file
CString fname=szFile;
CBitmap bmp,*pOldBmp;
CRect rect;
CWnd *pWnd;
BOOL flg=0;
CPalette pal;
LOGPALETTE *pLp;
if(pDC==NULL)
{
AfxMessageBox("DC Not Found");
return FALSE;
}
pWnd=pDC->GetWindow();
pWnd->GetClientRect(&rect);
if(fname.IsEmpty())
return FALSE;
CDC memdc;
memdc.CreateCompatibleDC(pDC);
bmp.CreateCompatibleBitmap(pDC,rect.Width(),rect.Height());
pOldBmp=memdc.SelectObject(&bmp);
memdc.BitBlt(0,0,rect.Width(),rect.Height(),pDC,0,0,SRCCOPY);
if(pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE)
{
int nSize;
nSize=sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * 256;
pLp=(LOGPALETTE*) new BYTE[nSize];
pLp->palVersion=0x300;
pLp->palNumEntries=256;
GetSystemPaletteEntries(pDC->m_hDC,0,256,pLp->palPalEntry);
pal.CreatePalette(pLp);
delete [] pLp;
}
/////////////////////////***
memdc.SelectObject(pOldBmp);
HANDLE hDIB=DDBToDIB(bmp,BI_RGB,&pal);
if(hDIB==NULL)
return FALSE;
//*************************************
CFile m_file;
if(!m_file.Open(fname,CFile::modeWrite | CFile::modeCreate,NULL))
return FALSE;
else
flg=1;
BITMAPFILEHEADER hdr;
LPBITMAPINFOHEADER lpbi;
lpbi=(LPBITMAPINFOHEADER ) hDIB;
int nColors= 1 << lpbi->biBitCount;
hdr.bfType= ((WORD) ('M' << 8) | 'B');
hdr.bfSize=GlobalSize(hDIB) + sizeof(hdr);
hdr.bfReserved1=0;
hdr.bfReserved2=0;
hdr.bfOffBits=(DWORD) (sizeof(hdr) + lpbi->biSize + nColors * sizeof(RGBQUAD));
m_file.Write(&hdr,sizeof(hdr));
m_file.Write(lpbi,GlobalSize(hDIB));
m_file.Close();
//**************************************
CBinFile m_tempFile;
BYTE dummy=0;//14
BYTE pBuf[14];
BOOL fres=m_tempFile.Open(fname,CFile::modeReadWrite | CFile::typeBinary);
if(fres==0)
return FALSE;
UINT tt=m_tempFile.Read(pBuf,14);
pBuf[13]=dummy;//will replace from 04 to 00
m_tempFile.SeekToBegin();
m_tempFile.Write(pBuf,14);
m_tempFile.Close();
return flg;
//*****This Function is wriiten by Shailesh Kanzariya....***********
//it will capture wnd and save into bmp file
}
HANDLE CCapturWndBmpDlg::DDBToDIB(CBitmap &bitmap, DWORD dwCompression, CPalette *pPal)
{
BITMAP bm;
BITMAPINFOHEADER bi;
LPBITMAPINFOHEADER lpbi;
DWORD dwLen;
HANDLE hDIB;
HANDLE handle;
HDC hDC;
HPALETTE hPal;
ASSERT( bitmap.GetSafeHandle() );
// The function has no arg for bitfields
if( dwCompression == BI_BITFIELDS )
return NULL;
// If a palette has not been supplied use defaul palette
hPal = (HPALETTE) pPal->GetSafeHandle();
if (hPal==NULL)
hPal = (HPALETTE) GetStockObject(DEFAULT_PALETTE);
// Get bitmap information
bitmap.GetObject(sizeof(bm),(LPSTR)&bm);
// Initialize the bitmapinfoheader
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = bm.bmWidth;
bi.biHeight = bm.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = bm.bmPlanes * bm.bmBitsPixel; //bm.bmPlanes * bm.bmBitsPixel;
bi.biCompression = dwCompression;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
// Compute the size of the infoheader and the color table
int nColors = (1 << bi.biBitCount);
if( nColors > 256 )
nColors = 0;
dwLen = bi.biSize + nColors * sizeof(RGBQUAD);
// We need a device context to get the DIB from
hDC = ::GetDC(NULL);
hPal = SelectPalette(hDC,hPal,FALSE);
RealizePalette(hDC);
// Allocate enough memory to hold bitmapinfoheader and color table
hDIB = GlobalAlloc(GMEM_FIXED,dwLen);
if (!hDIB){
SelectPalette(hDC,hPal,FALSE);
::ReleaseDC(NULL,hDC);
return NULL;
}
lpbi = (LPBITMAPINFOHEADER)hDIB;
*lpbi = bi;
// Call GetDIBits with a NULL lpBits param, so the device driver
// will calculate the biSizeImage field
GetDIBits(hDC, (HBITMAP)bitmap.GetSafeHandle(), 0L, (DWORD)bi.biHeight,
(LPBYTE)NULL, (LPBITMAPINFO)lpbi, (DWORD)DIB_RGB_COLORS);
bi = *lpbi;
// If the driver did not fill in the biSizeImage field, then compute it
// Each scan line of the image is aligned on a DWORD (32bit) boundary
if (bi.biSizeImage == 0){
bi.biSizeImage = ((((bi.biWidth * bi.biBitCount) + 31) & ~31) / 8)
* bi.biHeight;
// If a compression scheme is used the result may infact be larger
// Increase the size to account for this.
if (dwCompression != BI_RGB)
bi.biSizeImage = (bi.biSizeImage * 3) / 2;
}
// Realloc the buffer so that it can hold all the bits
dwLen += bi.biSizeImage;
if (handle = GlobalReAlloc(hDIB, dwLen, GMEM_MOVEABLE))
hDIB = handle;
else{
GlobalFree(hDIB);
// Reselect the original palette
SelectPalette(hDC,hPal,FALSE);
::ReleaseDC(NULL,hDC);
return NULL;
}
// Get the bitmap bits
lpbi = (LPBITMAPINFOHEADER)hDIB;
// FINALLY get the DIB
BOOL bGotBits = GetDIBits( hDC, (HBITMAP)bitmap.GetSafeHandle(),
0L, // Start scan line
(DWORD)bi.biHeight, // # of scan lines
(LPBYTE)lpbi // address for bitmap bits
+ (bi.biSize + nColors * sizeof(RGBQUAD)),
(LPBITMAPINFO)lpbi, // address of bitmapinfo
(DWORD)DIB_RGB_COLORS); // Use RGB for color table
if( !bGotBits )
{
GlobalFree(hDIB);
SelectPalette(hDC,hPal,FALSE);
::ReleaseDC(NULL,hDC);
return NULL;
}
SelectPalette(hDC,hPal,FALSE);
::ReleaseDC(NULL,hDC);
return hDIB;
}
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