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Variable in class fate.world.<A HREF="fate/world/Resources.html">Resources</A>
<DD>
<DT><A HREF="fate/world/GroundStructure.html"><B>GroundStructure</B></A> - class fate.world.<A HREF="fate/world/GroundStructure.html">GroundStructure</A>.<DD>Represents a structure built on a <A HREF="fate/world/Planetoid.html"><CODE>Planetoid</CODE></A>.<DT><A HREF="fate/world/GroundStructure.html#GroundStructure()"><B>GroundStructure()</B></A> -
Constructor for class fate.world.<A HREF="fate/world/GroundStructure.html">GroundStructure</A>
<DD>Creates new GroundStructure
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<A NAME="_I_"><!-- --></A><H2>
<B>I</B></H2>
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<DT><A HREF="fate/network/PlayerInfo.html#id"><B>id</B></A> -
Variable in class fate.network.<A HREF="fate/network/PlayerInfo.html">PlayerInfo</A>
<DD>
<DT><A HREF="fate/world/WorldObject.html#id"><B>id</B></A> -
Variable in class fate.world.<A HREF="fate/world/WorldObject.html">WorldObject</A>
<DD>World object id.
<DT><A HREF="fate/messages/SwitchMainViewMessage.html#idGalaxy"><B>idGalaxy</B></A> -
Variable in class fate.messages.<A HREF="fate/messages/SwitchMainViewMessage.html">SwitchMainViewMessage</A>
<DD>ID number of the galaxy.
<DT><A HREF="fate/server/PlayerState.html#idGalaxy"><B>idGalaxy</B></A> -
Variable in class fate.server.<A HREF="fate/server/PlayerState.html">PlayerState</A>
<DD>ID number of the galaxy.
<DT><A HREF="fate/messages/SwitchMainViewMessage.html#idObject"><B>idObject</B></A> -
Variable in class fate.messages.<A HREF="fate/messages/SwitchMainViewMessage.html">SwitchMainViewMessage</A>
<DD>ID number of the ship/base/etc to watch.
<DT><A HREF="fate/messages/SwitchMainViewMessage.html#idPlanetoid"><B>idPlanetoid</B></A> -
Variable in class fate.messages.<A HREF="fate/messages/SwitchMainViewMessage.html">SwitchMainViewMessage</A>
<DD>ID number of the planetoid.
<DT><A HREF="fate/server/PlayerState.html#idPlanetoid"><B>idPlanetoid</B></A> -
Variable in class fate.server.<A HREF="fate/server/PlayerState.html">PlayerState</A>
<DD>ID number of the planetoid.
<DT><A HREF="fate/network/ServerMessage.html#idPlayer"><B>idPlayer</B></A> -
Variable in class fate.network.<A HREF="fate/network/ServerMessage.html">ServerMessage</A>
<DD>
<DT><A HREF="fate/network/PlayerInfo.html#idPlayer"><B>idPlayer</B></A> -
Variable in class fate.network.<A HREF="fate/network/PlayerInfo.html">PlayerInfo</A>
<DD>Maps to the <A HREF="fate/world/Player.html"><CODE>Player</CODE></A> object in the Fate World.
<DT><A HREF="fate/messages/SwitchMainViewMessage.html#idSolarSystem"><B>idSolarSystem</B></A> -
Variable in class fate.messages.<A HREF="fate/messages/SwitchMainViewMessage.html">SwitchMainViewMessage</A>
<DD>ID number of the solar system.
<DT><A HREF="fate/server/PlayerState.html#idSolarSystem"><B>idSolarSystem</B></A> -
Variable in class fate.server.<A HREF="fate/server/PlayerState.html">PlayerState</A>
<DD>ID number of the solar system.
