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📁 Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space
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  SUMMARY: &nbsp;INNER&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
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fate.world</FONT>
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Class  Resources</H2>
<PRE>
java.lang.Object
  |
  +--<B>fate.world.Resources</B>
</PRE>
<HR>
<DL>
<DT>public class <B>Resources</B><DT>extends java.lang.Object<DT>implements java.io.Serializable</DL>

<P>
Represents resources on a <A HREF="../../fate/world/Planetoid.html"><CODE>Planetoid</CODE></A>, <A HREF="../../fate/world/SpaceStructure.html"><CODE>SpaceStructure</CODE></A>, or <A HREF="../../fate/world/GroundStructure.html"><CODE>GroundStructure</CODE></A>.
<P>
<DL>
<DT><B>See Also: </B><DD><A HREF="../../serialized-form.html#fate.world.Resources">Serialized Form</A></DL>
<HR>

<P>
<!-- ======== INNER CLASS SUMMARY ======== -->


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<B>Field Summary</B></FONT></TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../fate/world/Resources.html#copper">copper</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../fate/world/Resources.html#diamond">diamond</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../fate/world/Resources.html#foam">foam</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../fate/world/Resources.html#food">food</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../fate/world/Resources.html#ftlfuel">ftlfuel</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../fate/world/Resources.html#fuelore">fuelore</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../fate/world/Resources.html#gold">gold</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../fate/world/Resources.html#graphite">graphite</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../fate/world/Resources.html#iron">iron</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../fate/world/Resources.html#plastic">plastic</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../fate/world/Resources.html#rubber">rubber</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../fate/world/Resources.html#slsfuel">slsfuel</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->

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<TD><CODE><B><A HREF="../../fate/world/Resources.html#Resources()">Resources</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates new Resources</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, 
equals, 
finalize, 
getClass, 
hashCode, 
notify, 
notifyAll, 
toString, 
wait, 
wait, 
wait</CODE></TD>
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<A NAME="iron"><!-- --></A><H3>
iron</H3>
<PRE>
public int <B>iron</B></PRE>
<DL>
</DL>
<HR>

<A NAME="gold"><!-- --></A><H3>
gold</H3>
<PRE>
public int <B>gold</B></PRE>
<DL>
</DL>
<HR>

<A NAME="copper"><!-- --></A><H3>
copper</H3>
<PRE>
public int <B>copper</B></PRE>
<DL>
</DL>
<HR>

<A NAME="graphite"><!-- --></A><H3>
graphite</H3>
<PRE>
public int <B>graphite</B></PRE>
<DL>
</DL>
<HR>

<A NAME="plastic"><!-- --></A><H3>
plastic</H3>
<PRE>
public int <B>plastic</B></PRE>
<DL>
</DL>
<HR>

<A NAME="rubber"><!-- --></A><H3>
rubber</H3>
<PRE>
public int <B>rubber</B></PRE>
<DL>
</DL>
<HR>

<A NAME="foam"><!-- --></A><H3>
foam</H3>
<PRE>
public int <B>foam</B></PRE>
<DL>
</DL>
<HR>

<A NAME="food"><!-- --></A><H3>
food</H3>
<PRE>
public int <B>food</B></PRE>
<DL>
</DL>
<HR>

<A NAME="diamond"><!-- --></A><H3>
diamond</H3>
<PRE>
public int <B>diamond</B></PRE>
<DL>
</DL>
<HR>

<A NAME="fuelore"><!-- --></A><H3>
fuelore</H3>
<PRE>
public int <B>fuelore</B></PRE>
<DL>
</DL>
<HR>

<A NAME="ftlfuel"><!-- --></A><H3>
ftlfuel</H3>
<PRE>
public int <B>ftlfuel</B></PRE>
<DL>
</DL>
<HR>

<A NAME="slsfuel"><!-- --></A><H3>
slsfuel</H3>
<PRE>
public int <B>slsfuel</B></PRE>
<DL>
</DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

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<A NAME="Resources()"><!-- --></A><H3>
Resources</H3>
<PRE>
public <B>Resources</B>()</PRE>
<DL>
<DD>Creates new Resources</DL>

<!-- ============ METHOD DETAIL ========== -->

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