📄 process.c
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kb_wait(); udelay(50); outb(0xfe,0x64); /* pulse reset low */ udelay(50); } /* That didn't work - force a triple fault.. */ __asm__ __volatile__("lidt %0": :"m" (no_idt)); __asm__ __volatile__("int3"); } } machine_real_restart(jump_to_bios, sizeof(jump_to_bios));}void machine_halt(void){}void machine_power_off(void){ if (pm_power_off) pm_power_off();}extern void show_trace(unsigned long* esp);void show_regs(struct pt_regs * regs){ unsigned long cr0 = 0L, cr2 = 0L, cr3 = 0L, cr4 = 0L; printk("\n"); printk("Pid: %d, comm: %20s\n", current->pid, current->comm); printk("EIP: %04x:[<%08lx>] CPU: %d",0xffff & regs->xcs,regs->eip, smp_processor_id()); if (regs->xcs & 3) printk(" ESP: %04x:%08lx",0xffff & regs->xss,regs->esp); printk(" EFLAGS: %08lx %s\n",regs->eflags, print_tainted()); printk("EAX: %08lx EBX: %08lx ECX: %08lx EDX: %08lx\n", regs->eax,regs->ebx,regs->ecx,regs->edx); printk("ESI: %08lx EDI: %08lx EBP: %08lx", regs->esi, regs->edi, regs->ebp); printk(" DS: %04x ES: %04x\n", 0xffff & regs->xds,0xffff & regs->xes); __asm__("movl %%cr0, %0": "=r" (cr0)); __asm__("movl %%cr2, %0": "=r" (cr2)); __asm__("movl %%cr3, %0": "=r" (cr3)); /* This could fault if %cr4 does not exist */ __asm__("1: movl %%cr4, %0 \n" "2: \n" ".section __ex_table,\"a\" \n" ".long 1b,2b \n" ".previous \n" : "=r" (cr4): "0" (0)); printk("CR0: %08lx CR2: %08lx CR3: %08lx CR4: %08lx\n", cr0, cr2, cr3, cr4); show_trace(®s->esp);}/* * No need to lock the MM as we are the last user */void release_segments(struct mm_struct *mm){ void * ldt = mm->context.segments; /* * free the LDT */ if (ldt) { mm->context.segments = NULL; clear_LDT(); vfree(ldt); }}/* * Create a kernel thread */int kernel_thread(int (*fn)(void *), void * arg, unsigned long flags){ long retval, d0; __asm__ __volatile__( "movl %%esp,%%esi\n\t" "int $0x80\n\t" /* Linux/i386 system call */ "cmpl %%esp,%%esi\n\t" /* child or parent? */ "je 1f\n\t" /* parent - jump */ /* Load the argument into eax, and push it. That way, it does * not matter whether the called function is compiled with * -mregparm or not. */ "movl %4,%%eax\n\t" "pushl %%eax\n\t" "call *%5\n\t" /* call fn */ "movl %3,%0\n\t" /* exit */ "int $0x80\n" "1:\t" :"=&a" (retval), "=&S" (d0) :"0" (__NR_clone), "i" (__NR_exit), "r" (arg), "r" (fn), "b" (flags | CLONE_VM) : "memory"); return retval;}/* * Free current thread data structures etc.. */void exit_thread(void){ /* nothing to do ... */}void flush_thread(void){ struct task_struct *tsk = current; memset(tsk->thread.debugreg, 0, sizeof(unsigned long)*8); /* * Forget coprocessor state.. */ clear_fpu(tsk); tsk->used_math = 0;}void release_thread(struct task_struct *dead_task){ if (dead_task->mm) { void * ldt = dead_task->mm->context.segments; // temporary debugging check if (ldt) { printk("WARNING: dead process %8s still has LDT? <%p>\n", dead_task->comm, ldt); BUG(); } }}/* * we do not have to muck with descriptors here, that is * done in switch_mm() as needed. */void copy_segments(struct task_struct *p, struct mm_struct *new_mm){ struct mm_struct * old_mm; void *old_ldt, *ldt; ldt = NULL; old_mm = current->mm; if (old_mm && (old_ldt = old_mm->context.segments) != NULL) { /* * Completely new LDT, we initialize it from the parent: */ ldt = vmalloc(LDT_ENTRIES*LDT_ENTRY_SIZE); if (!ldt) printk(KERN_WARNING "ldt allocation failed\n"); else memcpy(ldt, old_ldt, LDT_ENTRIES*LDT_ENTRY_SIZE); } new_mm->context.segments = ldt; new_mm->context.cpuvalid = ~0UL; /* valid on all CPU's - they can't have stale data */}/* * Save a segment. */#define savesegment(seg,value) \ asm volatile("movl %%" #seg ",%0":"=m" (*(int *)&(value)))int copy_thread(int nr, unsigned long clone_flags, unsigned long esp, unsigned long unused, struct task_struct * p, struct pt_regs * regs){ struct pt_regs * childregs; childregs = ((struct pt_regs *) (THREAD_SIZE + (unsigned long) p->thread_info)) - 1; struct_cpy(childregs, regs); childregs->eax = 0; childregs->esp = esp; p->thread.esp = (unsigned long) childregs; p->thread.esp0 = (unsigned long) (childregs+1); p->thread.eip = (unsigned long) ret_from_fork; savesegment(fs,p->thread.fs); savesegment(gs,p->thread.gs); unlazy_fpu(current); struct_cpy(&p->thread.i387, ¤t->thread.i387); return 0;}/* * fill in the user structure for a core dump.. */void dump_thread(struct pt_regs * regs, struct user * dump){ int i;/* changed the size calculations - should hopefully work better. lbt */ dump->magic = CMAGIC; dump->start_code = 0; dump->start_stack = regs->esp & ~(PAGE_SIZE - 1); dump->u_tsize = ((unsigned long) current->mm->end_code) >> PAGE_SHIFT; dump->u_dsize = ((unsigned long) (current->mm->brk + (PAGE_SIZE-1))) >> PAGE_SHIFT; dump->u_dsize -= dump->u_tsize; dump->u_ssize = 0; for (i = 0; i < 8; i++) dump->u_debugreg[i] = current->thread.debugreg[i]; if (dump->start_stack < TASK_SIZE) dump->u_ssize = ((unsigned long) (TASK_SIZE - dump->start_stack)) >> PAGE_SHIFT; dump->regs.ebx = regs->ebx; dump->regs.ecx = regs->ecx; dump->regs.edx = regs->edx; dump->regs.esi = regs->esi; dump->regs.edi = regs->edi; dump->regs.ebp = regs->ebp; dump->regs.eax = regs->eax; dump->regs.ds = regs->xds; dump->regs.es = regs->xes; savesegment(fs,dump->regs.fs); savesegment(gs,dump->regs.gs); dump->regs.orig_eax = regs->orig_eax; dump->regs.eip = regs->eip; dump->regs.cs = regs->xcs; dump->regs.eflags = regs->eflags; dump->regs.esp = regs->esp; dump->regs.ss = regs->xss; dump->u_fpvalid = dump_fpu (regs, &dump->i387);}/* * This special macro can be used to load a debugging register */#define loaddebug(thread,register) \ __asm__("movl %0,%%db" #register \ : /* no output */ \ :"r" (thread->debugreg[register]))/* * switch_to(x,yn) should switch tasks from x to y. * * We fsave/fwait so that an exception goes off at the right time * (as a call from the fsave or fwait in effect) rather than to * the wrong process. Lazy FP saving no longer makes any sense * with modern CPU's, and this simplifies a lot of things (SMP * and UP become the same). * * NOTE! We used to use the x86 hardware context switching. The * reason for not using it any more becomes apparent when you * try to recover gracefully from saved state that is no longer * valid (stale segment register values in particular). With the * hardware task-switch, there is no way to fix up bad state in * a reasonable manner. * * The fact that Intel documents the hardware task-switching to * be slow is a fairly red herring - this code is not noticeably * faster. However, there _is_ some room for improvement here, * so the performance issues may eventually be a valid point. * More important, however, is the fact that this allows us much * more flexibility. */void __switch_to(struct task_struct *prev_p, struct task_struct *next_p){ struct thread_struct *prev = &prev_p->thread, *next = &next_p->thread; struct tss_struct *tss = init_tss + smp_processor_id(); /* never put a printk in __switch_to... printk() calls wake_up*() indirectly */ unlazy_fpu(prev_p); /* * Reload