📄 serialized-form.html
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<DL>
<DD>ID number of the solar system.</DL>
<HR>
<H3>
viewType</H3>
<PRE>
int <B>viewType</B></PRE>
<DL>
<DD>Type of main view we want to switch to.(types defined in <CODE>PlayerState</CODE></DL>
<P>
<HR SIZE="4" NOSHADE>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD ALIGN="center"><FONT SIZE="+2">
<B>Package</B> <B>fate.network</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="fate.network.MapPlayerInfo"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/network/MapPlayerInfo.html">fate.network.MapPlayerInfo</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
lastID</H3>
<PRE>
int <B>lastID</B></PRE>
<DL>
</DL>
<P>
<A NAME="fate.network.PlayerInfo"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/network/PlayerInfo.html">fate.network.PlayerInfo</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
id</H3>
<PRE>
int <B>id</B></PRE>
<DL>
</DL>
<HR>
<H3>
idPlayer</H3>
<PRE>
int <B>idPlayer</B></PRE>
<DL>
<DD>Maps to the <A HREF="fate/world/Player.html"><CODE>Player</CODE></A> object in the Fate World.</DL>
<HR>
<H3>
password</H3>
<PRE>
java.lang.String <B>password</B></PRE>
<DL>
</DL>
<HR>
<H3>
state</H3>
<PRE>
<A HREF="fate/server/PlayerState.html">PlayerState</A> <B>state</B></PRE>
<DL>
<DD>Keeps track of the player's current state in the virtual world</DL>
<HR>
<H3>
username</H3>
<PRE>
java.lang.String <B>username</B></PRE>
<DL>
</DL>
<P>
<HR SIZE="4" NOSHADE>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD ALIGN="center"><FONT SIZE="+2">
<B>Package</B> <B>fate.server</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="fate.server.MainFrame"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/server/MainFrame.html">fate.server.MainFrame</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
mapPlayerInfo</H3>
<PRE>
<A HREF="fate/network/MapPlayerInfo.html">MapPlayerInfo</A> <B>mapPlayerInfo</B></PRE>
<DL>
</DL>
<P>
<A NAME="fate.server.PlayerState"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/server/PlayerState.html">fate.server.PlayerState</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
bConnected</H3>
<PRE>
boolean <B>bConnected</B></PRE>
<DL>
<DD>True if user is connected</DL>
<HR>
<H3>
idGalaxy</H3>
<PRE>
int <B>idGalaxy</B></PRE>
<DL>
<DD>ID number of the galaxy.</DL>
<HR>
<H3>
idPlanetoid</H3>
<PRE>
int <B>idPlanetoid</B></PRE>
<DL>
<DD>ID number of the planetoid.</DL>
<HR>
<H3>
idSolarSystem</H3>
<PRE>
int <B>idSolarSystem</B></PRE>
<DL>
<DD>ID number of the solar system.</DL>
<HR>
<H3>
idViewingObject</H3>
<PRE>
int <B>idViewingObject</B></PRE>
<DL>
<DD>The id of the object that is being focused on</DL>
<HR>
<H3>
viewType</H3>
<PRE>
int <B>viewType</B></PRE>
<DL>
<DD>Type of main view we want to switch to</DL>
<P>
<A NAME="fate.server.UserManagerDialog"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/server/UserManagerDialog.html">fate.server.UserManagerDialog</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
editID</H3>
<PRE>
javax.swing.JTextField <B>editID</B></PRE>
<DL>
</DL>
<HR>
<H3>
editPassword</H3>
<PRE>
javax.swing.JTextField <B>editPassword</B></PRE>
<DL>
</DL>
<HR>
<H3>
editUsername</H3>
<PRE>
javax.swing.JTextField <B>editUsername</B></PRE>
<DL>
</DL>
<HR>
<H3>
labelStatus</H3>
<PRE>
javax.swing.JLabel <B>labelStatus</B></PRE>
<DL>
</DL>
<HR>
<H3>
mapPlayerInfo</H3>
<PRE>
<A HREF="fate/network/MapPlayerInfo.html">MapPlayerInfo</A> <B>mapPlayerInfo</B></PRE>
<DL>
</DL>
<HR>
<H3>
playerList</H3>
<PRE>
javax.swing.JList <B>playerList</B></PRE>
<DL>
</DL>
<P>
<HR SIZE="4" NOSHADE>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD ALIGN="center"><FONT SIZE="+2">
<B>Package</B> <B>fate.ui</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="fate.ui.FateFrame"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/ui/FateFrame.html">fate.ui.FateFrame</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