<DT><A HREF="fate/server/PlayerState.html#idViewingObject"><B>idViewingObject</B></A> -
Variable in class fate.server.<A HREF="fate/server/PlayerState.html">PlayerState</A>
<DD>The id of the object that is being focused on
<DT><A HREF="fate/network/ServerConnection.html#initialize()"><B>initialize()</B></A> -
Method in class fate.network.<A HREF="fate/network/ServerConnection.html">ServerConnection</A>
<DD>Initializes the server connection
<DT><A HREF="fate/world/Resources.html#iron"><B>iron</B></A> -
Variable in class fate.world.<A HREF="fate/world/Resources.html">Resources</A>
<DD>
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<A NAME="_L_"><!-- --></A><H2>
<B>L</B></H2>
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<DT><A HREF="fate/messages/LoginMessage.html"><B>LoginMessage</B></A> - class fate.messages.<A HREF="fate/messages/LoginMessage.html">LoginMessage</A>.<DD>Sent between the client and server during login.<DT><A HREF="fate/messages/LoginMessage.html#LoginMessage(java.lang.String, java.lang.String, boolean)"><B>LoginMessage(String, String, boolean)</B></A> -
Constructor for class fate.messages.<A HREF="fate/messages/LoginMessage.html">LoginMessage</A>
<DD>Creates new LoginMessage
<DT><A HREF="fate/client/MainFrame.html#loginToServer()"><B>loginToServer()</B></A> -
Method in class fate.client.<A HREF="fate/client/MainFrame.html">MainFrame</A>
<DD>Login to the server
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<A NAME="_M_"><!-- --></A><H2>
<B>M</B></H2>
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<DT><A HREF="fate/server/PlayerState.html#MAIN_VIEW_GALAXY"><B>MAIN_VIEW_GALAXY</B></A> -
Static variable in class fate.server.<A HREF="fate/server/PlayerState.html">PlayerState</A>
<DD>
<DT><A HREF="fate/server/PlayerState.html#MAIN_VIEW_PLANETOID"><B>MAIN_VIEW_PLANETOID</B></A> -
Static variable in class fate.server.<A HREF="fate/server/PlayerState.html">PlayerState</A>
<DD>
<DT><A HREF="fate/server/PlayerState.html#MAIN_VIEW_SOLARSYSTEM"><B>MAIN_VIEW_SOLARSYSTEM</B></A> -
Static variable in class fate.server.<A HREF="fate/server/PlayerState.html">PlayerState</A>
<DD>
<DT><A HREF="fate/FateClient.html#main(java.lang.String[])"><B>main(String[])</B></A> -
Static method in class fate.<A HREF="fate/FateClient.html">FateClient</A>
<DD>Runs the FateClient application
<DT><A HREF="fate/FateServer.html#main(java.lang.String[])"><B>main(String[])</B></A> -
Static method in class fate.<A HREF="fate/FateServer.html">FateServer</A>
<DD>Runs the FateServer application
<DT><A HREF="fate/client/MainFrame.html"><B>MainFrame</B></A> - class fate.client.<A HREF="fate/client/MainFrame.html">MainFrame</A>.<DD>Frame window that comes up when the client is first started.<DT><A HREF="fate/server/MainFrame.html"><B>MainFrame</B></A> - class fate.server.<A HREF="fate/server/MainFrame.html">MainFrame</A>.<DD>Main UI window for the server.<DT><A HREF="fate/client/MainFrame.html#MainFrame(java.lang.String)"><B>MainFrame(String)</B></A> -
Constructor for class fate.client.<A HREF="fate/client/MainFrame.html">MainFrame</A>
<DD>Creates new MainFrame
<DT><A HREF="fate/server/MainFrame.html#MainFrame(java.lang.String, fate.network.MapPlayerInfo)"><B>MainFrame(String, MapPlayerInfo)</B></A> -
Constructor for class fate.server.<A HREF="fate/server/MainFrame.html">MainFrame</A>
