⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 propedtdlg.cpp

📁 RPG四大编辑器:场景/道具/角色/地图四大编辑器源代码 vc++ 6.0
💻 CPP
字号:
// PropEdtDlg.cpp : implementation file
//

#include "stdafx.h"
#include "PropEdt.h"
#include "PropEdtDlg.h"
#include "PropItem.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CPropEdtDlg dialog
CString CPropEdtDlg::m_csTypeName[4];

CPropEdtDlg::CPropEdtDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CPropEdtDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CPropEdtDlg)
	m_nType = 0;
	m_csFile = _T("");
	m_csName = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CPropEdtDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CPropEdtDlg)
	DDX_Control(pDX, IDC_EDIT_FLOAT, m_objEdit);
	DDX_Control(pDX, IDC_COMBO_FLOAT, m_objCombox);
	DDX_Control(pDX, IDC_LIST, m_objList);
	DDX_CBIndex(pDX, IDC_COMBO, m_nType);
	DDX_Text(pDX, IDC_EDIT_FILE, m_csFile);
	DDV_MaxChars(pDX, m_csFile, 32);
	DDX_Text(pDX, IDC_EDIT_NAME, m_csName);
	DDV_MaxChars(pDX, m_csName, 32);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CPropEdtDlg, CDialog)
	//{{AFX_MSG_MAP(CPropEdtDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_NOTIFY(LVN_ITEMCHANGED, IDC_LIST, OnItemchangedList)
	ON_WM_DESTROY()
	ON_BN_CLICKED(IDC_BUTTON_ADD, OnButtonAdd)
	ON_CBN_KILLFOCUS(IDC_COMBO_FLOAT, OnKillfocusComboFloat)
	ON_EN_KILLFOCUS(IDC_EDIT_FLOAT, OnKillfocusEditFloat)
	ON_NOTIFY(NM_CLICK, IDC_LIST, OnClickList)
	ON_BN_CLICKED(IDC_BUTTON_REMOVE, OnButtonRemove)
	ON_NOTIFY(LVN_KEYDOWN, IDC_LIST, OnKeydownList)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CPropEdtDlg message handlers

BOOL CPropEdtDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	m_csTypeName[0] = _T("0 未知类型");
	m_csTypeName[1] = _T("1 武器");
	m_csTypeName[2] = _T("2 防具");
	m_csTypeName[3] = _T("3 补充药材");
	
	m_objList.SetExtendedStyle(LVS_EX_FULLROWSELECT|LVS_EX_GRIDLINES|LVS_EX_TRACKSELECT);
	m_objList.InsertColumn(0, _T("道具名称"), LVCFMT_CENTER, 200);
	m_objList.InsertColumn(1, _T("道具类型"), LVCFMT_CENTER, 80);
	m_objList.InsertColumn(2, _T("脚本文件"), LVCFMT_CENTER, 220);

	OpenFile();
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CPropEdtDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CPropEdtDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CPropEdtDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CPropEdtDlg::OpenFile()
{
	CFile file;
	if (!file.Open("Object.bin", CFile::modeRead|CFile::shareDenyWrite))
		return;
	if (file.GetLength() % sizeof(CPropItem) != 0)
	{
		AfxMessageBox("Object.bin文件格式有误!");
		file.Close();
		return;
	}
	long lCount = file.GetLength() / sizeof(CPropItem);
	long i;
	for (i=0; i<lCount; i++)
	{
		CPropItem *pItem = (CPropItem*)malloc(sizeof(CPropItem));
		memset(pItem, 0, sizeof(CPropItem));
		if (!pItem)
		{
			AfxMessageBox("内存不足!");
			::PostQuitMessage(-1);
			return;
		}
		if (file.Read(pItem, sizeof(CPropItem)) != sizeof(CPropItem))
		{
			AfxMessageBox("文件读取有误!");
			delete pItem;
			return;
		}
		long lIndex = m_objList.InsertItem(m_objList.GetItemCount(), pItem->m_cName);
		if (lIndex != -1)
		{
			m_objList.SetItemText(lIndex, 1, m_csTypeName[pItem->m_dwType]);
			m_objList.SetItemText(lIndex, 2, pItem->m_cScriptFileName);
			m_objList.SetItemData(lIndex, (DWORD)pItem);
		}
	}
	file.Close();
}

