utmisc.c

来自「是关于linux2.5.1的完全源码」· C语言 代码 · 共 1,270 行 · 第 1/3 页

C
1,270
字号
	ACPI_FUNCTION_NAME ("Ut_release_mutex");	this_thread_id = acpi_os_get_thread_id ();	ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX,		"Thread %X releasing Mutex [%s]\n", this_thread_id,		acpi_ut_get_mutex_name (mutex_id)));	if (mutex_id > MAX_MTX) {		return (AE_BAD_PARAMETER);	}	/*	 * Mutex must be acquired in order to release it!	 */	if (acpi_gbl_acpi_mutex_info[mutex_id].owner_id == ACPI_MUTEX_NOT_ACQUIRED) {		ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,				"Mutex [%s] is not acquired, cannot release\n",				acpi_ut_get_mutex_name (mutex_id)));		return (AE_NOT_ACQUIRED);	}	/*	 * Deadlock prevention.  Check if this thread owns any mutexes of value	 * greater than this one.  If so, the thread has violated the mutex	 * ordering rule.  This indicates a coding error somewhere in	 * the ACPI subsystem code.	 */	for (i = mutex_id; i < MAX_MTX; i++) {		if (acpi_gbl_acpi_mutex_info[i].owner_id == this_thread_id) {			if (i == mutex_id) {				continue;			}			ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,					"Invalid release order: owns [%s], releasing [%s]\n",					acpi_ut_get_mutex_name (i), acpi_ut_get_mutex_name (mutex_id)));			return (AE_RELEASE_DEADLOCK);		}	}	/* Mark unlocked FIRST */	acpi_gbl_acpi_mutex_info[mutex_id].owner_id = ACPI_MUTEX_NOT_ACQUIRED;	status = acpi_os_signal_semaphore (acpi_gbl_acpi_mutex_info[mutex_id].mutex, 1);	if (ACPI_FAILURE (status)) {		ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Thread %X could not release Mutex [%s] %s\n",				 this_thread_id, acpi_ut_get_mutex_name (mutex_id),				 acpi_format_exception (status)));	}	else {		ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX, "Thread %X released Mutex [%s]\n",				 this_thread_id, acpi_ut_get_mutex_name (mutex_id)));	}	return (status);}/******************************************************************************* * * FUNCTION:    Acpi_ut_create_update_state_and_push * * PARAMETERS:  *Object         - Object to be added to the new state *              Action          - Increment/Decrement *              State_list      - List the state will be added to * * RETURN:      None * * DESCRIPTION: Create a new state and push it * ******************************************************************************/acpi_statusacpi_ut_create_update_state_and_push (	acpi_operand_object     *object,	u16                     action,	acpi_generic_state      **state_list){	acpi_generic_state       *state;	ACPI_FUNCTION_ENTRY ();	/* Ignore null objects; these are expected */	if (!object) {		return (AE_OK);	}	state = acpi_ut_create_update_state (object, action);	if (!state) {		return (AE_NO_MEMORY);	}	acpi_ut_push_generic_state (state_list, state);	return (AE_OK);}/******************************************************************************* * * FUNCTION:    Acpi_ut_create_pkg_state_and_push * * PARAMETERS:  *Object         - Object to be added to the new state *              Action          - Increment/Decrement *              State_list      - List the state will be added to * * RETURN:      None * * DESCRIPTION: Create a new state and push it * ******************************************************************************/acpi_statusacpi_ut_create_pkg_state_and_push (	void                    *internal_object,	void                    *external_object,	u16                     index,	acpi_generic_state      **state_list){	acpi_generic_state       *state;	ACPI_FUNCTION_ENTRY ();	state = acpi_ut_create_pkg_state (internal_object, external_object, index);	if (!state) {		return (AE_NO_MEMORY);	}	acpi_ut_push_generic_state (state_list, state);	return (AE_OK);}/******************************************************************************* * * FUNCTION:    Acpi_ut_push_generic_state * * PARAMETERS:  List_head           - Head of the state stack *              State               - State object to push * * RETURN:      Status * * DESCRIPTION: Push a state object onto a state stack * ******************************************************************************/voidacpi_ut_push_generic_state (	acpi_generic_state      **list_head,	acpi_generic_state      *state){	ACPI_FUNCTION_TRACE ("Ut_push_generic_state");	/* Push the state object onto the front of the list (stack) */	state->common.next = *list_head;	*list_head = state;	return_VOID;}/******************************************************************************* * * FUNCTION:    Acpi_ut_pop_generic_state * * PARAMETERS:  List_head           - Head of the state stack * * RETURN:      Status * * DESCRIPTION: Pop a state object from a state stack * ******************************************************************************/acpi_generic_state *acpi_ut_pop_generic_state (	acpi_generic_state      **list_head){	acpi_generic_state      *state;	ACPI_FUNCTION_TRACE ("Ut_pop_generic_state");	/* Remove the state object at the head of the list (stack) */	state = *list_head;	if (state) {		/* Update the list head */		*list_head = state->common.next;	}	return_PTR (state);}/******************************************************************************* * * FUNCTION:    Acpi_ut_create_generic_state * * PARAMETERS:  None * * RETURN:      Status * * DESCRIPTION: Create a generic state object.  