<DD>Creates new MainFrame
<DT><A HREF="fate/client/ConsoleFrame.html#mainViewPanel"><B>mainViewPanel</B></A> -
Variable in class fate.client.<A HREF="fate/client/ConsoleFrame.html">ConsoleFrame</A>
<DD>
<DT><A HREF="fate/client/MainViewPanel.html"><B>MainViewPanel</B></A> - class fate.client.<A HREF="fate/client/MainViewPanel.html">MainViewPanel</A>.<DD>UI for client main view<DT><A HREF="fate/client/MainViewPanel.html#MainViewPanel(fate.client.ConsoleFrame)"><B>MainViewPanel(ConsoleFrame)</B></A> -
Constructor for class fate.client.<A HREF="fate/client/MainViewPanel.html">MainViewPanel</A>
<DD>Creates new MainViewPanel
<DT><A HREF="fate/world/Universe.html#mapGalaxies"><B>mapGalaxies</B></A> -
Variable in class fate.world.<A HREF="fate/world/Universe.html">Universe</A>
<DD>Map of all galaxies in the Universe
<DT><A HREF="fate/world/Planetoid.html#mapGround"><B>mapGround</B></A> -
Variable in class fate.world.<A HREF="fate/world/Planetoid.html">Planetoid</A>
<DD>Map of all ground objects
<DT><A HREF="fate/world/Planetoid.html#mapOrbiting"><B>mapOrbiting</B></A> -
Variable in class fate.world.<A HREF="fate/world/Planetoid.html">Planetoid</A>
<DD>Map of all orbiting objects
<DT><A HREF="fate/world/SolarSystem.html#mapPlanetoids"><B>mapPlanetoids</B></A> -
Variable in class fate.world.<A HREF="fate/world/SolarSystem.html">SolarSystem</A>
<DD>Map of all planetoids in the solar systems
<DT><A HREF="fate/FateServer.html#mapPlayerInfo"><B>mapPlayerInfo</B></A> -
Static variable in class fate.<A HREF="fate/FateServer.html">FateServer</A>
<DD>
<DT><A HREF="fate/network/MapPlayerInfo.html"><B>MapPlayerInfo</B></A> - class fate.network.<A HREF="fate/network/MapPlayerInfo.html">MapPlayerInfo</A>.<DD>Simple map to store player info such as login and password.<DT><A HREF="fate/network/MapPlayerInfo.html#MapPlayerInfo()"><B>MapPlayerInfo()</B></A> -
Constructor for class fate.network.<A HREF="fate/network/MapPlayerInfo.html">MapPlayerInfo</A>
<DD>Creates new MapPlayerInfo
<DT><A HREF="fate/world/Universe.html#mapPlayers"><B>mapPlayers</B></A> -
Variable in class fate.world.<A HREF="fate/world/Universe.html">Universe</A>
<DD>Map of all players in the Universe
<DT><A HREF="fate/world/Player.html#mapShips"><B>mapShips</B></A> -
Variable in class fate.world.<A HREF="fate/world/Player.html">Player</A>
<DD>All the ships this player owns
<DT><A HREF="fate/world/Galaxy.html#mapSolarSystems"><B>mapSolarSystems</B></A> -
Variable in class fate.world.<A HREF="fate/world/Galaxy.html">Galaxy</A>
<DD>Map of all solar systems in the galaxy
<DT><A HREF="fate/world/Player.html#mapStructures"><B>mapStructures</B></A> -
Variable in class fate.world.<A HREF="fate/world/Player.html">Player</A>
<DD>All the structures this player owns
<DT><A HREF="fate/world/MapWorldObject.html"><B>MapWorldObject</B></A> - class fate.world.<A HREF="fate/world/MapWorldObject.html">MapWorldObject</A>.<DD>Simple map to contain <A HREF="fate/world/WorldObject.html"><CODE>WorldObject</CODE></A> objects.<DT><A HREF="fate/world/MapWorldObject.html#MapWorldObject()"><B>MapWorldObject()</B></A> -
Constructor for class fate.world.<A HREF="fate/world/MapWorldObject.html">MapWorldObject</A>
<DD>Creates new MapWorldObject
