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📄 ddutil.h

📁 RPG四大编辑器:场景/道具/角色/地图四大编辑器源代码 vc++ 6.0
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/*==========================================================================
 *
 *  Copyright (C) 1998-1999 Microsoft Corporation. All Rights Reserved.
 *
 *  File:       ddutil.cpp
 *  Content:    Routines for loading bitmap and palettes from resources
 *
 ***************************************************************************/

#include "stdafx.h"
#include "ddraw.h"

#ifdef __cplusplus
extern "C" {            /* Assume C declarations for C++ */
#endif	/* __cplusplus */

extern IDirectDrawPalette  *DDLoadPalette(IDirectDraw7 *pdd, LPCSTR szBitmap);
extern IDirectDrawSurface7 *DDLoadBitmap(IDirectDraw7 *pdd, LPCSTR szBitmap, int dx, int dy);
extern IDirectDrawSurface7 *DDLoadTGA(IDirectDraw7 *pdd, LPCSTR szTGA, unsigned char **ppAlpha);
extern HRESULT              DDReLoadBitmap(IDirectDrawSurface7 *pdds, LPCSTR szBitmap);
extern HRESULT              DDCopyBitmap(IDirectDrawSurface7 *pdds, HBITMAP hbm, int x, int y, int dx, int dy);
extern DWORD                DDColorMatch(IDirectDrawSurface7 *pdds, COLORREF rgb);
extern HRESULT              DDSetColorKey(IDirectDrawSurface7 *pdds, COLORREF rgb);

#ifdef __cplusplus
}
#endif	/* __cplusplus */

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