void CPropEdtDlg::OnItemchangedList(NMHDR* pNMHDR, LRESULT* pResult) 
{
	NM_LISTVIEW* pNMListView = (NM_LISTVIEW*)pNMHDR;
	// TODO: Add your control notification handler code here
	*pResult = 0;
}

void CPropEdtDlg::OnDestroy() 
{
	long lCount = m_objList.GetItemCount();
	for (long i=0; i<lCount; i++)
	{
		CPropItem *pItem = (CPropItem*)m_objList.GetItemData(i);
		if (pItem)
		{
			free(pItem);
		}
	}

	CDialog::OnDestroy();
	
	// TODO: Add your message handler code here
}

void CPropEdtDlg::OnButtonAdd() 
{
	// TODO: Add your control notification handler code here
	UpdateData();
	if (m_csName.IsEmpty())
	{
		AfxMessageBox("请填入道具名称");
		return;
	}
	if (m_csFile.IsEmpty())
	{
		AfxMessageBox("请填入道具脚本文件名");
		return;
	}

	CPropItem *pItem = (CPropItem*)malloc(sizeof(CPropItem));
	memset(pItem, 0, sizeof(CPropItem));
	if (!pItem)
	{
		AfxMessageBox("内存不足!");
		::PostQuitMessage(-1);
		return;
	}
	memcpy(pItem->m_cName, m_csName.GetBuffer(m_csName.GetLength()), m_csName.GetLength());
	memcpy(pItem->m_cScriptFileName, m_csFile.GetBuffer(m_csFile.GetLength()), m_csFile.GetLength());
	pItem->m_dwType = m_nType;
	
	long lIndex = m_objList.InsertItem(m_objList.GetItemCount(), pItem->m_cName);
	if (lIndex != -1)
	{
		m_objList.SetItemText(lIndex, 1, m_csTypeName[pItem->m_dwType]);
		m_objList.SetItemText(lIndex, 2, pItem->m_cScriptFileName);
		m_objList.SetItemData(lIndex, (DWORD)pItem);
	}	
}

void CPropEdtDlg::OnOK() 
{
	// TODO: Add extra validation here
	int ret = AfxMessageBox("是否要保存到Object.bin文件中?", MB_YESNOCANCEL);
	if (ret == IDNO)
	{
		CDialog::OnOK();
		return;
	}
	else if (ret == IDCANCEL)
	{
		return;
	}
	
	CFile file;
	if (!file.Open("Object.bin", CFile::modeCreate|CFile::modeWrite|CFile::shareDenyWrite))
	{
		AfxMessageBox("找不到或无法创建Object.bin文件!");
		CDialog::OnOK();
		return;
	}
	long lCount = m_objList.GetItemCount();
	long i;
	for (i=0; i<lCount; i++)
	{
		CPropItem *pItem = (CPropItem*)m_objList.GetItemData(i);
		if (pItem)
		{
			file.Write(pItem, sizeof(CPropItem));
		}
	}
	file.Close();
	CDialog::OnOK();
}

void CPropEdtDlg::OnKillfocusComboFloat() 
{
	// TODO: Add your control notification handler code here
	if (m_HittestInfo.iItem == -1)
		return;
	CPropItem *pItem = (CPropItem*)m_objList.GetItemData(m_HittestInfo.iItem);
	if (!pItem)
		return;
	m_objCombox.ShowWindow(SW_HIDE);
	pItem->m_dwType = m_objCombox.GetCurSel();
	m_objList.SetItemText(m_HittestInfo.iItem, 1, m_csTypeName[pItem->m_dwType]);
	m_objCombox.EnableWindow(FALSE);
	m_objCombox.MoveWindow(0, 0, 0, 0);
	m_objList.SetFocus();
}