theImage</H3>
<PRE>
java.awt.Image <B>theImage</B></PRE>
<DL>
</DL>
<P>
<A NAME="fate.ui.FatePanel"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/ui/FatePanel.html">fate.ui.FatePanel</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
theImage</H3>
<PRE>
javax.swing.ImageIcon <B>theImage</B></PRE>
<DL>
</DL>
<P>
<A NAME="fate.ui.OrbitingBodyCanvas"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/ui/OrbitingBodyCanvas.html">fate.ui.OrbitingBodyCanvas</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
objects</H3>
<PRE>
java.util.Vector <B>objects</B></PRE>
<DL>
<DD>Set of <A HREF="fate/world/OrbitingBody.html"><CODE>OrbitingBody</CODE></A> objects</DL>
<HR>
<H3>
radiusInPixels</H3>
<PRE>
int <B>radiusInPixels</B></PRE>
<DL>
</DL>
<P>
<HR SIZE="4" NOSHADE>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD ALIGN="center"><FONT SIZE="+2">
<B>Package</B> <B>fate.world</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="fate.world.Galaxy"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/world/Galaxy.html">fate.world.Galaxy</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
mapSolarSystems</H3>
<PRE>
<A HREF="fate/world/MapWorldObject.html">MapWorldObject</A> <B>mapSolarSystems</B></PRE>
<DL>
<DD>Map of all solar systems in the galaxy</DL>
<P>
<A NAME="fate.world.GroundStructure"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/world/GroundStructure.html">fate.world.GroundStructure</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
owner</H3>
<PRE>
<A HREF="fate/world/Player.html">Player</A> <B>owner</B></PRE>
<DL>
</DL>
<P>
<A NAME="fate.world.MapWorldObject"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/world/MapWorldObject.html">fate.world.MapWorldObject</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<P>
<A NAME="fate.world.OrbitingBody"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/world/OrbitingBody.html">fate.world.OrbitingBody</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
distance</H3>
<PRE>
int <B>distance</B></PRE>
<DL>
<DD>Distance from the central object, no specific unit</DL>
<HR>
<H3>
position</H3>
<PRE>
double <B>position</B></PRE>
<DL>
<DD>Position along the circumference of orbit, in radians</DL>
<HR>
<H3>
velocity</H3>
<PRE>
double <B>velocity</B></PRE>
<DL>
<DD>Orbiting Speed: position delta in an update interval.Positive is clockwise, Negative is counter-clockwise</DL>
<P>
<A NAME="fate.world.Planetoid"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/world/Planetoid.html">fate.world.Planetoid</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
mapGround</H3>
<PRE>
<A HREF="fate/world/MapWorldObject.html">MapWorldObject</A> <B>mapGround</B></PRE>
<DL>
<DD>Map of all ground objects</DL>
<HR>
<H3>
mapOrbiting</H3>
<PRE>
<A HREF="fate/world/MapWorldObject.html">MapWorldObject</A> <B>mapOrbiting</B></PRE>
<DL>
<DD>Map of all orbiting objects</DL>
<P>
<A NAME="fate.world.Player"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/world/Player.html">fate.world.Player</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
</TR>
</TABLE>
<H3>
idLogin</H3>
<PRE>
int <B>idLogin</B></PRE>
<DL>
<DD>Corresponding login ID</DL>
<HR>
<H3>
mapShips</H3>
<PRE>
<A HREF="fate/world/MapWorldObject.html">MapWorldObject</A> <B>mapShips</B></PRE>
<DL>
<DD>All the ships this player owns</DL>
<HR>
<H3>
mapStructures</H3>
<PRE>
<A HREF="fate/world/MapWorldObject.html">MapWorldObject</A> <B>mapStructures</B></PRE>
<DL>
<DD>All the structures this player owns</DL>
<P>
<A NAME="fate.world.Resources"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Class <A HREF="fate/world/Resources.html">fate.world.Resources</A> implements Serializable</B></FONT></TD>
</TR>
</TABLE>
<P>
<A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Serialized Fields</B></FONT></TD>
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