📄 uip.c
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tcp_send_syn: BUF->flags |= TCP_SYN; #else /* UIP_ACTIVE_OPEN */ tcp_send_synack: BUF->flags = TCP_SYN | TCP_ACK; #endif /* UIP_ACTIVE_OPEN */ /* We send out the TCP Maximum Segment Size option with our SYNACK. */ BUF->optdata[0] = 2; BUF->optdata[1] = 4; BUF->optdata[2] = (UIP_TCP_MSS) / 256; BUF->optdata[3] = (UIP_TCP_MSS) & 255; uip_len = 44; BUF->tcpoffset = 6 << 4; goto tcp_send; /* This label will be jumped to if we found an active connection. */ found: uip_conn = uip_connr; uip_flags = 0; /* We do a very naive form of TCP reset processing; we just accept any RST and kill our connection. We should in fact check if the sequence number of this reset is wihtin our advertised window before we accept the reset. */ if(BUF->flags & TCP_RST) { uip_connr->tcpstateflags = CLOSED; UIP_LOG("tcp: got reset, aborting connection."); uip_flags = UIP_ABORT; UIP_APPCALL(); goto drop; } /* Calculated the length of the data, if the application has sent any data to us. */ c = (BUF->tcpoffset >> 4) << 2; /* uip_len will contain the length of the actual TCP data. This is calculated by subtracing the length of the TCP header (in c) and the length of the IP header (20 bytes). */ uip_len = uip_len - c - 20; /* First, check if the sequence number of the incoming packet is what we're expecting next. If not, we send out an ACK with the correct numbers in. */ if(uip_len > 0 && (BUF->seqno[0] != uip_connr->rcv_nxt[0] || BUF->seqno[1] != uip_connr->rcv_nxt[1] || BUF->seqno[2] != uip_connr->rcv_nxt[2] || BUF->seqno[3] != uip_connr->rcv_nxt[3])) { goto tcp_send_ack; } /* Next, check if the incoming segment acknowledges any outstanding data. If so, we update the sequence number, reset the length of the outstanding data, calculate RTT estimations, and reset the retransmission timer. */ if((BUF->flags & TCP_ACK) && uip_outstanding(uip_connr)) { uip_add32(uip_connr->snd_nxt, uip_connr->len); if(BUF->ackno[0] == uip_acc32[0] && BUF->ackno[1] == uip_acc32[1] && BUF->ackno[2] == uip_acc32[2] && BUF->ackno[3] == uip_acc32[3]) { /* Update sequence number. */ uip_connr->snd_nxt[0] = uip_acc32[0]; uip_connr->snd_nxt[1] = uip_acc32[1]; uip_connr->snd_nxt[2] = uip_acc32[2]; uip_connr->snd_nxt[3] = uip_acc32[3]; /* Do RTT estimation, unless we have done retransmissions. */ if(uip_connr->nrtx == 0) { signed char m; m = uip_connr->rto - uip_connr->timer; /* This is taken directly from VJs original code in his paper */ m = m - (uip_connr->sa >> 3); uip_connr->sa += m; if(m < 0) { m = -m; } m = m - (uip_connr->sv >> 2); uip_connr->sv += m; uip_connr->rto = (uip_connr->sa >> 3) + uip_connr->sv; } /* Set the acknowledged flag. */ uip_flags = UIP_ACKDATA; /* Reset the retransmission timer. */ uip_connr->timer = uip_connr->rto; } } /* Do different things depending on in what state the connection is. */ switch(uip_connr->tcpstateflags & TS_MASK) { /* CLOSED and LISTEN are not handled here. CLOSE_WAIT is not implemented, since we force the application to close when the peer sends a FIN (hence the application goes directly from ESTABLISHED to LAST_ACK). */ case SYN_RCVD: /* In SYN_RCVD we have sent out a SYNACK in response to a SYN, and we are waiting for an ACK that acknowledges the data we sent out the last time. Therefore, we want to have the UIP_ACKDATA flag set. If so, we enter the ESTABLISHED state. */ if(uip_flags & UIP_ACKDATA) { uip_connr->tcpstateflags = ESTABLISHED; uip_flags = UIP_CONNECTED; uip_connr->len = 0; if(uip_len > 0) { uip_flags |= UIP_NEWDATA; uip_add_rcv_nxt(uip_len); } uip_slen = 0; UIP_APPCALL(); goto appsend; } goto drop;#if UIP_ACTIVE_OPEN case SYN_SENT: /* In SYN_SENT, we wait for a SYNACK that is sent in response to our SYN. The rcv_nxt is set to sequence number in the SYNACK plus one, and we send an ACK. We move into the ESTABLISHED state. */ if((uip_flags & UIP_ACKDATA) && BUF->flags == (TCP_SYN | TCP_ACK)) { /* Parse the TCP MSS option, if present. */ if((BUF->tcpoffset & 0xf0) > 0x50) { for(c = 0; c < ((BUF->tcpoffset >> 4) - 5) << 2 ;) { opt = uip_buf[40 + UIP_LLH_LEN + c]; if(opt == 0x00) { /* End of options. */ break; } else if(opt == 0x01) { ++c; /* NOP option. */ } else if(opt == 0x02 && uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == 0x04) { /* An MSS option with the right option length. */ tmp16 = (uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 2 + c] << 8) | uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 3 + c]; uip_connr->initialmss = uip_connr->mss = tmp16 > UIP_TCP_MSS? UIP_TCP_MSS: tmp16; /* And we are done processing options. */ break; } else { /* All other options have a length field, so that we easily can skip past them. */ if(uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == 0) { /* If the length field is zero, the options are malformed and we don't process them further. */ break; } c += uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c]; } } } uip_connr->tcpstateflags = ESTABLISHED; uip_connr->rcv_nxt[0] = BUF->seqno[0]; uip_connr->rcv_nxt[1] = BUF->seqno[1]; uip_connr->rcv_nxt[2] = BUF->seqno[2]; uip_connr->rcv_nxt[3] = BUF->seqno[3]; uip_add_rcv_nxt(1); uip_flags = UIP_CONNECTED | UIP_NEWDATA; uip_connr->len = 0; uip_len = 0; uip_slen = 0; UIP_APPCALL(); goto appsend; } goto reset;#endif /* UIP_ACTIVE_OPEN */ case ESTABLISHED: /* In the ESTABLISHED state, we call upon the application to feed data into the uip_buf. If the UIP_ACKDATA flag is set, the application should put new data into the buffer, otherwise we are retransmitting an old segment, and the application should put that data into the buffer. If the incoming packet is a FIN, we should close the connection on this side as well, and we send out a FIN and enter the LAST_ACK state. We require that there is no outstanding data; otherwise the sequence numbers will be screwed up. */ if(BUF->flags & TCP_FIN) { if(uip_outstanding(uip_connr)) { goto drop; } uip_add_rcv_nxt(1 + uip_len); uip_flags = UIP_CLOSE; if(uip_len > 0) { uip_flags |= UIP_NEWDATA; } UIP_APPCALL(); uip_connr->len = 1; uip_connr->tcpstateflags = LAST_ACK; uip_connr->nrtx = 0; tcp_send_finack: BUF->flags = TCP_FIN | TCP_ACK; goto tcp_send_nodata; } /* Check the URG flag. If this is set, the segment carries urgent data that we must pass to the application. */ if(BUF->flags & TCP_URG) {#if UIP_URGDATA > 0 uip_urglen = (BUF->urgp[0] << 8) | BUF->urgp[1]; if(uip_urglen > uip_len) { /* There is more urgent data in the next segment to come. */ uip_urglen = uip_len; } uip_add_rcv_nxt(uip_urglen); uip_len -= uip_urglen; uip_urgdata = uip_appdata; uip_appdata += uip_urglen; } else { uip_urglen = 0;#endif /* UIP_URGDATA > 0 */ uip_appdata += (BUF->urgp[0] << 8) | BUF->urgp[1]; uip_len -= (BUF->urgp[0] << 8) | BUF->urgp[1]; } /* If uip_len > 0 we have TCP data in the packet, and we flag this by setting the UIP_NEWDATA flag and update the sequence number we acknowledge. If the application has stopped the dataflow using uip_stop(), we must not accept any data packets from the remote host. */ if(uip_len > 0 && !