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📄 process.c

📁 是关于linux2.5.1的完全源码
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				kb_wait();				udelay(50);				outb(0xfe,0x64);         /* pulse reset low */				udelay(50);			}			/* That didn't work - force a triple fault.. */			__asm__ __volatile__("lidt %0": :"m" (no_idt));			__asm__ __volatile__("int3");		}	}	machine_real_restart(jump_to_bios, sizeof(jump_to_bios));}void machine_halt(void){}void machine_power_off(void){	if (pm_power_off)		pm_power_off();}extern void show_trace(unsigned long* esp);void show_regs(struct pt_regs * regs){	unsigned long cr0 = 0L, cr2 = 0L, cr3 = 0L, cr4 = 0L;	printk("\n");	printk("Pid: %d, comm: %20s\n", current->pid, current->comm);	printk("EIP: %04x:[<%08lx>] CPU: %d",0xffff & regs->xcs,regs->eip, smp_processor_id());	if (regs->xcs & 3)		printk(" ESP: %04x:%08lx",0xffff & regs->xss,regs->esp);	printk(" EFLAGS: %08lx    %s\n",regs->eflags, print_tainted());	printk("EAX: %08lx EBX: %08lx ECX: %08lx EDX: %08lx\n",		regs->eax,regs->ebx,regs->ecx,regs->edx);	printk("ESI: %08lx EDI: %08lx EBP: %08lx",		regs->esi, regs->edi, regs->ebp);	printk(" DS: %04x ES: %04x\n",		0xffff & regs->xds,0xffff & regs->xes);	__asm__("movl %%cr0, %0": "=r" (cr0));	__asm__("movl %%cr2, %0": "=r" (cr2));	__asm__("movl %%cr3, %0": "=r" (cr3));	/* This could fault if %cr4 does not exist */	__asm__("1: movl %%cr4, %0		\n"		"2:				\n"		".section __ex_table,\"a\"	\n"		".long 1b,2b			\n"		".previous			\n"		: "=r" (cr4): "0" (0));	printk("CR0: %08lx CR2: %08lx CR3: %08lx CR4: %08lx\n", cr0, cr2, cr3, cr4);	show_trace(&regs->esp);}/* * No need to lock the MM as we are the last user */void release_segments(struct mm_struct *mm){	void * ldt = mm->context.segments;	/*	 * free the LDT	 */	if (ldt) {		mm->context.segments = NULL;		clear_LDT();		vfree(ldt);	}}/* * Create a kernel thread */int kernel_thread(int (*fn)(void *), void * arg, unsigned long flags){	long retval, d0;	__asm__ __volatile__(		"movl %%esp,%%esi\n\t"		"int $0x80\n\t"		/* Linux/i386 system call */		"cmpl %%esp,%%esi\n\t"	/* child or parent? */		"je 1f\n\t"		/* parent - jump */		/* Load the argument into eax, and push it.  That way, it does		 * not matter whether the called function is compiled with		 * -mregparm or not.  */		"movl %4,%%eax\n\t"		"pushl %%eax\n\t"				"call *%5\n\t"		/* call fn */		"movl %3,%0\n\t"	/* exit */		"int $0x80\n"		"1:\t"		:"=&a" (retval), "=&S" (d0)		:"0" (__NR_clone), "i" (__NR_exit),		 "r" (arg), "r" (fn),		 "b" (flags | CLONE_VM)		: "memory");	return retval;}/* * Free current thread data structures etc.. */void exit_thread(void){	/* nothing to do ... */}void flush_thread(void){	struct task_struct *tsk = current;	memset(tsk->thread.debugreg, 0, sizeof(unsigned long)*8);	/*	 * Forget coprocessor state..	 */	clear_fpu(tsk);	tsk->used_math = 0;}void release_thread(struct task_struct *dead_task){	if (dead_task->mm) {		void * ldt = dead_task->mm->context.segments;		// temporary debugging check		if (ldt) {			printk("WARNING: dead process %8s still has LDT? <%p>\n",					dead_task->comm, ldt);			BUG();		}	}}/* * we do not have to muck with descriptors here, that is * done in switch_mm() as needed. */void copy_segments(struct task_struct *p, struct mm_struct *new_mm){	struct mm_struct * old_mm;	void *old_ldt, *ldt;	ldt = NULL;	old_mm = current->mm;	if (old_mm && (old_ldt = old_mm->context.segments) != NULL) {		/*		 * Completely new LDT, we initialize it from the parent:		 */		ldt = vmalloc(LDT_ENTRIES*LDT_ENTRY_SIZE);		if (!ldt)			printk(KERN_WARNING "ldt allocation failed\n");		else			memcpy(ldt, old_ldt, LDT_ENTRIES*LDT_ENTRY_SIZE);	