<DT><A HREF="fate/world/edit/WorldObjectEditPanel.html#membersToControls()"><B>membersToControls()</B></A> -
Method in class fate.world.edit.<A HREF="fate/world/edit/WorldObjectEditPanel.html">WorldObjectEditPanel</A>
<DD>Transfers data from members to GUI controls
<DT><A HREF="fate/world/edit/OrbitingBodyEditPanel.html#membersToControls()"><B>membersToControls()</B></A> -
Method in class fate.world.edit.<A HREF="fate/world/edit/OrbitingBodyEditPanel.html">OrbitingBodyEditPanel</A>
<DD>Transfers data from members to GUI controls
<DT><A HREF="fate/world/edit/PlanetoidEditPanel.html#membersToControls()"><B>membersToControls()</B></A> -
Method in class fate.world.edit.<A HREF="fate/world/edit/PlanetoidEditPanel.html">PlanetoidEditPanel</A>
<DD>Transfers data from members to GUI controls
<DT><A HREF="fate/world/edit/SolarSystemEditPanel.html#membersToControls()"><B>membersToControls()</B></A> -
Method in class fate.world.edit.<A HREF="fate/world/edit/SolarSystemEditPanel.html">SolarSystemEditPanel</A>
<DD>Transfers data from members to GUI controls
<DT><A HREF="fate/world/edit/GalaxyEditPanel.html#membersToControls()"><B>membersToControls()</B></A> -
Method in class fate.world.edit.<A HREF="fate/world/edit/GalaxyEditPanel.html">GalaxyEditPanel</A>
<DD>Transfers data from members to GUI controls
<DT><A HREF="fate/messages/ChatMessage.html#message"><B>message</B></A> -
Variable in class fate.messages.<A HREF="fate/messages/ChatMessage.html">ChatMessage</A>
<DD>alias of chat message recipient
<DT><A HREF="fate/network/ServerMessage.html#message"><B>message</B></A> -
Variable in class fate.network.<A HREF="fate/network/ServerMessage.html">ServerMessage</A>
<DD>
<DT><A HREF="fate/client/MessageProcessor.html"><B>MessageProcessor</B></A> - class fate.client.<A HREF="fate/client/MessageProcessor.html">MessageProcessor</A>.<DD>Thread to handle and process incoming messages for the client.<DT><A HREF="fate/server/MessageProcessor.html"><B>MessageProcessor</B></A> - class fate.server.<A HREF="fate/server/MessageProcessor.html">MessageProcessor</A>.<DD>Handles the base message processing logic for the server.<DT><A HREF="fate/client/MessageProcessor.html#MessageProcessor(fate.network.ClientConnection, fate.client.ConsoleFrame)"><B>MessageProcessor(ClientConnection, ConsoleFrame)</B></A> -
Constructor for class fate.client.<A HREF="fate/client/MessageProcessor.html">MessageProcessor</A>
<DD>Creates new MessageProcessor
<DT><A HREF="fate/server/MessageProcessor.html#MessageProcessor(fate.network.ServerConnection, fate.network.MapPlayerInfo)"><B>MessageProcessor(ServerConnection, MapPlayerInfo)</B></A> -
Constructor for class fate.server.<A HREF="fate/server/MessageProcessor.html">MessageProcessor</A>
<DD>Creates new MessageProcessor
<DT><A HREF="fate/network/ClientConnection.html#messagesAvailable()"><B>messagesAvailable()</B></A> -
Method in class fate.network.<A HREF="fate/network/ClientConnection.html">ClientConnection</A>
<DD>Returns true if there are messages in the message buffer
<DT><A HREF="fate/network/ServerConnection.html#messagesAvailable()"><B>messagesAvailable()</B></A> -
Method in class fate.network.<A HREF="fate/network/ServerConnection.html">ServerConnection</A>
<DD>Returns true if there are messages in the message buffer
</DL>
<HR>
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