📄 msagentdlg.cpp
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// MSAgentDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MSAgent.h"
#include "MSAgentDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMSAgentDlg dialog
CMSAgentDlg::CMSAgentDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMSAgentDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMSAgentDlg)
m_strSpeak = _T("");
m_strInfo = _T("");
m_nX = 0;
m_nY = 0;
m_nAutoHide = 1;
m_nButtons = 2;
m_strTitle = _T("This is a title");
m_strText = _T("And this is a text");
m_bCheckBox = FALSE;
m_bTextBox = FALSE;
m_nRadios = 2;
m_bIcon = FALSE;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_nX = 200;
m_nY = 200;
}
void CMSAgentDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMSAgentDlg)
DDX_Control(pDX, IDC_ANIMATIONS, m_ctrlAnimations);
DDX_Text(pDX, IDC_TEXTSPEAK, m_strSpeak);
DDX_Text(pDX, IDC_INFO2, m_strInfo);
DDX_Text(pDX, IDC_X, m_nX);
DDX_Text(pDX, IDC_Y, m_nY);
DDX_Text(pDX, IDC_TIPAUTOHIDE, m_nAutoHide);
DDX_Text(pDX, IDC_BUTTONSN, m_nButtons);
DDX_Text(pDX, IDC_TITLE, m_strTitle);
DDX_Text(pDX, IDC_TEXT, m_strText);
DDX_Check(pDX, IDC_CHECKBOXE, m_bCheckBox);
DDX_Check(pDX, IDC_TEXTBOXE, m_bTextBox);
DDX_Text(pDX, IDC_RADION, m_nRadios);
DDX_Check(pDX, IDC_ICONE, m_bIcon);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMSAgentDlg, CDialog)
//{{AFX_MSG_MAP(CMSAgentDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_SPEAK, OnSpeak)
ON_BN_CLICKED(IDC_PLAY, OnPlay)
ON_BN_CLICKED(IDC_STOP, OnStop)
ON_LBN_DBLCLK(IDC_ANIMATIONS, OnDblclkAnimations)
ON_BN_CLICKED(IDC_SHOWHIDE, OnShowHide)
ON_BN_CLICKED(IDC_MOVETO, OnMoveTo)
ON_BN_CLICKED(IDC_GESTUREAT, OnGestureAt)
ON_BN_CLICKED(IDC_TIP, OnTip)
ON_BN_CLICKED(IDC_SHOWINPUT, OnShowInput)
ON_BN_CLICKED(IDABOUT, OnAbout)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMSAgentDlg message handlers
BOOL CMSAgentDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// Init MsAgent
try
{
m_pSink = new CSink();
m_cAgent.Init ( m_pSink );
m_cAgent.LoadCharacter ( "merlin.acs", &m_cAgent.m_lDefaultCharID );
m_cAgent.SetLanguageID (0x0409 );
CString strName;
m_cAgent.GetCharacterInfo( &strName, NULL );
m_strSpeak.Format("hello,I'm %s!", strName);
// Enum animations
CString strAnimations;
m_cAgent.GetAnimationNames( &strAnimations );
while (TRUE)
{
int nPos = strAnimations.Find( ';' );
if (nPos == -1 ) break; // No more animations
m_ctrlAnimations.AddString( strAnimations.Left( nPos ) );
strAnimations.Delete(0, nPos +1 );
}
OnShowHide();
}
catch (int *pErr)
{
// An error
MessageBox ("Init err");
PostQuitMessage( 0 );
delete pErr;
}
return TRUE; // return TRUE unless you set the focus to a control
}
void CMSAgentDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMSAgentDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMSAgentDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMSAgentDlg::OnSpeak()
{
UpdateData();
m_cAgent.Speak( m_strSpeak );
}
void CMSAgentDlg::OnPlay()
{
int nSel = m_ctrlAnimations.GetCurSel();
if (nSel == -1) return;
CString strAnimations;
m_ctrlAnimations.GetText( nSel, strAnimations );
try
{
m_cAgent.Play( strAnimations );
}
catch (int *pErr)
{
MessageBox ("Play err");
delete pErr;
}
}
void CMSAgentDlg::OnStop()
{
try
{
m_cAgent.StopAll( );
}
catch (int *pErr)
{
MessageBox ("Stop err");
delete pErr;
}
}
void CMSAgentDlg::OnDblclkAnimations()
{
OnPlay();
}
void CMSAgentDlg::UpdateInfo()
{
CString strInfo;
short sMajor, sMinor;
CString strName, strDescription;
POINT point;
try
{
// Version
m_cAgent.GetVersion( &sMajor, &sMinor );
strInfo.Format("%d.%d\n", sMajor, sMinor );
m_strInfo = strInfo;
if ( m_cAgent.IsInit() )
m_strInfo += "是\n";
else
m_strInfo += "否\n";
if ( m_cAgent.GetVisible() )
m_strInfo += "显示\n";
else
m_strInfo += "隐藏\n";
// Position
point = m_cAgent.GetPosition();
strInfo.Format("x: %d, y: %d\n", point.x, point.y);
m_strInfo += strInfo;
// Name and description
m_cAgent.GetCharacterInfo( &strName, &strDescription );
strInfo.Format("%s\n", strName);
m_strInfo += strInfo;
strInfo.Format("%s\n", strDescription);
m_strInfo += strInfo;
}
catch (int *pErr)
{
MessageBox ("Info err");
delete pErr;
}
UpdateData( false );
}
void CMSAgentDlg::OnShowHide()
{
try
{
if ( m_cAgent.GetVisible() )
GetDlgItem( IDC_SHOWHIDE )->SetWindowText( "显示" );
else
GetDlgItem( IDC_SHOWHIDE )->SetWindowText( "隐藏" );
m_cAgent.Show( !m_cAgent.GetVisible() );
}
catch (int *pErr)
{
MessageBox ("Show\\Hide err");
delete pErr;
}
}
void CMSAgentDlg::OnMoveTo()
{
UpdateData();
try
{
m_cAgent.MoveTo( m_nX, m_nY );
}
catch (int *pErr)
{
MessageBox ("MoveTo err");
delete pErr;
}
}
void CMSAgentDlg::OnGestureAt()
{
UpdateData();
try
{
m_cAgent.GestureAt( m_nX, m_nY );
}
catch (int *pErr)
{
MessageBox ("GestureAt err");
delete pErr;
}
}
void CMSAgentDlg::OnTip()
{
UpdateData();
try
{
m_cAgent.GetTip()->ShowTip( TRUE, ( m_nAutoHide > 0 ? m_nAutoHide : INFINITE) );
}
catch (int *pErr)
{
MessageBox ("ShowTip err");
delete pErr;
}
}
void CMSAgentDlg::OnShowInput()
{
UpdateData();
try
{
DWORD dwFlags = 0;
if ( m_bCheckBox ) dwFlags |= BI_CHECKBOX;
if ( m_bTextBox ) dwFlags |= BI_TEXTBOX;
m_bIcon ? m_cAgent.GetInputBalloon()->m_hIcon = m_hIcon : NULL;
m_cAgent.GetInputBalloon()->SetUpControls( m_nButtons, m_nRadios, dwFlags );
m_cAgent.GetInputBalloon()->m_strTitle = m_strTitle;
m_cAgent.GetInputBalloon()->m_strText = m_strText;
m_cAgent.GetInputBalloon()->SetPosition( );
m_cAgent.GetInputBalloon()->Show( m_hWnd );
}
catch (int *pErr)
{
MessageBox ("InputBalloon err");
delete pErr;
}
}
void CMSAgentDlg::OnAbout()
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
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