(uip_connr->tcpstateflags & UIP_STOPPED)) { uip_flags |= UIP_NEWDATA; uip_add_rcv_nxt(uip_len); } /* Check if the available buffer space advertised by the other end is smaller than the initial MSS for this connection. If so, we set the current MSS to the window size to ensure that the application does not send more data than the other end can handle. If the remote host advertises a zero window, we set the MSS to the initial MSS so that the application will send an entire MSS of data. This data will not be acknowledged by the receiver, and the application will retransmit it. This is called the "persistent timer" and uses the retransmission mechanim. */ tmp16 = ((u16_t)BUF->wnd[0] << 8) + (u16_t)BUF->wnd[1]; if(tmp16 > uip_connr->initialmss || tmp16 == 0) { tmp16 = uip_connr->initialmss; } uip_connr->mss = tmp16; /* If this packet constitutes an ACK for outstanding data (flagged by the UIP_ACKDATA flag, we should call the application since it might want to send more data. If the incoming packet had data from the peer (as flagged by the UIP_NEWDATA flag), the application must also be notified. When the application is called, the global variable uip_len contains the length of the incoming data. The application can access the incoming data through the global pointer uip_appdata, which usually points 40 bytes into the uip_buf array. If the application wishes to send any data, this data should be put into the uip_appdata and the length of the data should be put into uip_len. If the application don't have any data to send, uip_len must be set to 0. */ if(uip_flags & (UIP_NEWDATA | UIP_ACKDATA)) { uip_slen = 0; UIP_APPCALL(); appsend: if(uip_flags & UIP_ABORT) { uip_slen = 0; uip_connr->tcpstateflags = CLOSED; BUF->flags = TCP_RST | TCP_ACK; goto tcp_send_nodata; } if(uip_flags & UIP_CLOSE) { uip_slen = 0; uip_connr->len = 1; uip_connr->tcpstateflags = FIN_WAIT_1; uip_connr->nrtx = 0; BUF->flags = TCP_FIN | TCP_ACK; goto tcp_send_nodata; } /* If uip_slen > 0, the application has data to be sent. */ if(uip_slen > 0) { /* If the connection has acknowledged data, the contents of the ->len variable should be discarded. */ if((uip_flags & UIP_ACKDATA) != 0) { uip_connr->len = 0; } /* If the ->len variable is non-zero the connection has already data in transit and cannot send anymore right now. */ if(uip_connr->len == 0) { /* The application cannot send more than what is allowed by the mss (the minumum of the MSS and the available window). */ if(uip_slen > uip_connr->mss) { uip_slen = uip_connr->mss; } /* Remember how much data we send out now so that we know when everything has been acknowledged. */ uip_connr->len = uip_slen; } else { /* If the application already had unacknowledged data, we make sure that the application does not send (i.e., retransmit) out more than it previously sent out. */ uip_slen = uip_connr->len; } } else { uip_connr->len = 0; } uip_connr->nrtx = 0; apprexmit: uip_appdata = uip_sappdata; /* If the application has data to be sent, or if the incoming packet had new data in it, we must send out a packet. */ if(uip_slen > 0 && uip_connr->len > 0) { /* Add the length of the IP and TCP headers. */ uip_len = uip_connr->len + UIP_TCPIP_HLEN; /* We always set the ACK flag in response packets. */ BUF->flags = TCP_ACK | TCP_PSH; /* Send the packet. */ goto tcp_send_noopts; } /* If there is no data to send, just send out a pure ACK if there is newdata. */ if(uip_flags & UIP_NEWDATA) { uip_len = UIP_TCPIP_HLEN; BUF->flags = TCP_ACK; goto