esp0, LDT and the page table pointer: */ tss->esp0 = next->esp0; /* * Save away %fs and %gs. No need to save %es and %ds, as * those are always kernel segments while inside the kernel. */ asm volatile("movl %%fs,%0":"=m" (*(int *)&prev->fs)); asm volatile("movl %%gs,%0":"=m" (*(int *)&prev->gs)); /* * Restore %fs and %gs if needed. */ if (unlikely(prev->fs | prev->gs | next->fs | next->gs)) { loadsegment(fs, next->fs); loadsegment(gs, next->gs); } /* * Now maybe reload the debug registers */ if (unlikely(next->debugreg[7])) { loaddebug(next, 0); loaddebug(next, 1); loaddebug(next, 2); loaddebug(next, 3); /* no 4 and 5 */ loaddebug(next, 6); loaddebug(next, 7); } if (unlikely(prev->ioperm || next->ioperm)) { if (next->ioperm) { /* * 4 cachelines copy ... not good, but not that * bad either. Anyone got something better? * This only affects processes which use ioperm(). * [Putting the TSSs into 4k-tlb mapped regions * and playing VM tricks to switch the IO bitmap * is not really acceptable.] */ memcpy(tss->io_bitmap, next->io_bitmap, IO_BITMAP_SIZE*sizeof(unsigned long)); tss->bitmap = IO_BITMAP_OFFSET; } else /* * a bitmap offset pointing outside of the TSS limit * causes a nicely controllable SIGSEGV if a process * tries to use a port IO instruction. The first * sys_ioperm() call sets up the bitmap properly. */ tss->bitmap = INVALID_IO_BITMAP_OFFSET; }}asmlinkage int sys_fork(struct pt_regs regs){ return do_fork(SIGCHLD, regs.esp, ®s, 0);}asmlinkage int sys_clone(struct pt_regs regs){ unsigned long clone_flags; unsigned long newsp; clone_flags = regs.ebx; newsp = regs.ecx; if (!newsp) newsp = regs.esp; return do_fork(clone_flags, newsp, ®s, 0);}/* * This is trivial, and on the face of it looks like it * could equally well be done in user mode. * * Not so, for quite unobvious reasons - register pressure. * In user mode vfork() cannot have a stack frame, and if * done by calling the "clone()" system call directly, you * do not have enough call-clobbered registers to hold all * the information you need. */asmlinkage int sys_vfork(struct pt_regs regs){ return do_fork(CLONE_VFORK | CLONE_VM | SIGCHLD, regs.esp, ®s, 0);}/* * sys_execve() executes a new program. */asmlinkage int sys_execve(struct pt_regs regs){ int error; char * filename; filename = getname((char *) regs.ebx); error = PTR_ERR(filename); if (IS_ERR(filename)) goto out; error = do_execve(filename, (char **) regs.ecx, (char **) regs.edx, ®s); if (error == 0) current->ptrace &= ~PT_DTRACE; putname(filename);out: return error;}/* * These bracket the sleeping functions.. */extern void scheduling_functions_start_here(void);extern void scheduling_functions_end_here(void);#define first_sched ((unsigned long) scheduling_functions_start_here)#define last_sched ((unsigned long) scheduling_functions_end_here)unsigned long get_wchan(struct task_struct *p){ unsigned long ebp, esp, eip; unsigned long stack_page; int count = 0; if (!p || p == current || p->state == TASK_RUNNING) return 0; stack_page = (unsigned long)p->thread_info; esp = p->thread.esp; if (!stack_page || esp < stack_page || esp > 8188+stack_page) return 0; /* include/asm-i386/system.h:switch_to() pushes ebp last. */ ebp = *(unsigned long *) esp; do { if (ebp < stack_page || ebp > 8184+stack_page) return 0; eip = *(unsigned long *) (ebp+4); if (eip < first_sched || eip >= last_sched) return eip; ebp = *(unsigned long *) ebp; } while (count++ < 16); return 0;}#undef last_sched#undef first_sched
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