mapproperty.h

来自「一个另类的坦克大战源程序」· C头文件 代码 · 共 50 行

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#if !defined(AFX_MAPPROPERTY_H__7DDF9EDD_6FFC_488F_B8B6_8C2E1922E792__INCLUDED_)
#define AFX_MAPPROPERTY_H__7DDF9EDD_6FFC_488F_B8B6_8C2E1922E792__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MapProperty.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CMapProperty dialog

class CMapProperty : public CDialog
{
// Construction
public:
	CMapProperty(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CMapProperty)
	enum { IDD = IDD_DIALOG_PROPERTY };
	CComboBox	m_Combo_terrain;
	UINT	m_uHeight;
	UINT	m_uWidth;
	int		m_nTerrain;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMapProperty)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CMapProperty)
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAPPROPERTY_H__7DDF9EDD_6FFC_488F_B8B6_8C2E1922E792__INCLUDED_)

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