tcp_send_noopts; } } goto drop; case LAST_ACK: /* We can close this connection if the peer has acknowledged our FIN. This is indicated by the UIP_ACKDATA flag. */ if(uip_flags & UIP_ACKDATA) { uip_connr->tcpstateflags = CLOSED; uip_flags = UIP_CLOSE; UIP_APPCALL(); } break; case FIN_WAIT_1: /* The application has closed the connection, but the remote host hasn't closed its end yet. Thus we do nothing but wait for a FIN from the other side. */ if(uip_len > 0) { uip_add_rcv_nxt(uip_len); } if(BUF->flags & TCP_FIN) { if(uip_flags & UIP_ACKDATA) { uip_connr->tcpstateflags = TIME_WAIT; uip_connr->timer = 0; uip_connr->len = 0; } else { uip_connr->tcpstateflags = CLOSING; } uip_add_rcv_nxt(1); uip_flags = UIP_CLOSE; UIP_APPCALL(); goto tcp_send_ack; } else if(uip_flags & UIP_ACKDATA) { uip_connr->tcpstateflags = FIN_WAIT_2; uip_connr->len = 0; goto drop; } if(uip_len > 0) { goto tcp_send_ack; } goto drop; case FIN_WAIT_2: if(uip_len > 0) { uip_add_rcv_nxt(uip_len); } if(BUF->flags & TCP_FIN) { uip_connr->tcpstateflags = TIME_WAIT; uip_connr->timer = 0; uip_add_rcv_nxt(1); uip_flags = UIP_CLOSE; UIP_APPCALL(); goto tcp_send_ack; } if(uip_len > 0) { goto tcp_send_ack; } goto drop; case TIME_WAIT: goto tcp_send_ack; case CLOSING: if(uip_flags & UIP_ACKDATA) { uip_connr->tcpstateflags = TIME_WAIT; uip_connr->timer = 0; } } goto drop; /* We jump here when we are ready to send the packet, and just want to set the appropriate TCP sequence numbers in the TCP header. */ tcp_send_ack: BUF->flags = TCP_ACK; tcp_send_nodata: uip_len = 40; tcp_send_noopts: BUF->tcpoffset = 5 << 4; tcp_send: /* We're done with the input processing. We are now ready to send a reply. Our job is to fill in all the fields of the TCP and IP headers before calculating the checksum and finally send the packet. */ BUF->ackno[0] = uip_connr->rcv_nxt[0]; BUF->ackno[1] = uip_connr->rcv_nxt[1]; BUF->ackno[2] = uip_connr->rcv_nxt[2]; BUF->ackno[3] = uip_connr->rcv_nxt[3]; BUF->seqno[0] = uip_connr->snd_nxt[0]; BUF->seqno[1] = uip_connr->snd_nxt[1]; BUF->seqno[2] = uip_connr->snd_nxt[2]; BUF->seqno[3] = uip_connr->snd_nxt[3]; BUF->proto = UIP_PROTO_TCP; BUF->srcport = uip_connr->lport; BUF->destport = uip_connr->rport; BUF->srcipaddr[0] = uip_hostaddr[0]; BUF->srcipaddr[1] = uip_hostaddr[1]; BUF->destipaddr[0] = uip_connr->ripaddr[0]; BUF->destipaddr[1] = uip_connr->ripaddr[1]; if(uip_connr->tcpstateflags & UIP_STOPPED) { /* If the connection has issued uip_stop(), we advertise a zero window so that the remote host will stop sending data. */ BUF->wnd[0] = BUF->wnd[1] = 0; } else { BUF->wnd[0] = ((UIP_RECEIVE_WINDOW) >> 8); BUF->wnd[1] = ((UIP_RECEIVE_WINDOW) & 0xff); } tcp_send_noconn: BUF->len[0] = (uip_len >> 8); BUF->len[1] = (uip_len & 0xff); /* Calculate TCP checksum. */ BUF->tcpchksum = 0; BUF->tcpchksum = ~(uip_tcpchksum()); ip_send_nolen: BUF->vhl = 0x45; BUF->tos = 0; BUF->ipoffset[0] = BUF->ipoffset[1] = 0; BUF->ttl = UIP_TTL; ++ipid; BUF->ipid[0] = ipid >> 8; BUF->ipid[1] = ipid & 0xff; /* Calculate IP checksum. */ BUF->ipchksum = 0; BUF->ipchksum = ~(uip_ipchksum()); UIP_STAT(++uip_stat.tcp.sent); send: UIP_STAT(++uip_stat.ip.sent); /* Return and let the caller do the actual transmission. */ return; drop: uip_len = 0; return;}/*-----------------------------------------------------------------------------------*/u16_thtons(u16_t val){ return HTONS(val);}/*-----------------------------------------------------------------------------------*//** @} */
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