📄 player.java
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/*
* Player.java
*
* Copyright (C) 2000 Jason M. Hanley
* Released under the GNU General Public License (GPL)
* See license.txt for additional information.
*
* Created on August 6, 2000, 7:25 PM
*/
package fate.world;
import java.io.*;
import fate.*;
import fate.util.*;
/**
* Represents a Player in the world. Players can own {@link SpaceStructure}
* objects, {@link GroundStructure} objects, and more.
*
* @author preylude@s3m.com
* @version 0.1.0
*/
public class Player extends WorldObject implements Serializable {
/** All the ships this player owns */
public MapWorldObject mapShips;
/** All the structures this player owns */
public MapWorldObject mapStructures;
/** Corresponding login ID */
int idLogin;
/** Creates new Player */
public Player() {
super();
mapShips = new MapWorldObject();
mapStructures = new MapWorldObject();
}
/** Creates a clone suitable for sending from server to client */
public Player cloneForClient() {
Player clonedObject = null;
try {
clonedObject = (Player)this.clone();
} catch( CloneNotSupportedException e ) {
Debug.trace( "Error: can't clone object" );
}
clonedObject.parent = null;
return clonedObject;
}
}
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