}	new_mm->context.segments = ldt;	new_mm->context.cpuvalid = ~0UL;	/* valid on all CPU's - they can't have stale data */}/* * Save a segment. */#define savesegment(seg,value) \	asm volatile("movl %%" #seg ",%0":"=m" (*(int *)&(value)))int copy_thread(int nr, unsigned long clone_flags, unsigned long esp,	unsigned long unused,	struct task_struct * p, struct pt_regs * regs){	struct pt_regs * childregs;	childregs = ((struct pt_regs *) (THREAD_SIZE + (unsigned long) p->thread_info)) - 1;	struct_cpy(childregs, regs);	childregs->eax = 0;	childregs->esp = esp;	p->thread.esp = (unsigned long) childregs;	p->thread.esp0 = (unsigned long) (childregs+1);	p->thread.eip = (unsigned long) ret_from_fork;	savesegment(fs,p->thread.fs);	savesegment(gs,p->thread.gs);	unlazy_fpu(current);	struct_cpy(&p->thread.i387, &current->thread.i387);	return 0;}/* * fill in the user structure for a core dump.. */void dump_thread(struct pt_regs * regs, struct user * dump){	int i;/* changed the size calculations - should hopefully work better. lbt */	dump->magic = CMAGIC;	dump->start_code = 0;	dump->start_stack = regs->esp & ~(PAGE_SIZE - 1);	dump->u_tsize = ((unsigned long) current->mm->end_code) >> PAGE_SHIFT;	dump->u_dsize = ((unsigned long) (current->mm->brk + (PAGE_SIZE-1))) >> PAGE_SHIFT;	dump->u_dsize -= dump->u_tsize;	dump->u_ssize = 0;	for (i = 0; i < 8; i++)		dump->u_debugreg[i] = current->thread.debugreg[i];  	if (dump->start_stack < TASK_SIZE)		dump->u_ssize = ((unsigned long) (TASK_SIZE - dump->start_stack)) >> PAGE_SHIFT;	dump->regs.ebx = regs->ebx;	dump->regs.ecx = regs->ecx;	dump->regs.edx = regs->edx;	dump->regs.esi = regs->esi;	dump->regs.edi = regs->edi;	dump->regs.ebp = regs->ebp;	dump->regs.eax = regs->eax;	dump->regs.ds = regs->xds;	dump->regs.es = regs->xes;	savesegment(fs,dump->regs.fs);	savesegment(gs,dump->regs.gs);	dump->regs.orig_eax = regs->orig_eax;	dump->regs.eip = regs->eip;	dump->regs.cs = regs->xcs;	dump->regs.eflags = regs->eflags;	dump->regs.esp = regs->esp;	dump->regs.ss = regs->xss;	dump->u_fpvalid = dump_fpu (regs, &dump->i387);}/* * This special macro can be used to load a debugging register */#define loaddebug(thread,register) \		__asm__("movl %0,%%db" #register  \			: /* no output */ \			:"r" (thread->debugreg[register]))/* *	switch_to(x,yn) should switch tasks from x to y. * * We fsave/fwait so that an exception goes off at the right time * (as a call from the fsave or fwait in effect) rather than to * the wrong process. Lazy FP saving no longer makes any sense * with modern CPU's, and this simplifies a lot of things (SMP * and UP become the same). * * NOTE! We used to use the x86 hardware context switching. The * reason for not using it any more becomes apparent when you * try to recover gracefully from saved state that is no longer * valid (stale segment register values in particular). With the * hardware task-switch, there is no way to fix up bad state in * a reasonable manner. * * The fact that Intel documents the hardware task-switching to * be slow is a fairly red herring - this code is not noticeably * faster. However, there _is_ some room for improvement here, * so the performance issues may eventually be a valid point. * More important, however, is the fact that this allows us much * more flexibility. */void __switch_to(struct task_struct *prev_p, struct task_struct *next_p){	struct thread_struct *prev = &prev_p->thread,				 *next = &next_p->thread;	struct tss_struct *tss = init_tss + smp_processor_id();	/* never put a printk in __switch_to... printk() calls wake_up*() indirectly */	unlazy_fpu(prev_p);	/*	 * Reload esp0, LDT and the page table pointer:	 */	tss->esp0 = next->esp0;	/*	 * Save away %fs and %gs. No need to save %es and %ds, as	 * those are always kernel segments while inside the kernel.	 */	asm volatile("movl %%fs,%0":"=m" (*(int *)&prev->fs));	asm volatile("movl %%gs,%0":"=m" (*(int *)&prev->gs));	/*	 * Restore %fs and %gs if needed.	 */	if (unlikely(prev->fs | prev->gs | next->fs | next->gs)) {		loadsegment(fs, next->fs);		loadsegment(gs, next->gs);	}	/*	 * Now maybe reload the debug registers	 */	if (unlikely(next->debugreg[7])) {		loaddebug(next, 0);		loaddebug(next, 1);		loaddebug(next, 2);		loaddebug(next, 3);		/* no 4 and 5 */		loaddebug(next, 6);		loaddebug(next, 7);	}	if (unlikely(prev->ioperm || next->ioperm)) {		if (next->ioperm) {			/*			 * 4 cachelines copy ... not good, but not that			 * bad either. Anyone got something better?			 * This only affects processes which use ioperm().			 * [Putting the TSSs into 4k-tlb mapped regions			 * and playing VM tricks to switch the IO bitmap			 * is not really acceptable.]			 */			memcpy(tss->io_bitmap, next->io_bitmap,				 IO_BITMAP_SIZE*sizeof(unsigned long));			tss->bitmap = IO_BITMAP_OFFSET;		} else			/*			 * a bitmap offset pointing outside of the TSS limit			 * causes a nicely controllable SIGSEGV if a process			 * tries to use a port IO instruction. The first			 * sys_ioperm() call sets up the bitmap properly.			 */			tss->bitmap = INVALID_IO_BITMAP_OFFSET;	}}asmlinkage int sys_fork(struct pt_regs regs){	return do_fork(SIGCHLD, regs.esp, &regs, 0);}asmlinkage int sys_clone(struct pt_regs regs){	unsigned long clone_flags;	unsigned long newsp;	clone_flags = regs.ebx;	newsp = regs.ecx;	if (!newsp)		newsp = regs.esp;	return do_fork(clone_flags, newsp, &regs, 0);}/* * This is trivial, and on the face of it looks like it * could equally well be done in user mode. * * Not so, for quite unobvious reasons - register pressure. * In user mode vfork() cannot have a stack frame, and if * done by calling the "clone()" system call directly, you * do not have enough call-clobbered registers to hold all * the information you need. */asmlinkage int sys_vfork(struct pt_regs regs){	return do_fork(CLONE_VFORK | CLONE_VM | SIGCHLD, regs.esp, &regs, 0);}/* * sys_execve() executes a new program. */asmlinkage int sys_execve(struct pt_regs regs){	int error;	char * filename;	filename = getname((char *) regs.ebx);	error = PTR_ERR(filename);	if (IS_ERR(filename))		goto out;	error = do_execve(filename, (char **) regs.ecx, (char **) regs.edx, &regs);	if (error == 0)		current->ptrace &= ~PT_DTRACE;	putname(filename);out:	return error;}/* * These bracket the sleeping functions.. */extern void scheduling_functions_start_here(void);extern void scheduling_functions_end_here(void);#define first_sched	((unsigned long) scheduling_functions_start_here)#define last_sched	((unsigned long) scheduling_functions_end_here)unsigned long get_wchan(struct task_struct *p){	unsigned long ebp, esp, eip;	unsigned long stack_page;	int count = 0;	if (!p || p == current || p->state == TASK_RUNNING)		return 0;	stack_page = (unsigned long)p->thread_info;	esp = p->thread.esp;	if (!stack_page || esp < stack_page || esp > 8188+stack_page)		return 0;	/* include/asm-i386/system.h:switch_to() pushes ebp last. */	ebp = *(unsigned long *) esp;	do {		if (ebp < stack_page || ebp > 8184+stack_page)			return 0;		eip = *(unsigned long *) (ebp+4);		if (eip < first_sched || eip >= last_sched)			return eip;		ebp = *(unsigned long *) ebp;	} while (count++ < 16);	return 0;}#undef last_sched#undef first_sched

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