void CPropEdtDlg::OnKillfocusEditFloat() 
{
	// TODO: Add your control notification handler code here
	if (m_HittestInfo.iItem != -1)
	{
		CPropItem *pItem = (CPropItem*)m_objList.GetItemData(m_HittestInfo.iItem);
		if (!pItem)
			return;
		if (m_HittestInfo.iSubItem == 0)
		{
			m_objEdit.GetWindowText(pItem->m_cName, 32);
			m_objList.SetItemText(m_HittestInfo.iItem, m_HittestInfo.iSubItem, pItem->m_cName);
		}
		else
		{
			m_objEdit.GetWindowText(pItem->m_cScriptFileName, 32);
			m_objList.SetItemText(m_HittestInfo.iItem, m_HittestInfo.iSubItem, pItem->m_cScriptFileName);
		}
	}
	m_objEdit.ShowWindow(SW_HIDE);
	m_objEdit.EnableWindow(FALSE);
	m_objEdit.MoveWindow(0, 0, 0, 0);
	m_objList.SetFocus();
}

void CPropEdtDlg::OnClickList(NMHDR* pNMHDR, LRESULT* pResult) 
{
	// TODO: Add your control notification handler code here
	CPoint pt;
	GetCursorPos(&pt);
	m_objList.ScreenToClient(&pt);
	m_HittestInfo.pt.x = pt.x;
	m_HittestInfo.pt.y = pt.y;
	long lSubIndex = m_objList.SubItemHitTest(&m_HittestInfo);
	if (m_HittestInfo.iItem == -1)
	{
		m_objEdit.ShowWindow(SW_HIDE);
		m_objCombox.ShowWindow(SW_HIDE);
		return;
	}
	CRect rect;
	m_objList.GetSubItemRect(m_HittestInfo.iItem, m_HittestInfo.iSubItem, LVIR_BOUNDS, rect);
	if (m_HittestInfo.iSubItem == 0)
	{
		CRect rc;
		m_objList.GetSubItemRect(m_HittestInfo.iItem, 1, LVIR_BOUNDS, rc);
		rect.right = rc.left;
	}
	m_objList.ClientToScreen(&rect);
	ScreenToClient(&rect);
	rect.top -= 2;
	rect.bottom += 2;
	CPropItem *pItem = (CPropItem*)m_objList.GetItemData(m_HittestInfo.iItem);
	if (!pItem)
		return;
	if (m_HittestInfo.iSubItem == 1)
	{
		m_objCombox.SetCurSel(pItem->m_dwType);
		m_objCombox.SetWindowPos(NULL, rect.left, rect.top, rect.Width(), rect.Height(), SWP_SHOWWINDOW);
		m_objCombox.EnableWindow();
	}
	else
	{
		m_objEdit.SetWindowText(m_HittestInfo.iSubItem==0?pItem->m_cName:pItem->m_cScriptFileName);
		m_objEdit.SetWindowPos(NULL, rect.left, rect.top, rect.Width(), rect.Height(), SWP_SHOWWINDOW);
		m_objEdit.EnableWindow();
	}
	
	*pResult = 0;
}

void CPropEdtDlg::OnButtonRemove() 
{
	// TODO: Add your control notification handler code here
	if (AfxMessageBox("确定要删除?", MB_YESNO) == IDNO)
		return;
	
	POSITION pos = m_objList.GetFirstSelectedItemPosition();
	while (pos)
	{
		long lIndex = m_objList.GetNextSelectedItem(pos);
		CPropItem *pItem = (CPropItem*)m_objList.GetItemData(lIndex);
		if (pItem)
			free(pItem);
		m_objList.DeleteItem(lIndex);
		pos = m_objList.GetFirstSelectedItemPosition();
	}
}

void CPropEdtDlg::OnKeydownList(NMHDR* pNMHDR, LRESULT* pResult) 
{
	LV_KEYDOWN* pLVKeyDow = (LV_KEYDOWN*)pNMHDR;
	// TODO: Add your control notification handler code here
	if (pLVKeyDow->wVKey == 46)
	{
		POSITION pos = m_objList.GetFirstSelectedItemPosition();
		while (pos)
		{
			long lIndex = m_objList.GetNextSelectedItem(pos);
			CPropItem *pItem = (CPropItem*)m_objList.GetItemData(lIndex);
			if (pItem)
				free(pItem);
			m_objList.DeleteItem(lIndex);
			pos = m_objList.GetFirstSelectedItemPosition();
		}
	}
	*pResult = 0;
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -