mainfrm.cpp

来自「一个另类的坦克大战源程序」· C++ 代码 · 共 178 行

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178
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// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "MapEdit.h"

#include "MainFrm.h"
#include "MapProperty.h"
#include "TileView.h"
#include "MiniMapView.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMainFrame

IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
	//{{AFX_MSG_MAP(CMainFrame)
	ON_WM_CREATE()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
	
}

CMainFrame::~CMainFrame()
{
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
		| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
		!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}

	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}

	// TODO: Delete these three lines if you don't want the toolbar to
	//  be dockable
	m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
	EnableDocking(CBRS_ALIGN_ANY);
	DockControlBar(&m_wndToolBar);

	return 0;
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	if( !CFrameWnd::PreCreateWindow(cs) )
		return FALSE;
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	cs.style = WS_OVERLAPPED | WS_CAPTION | FWS_ADDTOTITLE
		| WS_THICKFRAME | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_MAXIMIZE;

	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CFrameWnd::Dump(dc);
}

#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers


BOOL CMainFrame::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext) 
{
	// create a splitter with 1 row, 2 columns
	if (!m_wndSplitter.CreateStatic(this, 1, 2))
	{
		TRACE0("Failed to CreateStaticSplitter\n");
		return FALSE;
	}

	//_____________________________________________
	//create map view
	if (!m_wndSplitter.CreateView(0, 0,
		pContext->m_pNewViewClass, 
		CSize(GetSystemMetrics(SM_CXSCREEN)-180,0), pContext))
	{
		TRACE0("Failed to create first pane\n");
		return FALSE;
	}

	// add the second splitter pane - which is a nested splitter with 2 rows
	if (!m_wndSplitter2.CreateStatic(
		&m_wndSplitter,     // our parent window is the first splitter
		2, 1,               // the new splitter is 2 rows, 1 column
		WS_CHILD | WS_VISIBLE | WS_BORDER,  // style, WS_BORDER is needed
		m_wndSplitter.IdFromRowCol(0, 1)
			// new splitter is in the first row, 2nd column of first splitter
	   ))
	{
		TRACE0("Failed to create nested splitter\n");
		return FALSE;
	}

	if (!m_wndSplitter2.CreateView(0, 0,
		RUNTIME_CLASS(CMiniMapView), CSize(0,160), pContext))
	{
		TRACE0("Failed to create second pane\n");
		return FALSE;
	}
	if (!m_wndSplitter2.CreateView(1, 0,
		RUNTIME_CLASS(CTileView), CSize(0,0), pContext))
	{
		TRACE0("Failed to create third pane\n");
		return FALSE;
	}

	// it all worked, we now have two splitter windows which contain
	//  three different views
	return TRUE;
}

CMapView * CMainFrame::GetMapView()
{
	return (CMapView*)m_wndSplitter.GetPane(0,0);
}

CMiniMapView * CMainFrame::GetMiniMapView()
{
	return (CMiniMapView * )m_wndSplitter2.GetPane(0,0);
}

CTileView * CMainFrame::GetTileView()
{
	return (CTileView * )m_wndSplitter2.GetPane(1,0);
}

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