Attempt to obtain one from *              the global state cache;  If none available, create a new one. * ******************************************************************************/acpi_generic_state *acpi_ut_create_generic_state (void){	acpi_generic_state      *state;	ACPI_FUNCTION_ENTRY ();	state = acpi_ut_acquire_from_cache (ACPI_MEM_LIST_STATE);	/* Initialize */	if (state) {		state->common.data_type = ACPI_DESC_TYPE_STATE;	}	return (state);}/******************************************************************************* * * FUNCTION:    Acpi_ut_create_thread_state * * PARAMETERS:  None * * RETURN:      Thread State * * DESCRIPTION: Create a "Thread State" - a flavor of the generic state used *              to track per-thread info during method execution * ******************************************************************************/ACPI_THREAD_STATE *acpi_ut_create_thread_state (	void){	acpi_generic_state      *state;	ACPI_FUNCTION_TRACE ("Ut_create_thread_state");	/* Create the generic state object */	state = acpi_ut_create_generic_state ();	if (!state) {		return_PTR (NULL);	}	/* Init fields specific to the update struct */	state->common.data_type = ACPI_DESC_TYPE_STATE_THREAD;	state->thread.thread_id = acpi_os_get_thread_id ();	return_PTR ((ACPI_THREAD_STATE *) state);}/******************************************************************************* * * FUNCTION:    Acpi_ut_create_update_state * * PARAMETERS:  Object              - Initial Object to be installed in the *                                    state *              Action              - Update action to be performed * * RETURN:      Status * * DESCRIPTION: Create an "Update State" - a flavor of the generic state used *              to update reference counts and delete complex objects such *              as packages. * ******************************************************************************/acpi_generic_state *acpi_ut_create_update_state (	acpi_operand_object     *object,	u16                     action){	acpi_generic_state      *state;	ACPI_FUNCTION_TRACE_PTR ("Ut_create_update_state", object);	/* Create the generic state object */	state = acpi_ut_create_generic_state ();	if (!state) {		return_PTR (NULL);	}	/* Init fields specific to the update struct */	state->common.data_type = ACPI_DESC_TYPE_STATE_UPDATE;	state->update.object = object;	state->update.value  = action;	return_PTR (state);}/******************************************************************************* * * FUNCTION:    Acpi_ut_create_pkg_state * * PARAMETERS:  Object              - Initial Object to be installed in the *                                    state *              Action              - Update action to be performed * * RETURN:      Status * * DESCRIPTION: Create a "Package State" * ******************************************************************************/acpi_generic_state *acpi_ut_create_pkg_state (	void                    *internal_object,	void                    *external_object,	u16                     index){	acpi_generic_state      *state;	ACPI_FUNCTION_TRACE_PTR ("Ut_create_pkg_state", internal_object);	/* Create the generic state object */	state = acpi_ut_create_generic_state ();	if (!state) {		return_PTR (NULL);	}	/* Init fields specific to the update struct */	state->common.data_type = ACPI_DESC_TYPE_STATE_PACKAGE;	state->pkg.source_object = (acpi_operand_object *) internal_object;	state->pkg.dest_object  = external_object;	state->pkg.index        = index;	state->pkg.num_packages = 1;	return_PTR (state);}/******************************************************************************* * * FUNCTION:    Acpi_ut_create_control_state * * PARAMETERS:  None * * RETURN:      Status * * DESCRIPTION: Create a "Control State" - a flavor of the generic state used *              to support nested IF/WHILE constructs in the AML. * ******************************************************************************/acpi_generic_state *acpi_ut_create_control_state (	void){	acpi_generic_state      *state;	ACPI_FUNCTION_TRACE ("Ut_create_control_state");	/* Create the generic state object */	state = acpi_ut_create_generic_state ();	if (!state) {		return_PTR (NULL);	}	/* Init fields specific to the control struct */	state->common.data_type = ACPI_DESC_TYPE_STATE_CONTROL;	state->common.state     = ACPI_CONTROL_CONDITIONAL_EXECUTING;	return_PTR (state);}/******************************************************************************* * * FUNCTION:    Acpi_ut_delete_generic_state * * PARAMETERS:  State               - The state object to be deleted * * RETURN:      Status * * DESCRIPTION: Put a state object back into the global state cache.  The object *              is not actually freed at this time.

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?