📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Othello.rc
//
#define IDD_ABOUTBOX 100
#define IDB_SPLASH 102
#define IDR_MAINFRAME 128
#define IDR_OTHELLTYPE 129
#define IDD_MODEL 143
#define IDB_HINT 148
#define IDB_MYTOOLBAR 149
#define IDB_ABOUT 155
#define IDB_REDO 157
#define IDB_UNDO 159
#define IDB_START 163
#define IDR_WIN 166
#define IDR_ERROR 167
#define IDR_HINT 168
#define IDR_LOSE 169
#define IDR_UNDO 170
#define IDR_DROP 171
#define IDD_WIN 173
#define IDC_H2A 1004
#define IDC_H2H 1005
#define IDC_A2A 1006
#define IDC_MODEL 1007
#define IDC_NAME 1008
#define IDC_SHOCKWAVEFLASH1 1010
#define ID_GAME_NEW 32771
#define ID_GAME_EXIT 32772
#define ID_GAME_OPTION 32773
#define ID_OPTION_H2H 32775
#define ID_OPTION_A2A 32776
#define ID_OPTION_H2A 32778
#define ID_UNDO_UNDO 32779
#define ID_UNDO_REDO 32780
#define ID_OPTION_A2H 32781
#define ID_GAME_FIRST 32787
#define ID_GAME_SECOND 32788
#define ID_GAME_DOUBLE 32789
#define ID_FUNCTION_HINT 32790
#define ID_FUNCTION_REDO 32791
#define ID_FUNCTION_UNDO 32792
#define ID_HELP_HELP 32793
#define ID_FUNCTION_LEVEL 32794
#define ID_FUNCTION_DEPTH 32796
#define ID_FUNCTION_DEPTH2 32797
#define ID_FUNCTION_DEPTH1 32798
#define ID_FUNCTION_DEPTH3 32799
#define ID_FUNCTION_DEPTH4 32800
#define ID_FUNCTION_DEPTH5 32801
#define ID_FUNCTION_DEPTH6 32802
#define ID_FUNCTION_DEPTH7 32803
#define ID_FUNCTION_DEPTH8 32804
#define ID_FUNCTION_DEPTH9 32805
#define ID_BUTTON32808 32808
#define ID_FUNCTION_STABLE 32812
#define ID_FUNCTION_ACTION 32813
#define ID_FUNCTION_MUSIC 32815
#define ID_GAME_DISPLAY 32816
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 176
#define _APS_NEXT_COMMAND_VALUE 32818
#define _APS_NEXT_CONTROL_VALUE 1016
#define _APS_NEXT_SYMED_VALUE 103
#endif
#endif
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