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📄 solarsystem.java

📁 Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space
💻 JAVA
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/*
 * SolarSystem.java
 *
 * Copyright (C) 2000 Jason M. Hanley
 * Released under the GNU General Public License (GPL)
 * See license.txt for additional information.
 *
 * Created on August 4, 2000, 1:17 AM
 */
 
package fate.world;

import java.io.*;

import fate.*;
import fate.util.*;

/** 
 * Represents a solar system containing {@link Planetoid} objects.
 *
 * @author  preylude@s3m.com
 * @version 0.1.0
 */
public class SolarSystem extends OrbitingBody implements Serializable, Cloneable {

  /** Map of all planetoids in the solar systems */
  public MapWorldObject mapPlanetoids;

  /** Creates new SolarSystem */
  public SolarSystem() {
    super();
    
    mapPlanetoids = new MapWorldObject();
  }
  
  /** Creates a clone suitable for sending from server to client */
  public SolarSystem cloneForClient() {
    SolarSystem clonedObject = null;

    try {
      clonedObject = (SolarSystem)this.clone();
    } catch( CloneNotSupportedException e ) {
      Debug.trace( "Error: can't clone object" );
    }
    
    // If we have a parent Galaxy, make sure it gets cloned properly
    if (parent != null) {
        clonedObject.parent = ((Galaxy)parent).cloneForClient();
    }

    clonedObject.mapPlanetoids = null;
    
    return clonedObject;
  }
  
}

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